dc: add support for SW defined color formats

Due to implementation of SW formats which extend the display
color formats beyond 0xff, the format masks as well as the
byteswap masks have to be updated.

This change updates the following:

 - Marks all SW defined formats as starting from 0x100
 - Shifts all the byte swap masks to start at 0x10000
 - Updates the SW and byte swap masks
 - Updates the functions which classify yuv, planar and semi
   planar formats
 - Add the SW defined formats to the feature table listings
 - Add SWAP_UV for vertical chroma subsampled formats
 - Removes the SWAP UV flag
 - Add sanity checks for SW defined formats in the kernel

Bug 1904472

Change-Id: I18f6cf69610e5bff206fa6b1336f63ee9a9a7424
Signed-off-by: Anshuman Kar <anshumank@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1517747
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Anshuman Kar
2017-07-12 00:19:45 -05:00
committed by Laxman Dewangan
parent 870835a292
commit d7d3025725

View File

@@ -55,7 +55,7 @@ static int mods_dc_color_formats_show(struct seq_file *s, void *unused)
if (!fmt_masks)
continue;
seq_printf(s, "window_%u:", i);
for (j = 0; j < ENTRY_SIZE; j++)
for (j = 0; j < WIN_FEATURE_ENTRY_SIZE; j++)
seq_printf(s, " 0x%08x", fmt_masks[j]);
seq_puts(s, "\n");
}