CBC carveout is not the correct carveout name, rather compression
carveout is the correct name. Compresssion carveout is used to store the
gpu compressible buffers. While the comptags and other metadata related
to these buffers will be stored in CBC carveout which is a GSC carveout
not created/maintained by nvmap. Hence update carveout naming.
Bug 3956637
Change-Id: I50e01a6a8d8bda66960bdee378a12fde176b682a
Signed-off-by: Ketan Patil <ketanp@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2888397
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Krishna Reddy <vdumpa@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
When the carveout size is changed to 2GB, mem->size << PAGE_SHIFT will
overflow the int limit and get wrapped to negative value. Hence
during freeing bitmap, one of the comparison condition is not meeting,
resulting into not freeing bitmap. Ultimately the entire bitmap get
consumed even though it is expected to have empty bits. Fix this by
typecasting the size to u64.
Bug 3962552
Change-Id: Ieaf93a3a91062d3f630921259aa9b3935853e91c
Signed-off-by: Ketan Patil <ketanp@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2861614
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
NvMap is using bitmap_allocate_region while doing allocation from IVM
carveout. It expects size to be always power of 2, this is resulting
into memory shortage. Better way to handle this is to use the function
bitmap_find_next_zero_area which expects bitmap size rather than order.
Then use bitmap_set to set the allocated bits from the bitmap.
Similarly, while freeing the buffer, use bitmap_clear instead of
bitmap_release_region.
Bug 3923812
Change-Id: I91005d16f678405f341c4fc620509f56af538e1c
Signed-off-by: Ketan Patil <ketanp@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2839848
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Ashish Mhetre <amhetre@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
On TOT, in nvmap probe function, platform_set_drvdata is called after
misc register. So nvmap node is created and clients can open it even
before platform driver data is set. Because of which, the call to
dev_get_drvdata returns NULL and BUG_ON condition is hit. Move misc
register call towards end of the nvmap probe, so that /dev/nvmap is
exposed once all initilization is completed.
As misc register being moved to end of probe, the functions which are
called before misc register and which make use of dev_user field from
nvmap_device for calling dev_err/dev_info function will see the dev
field as NULL. Hence replace such calls with pr_err/pr_info.
Bug 3853486
Change-Id: Ifdd8443812a621aceada7739cf9b02fcf00568b4
Signed-off-by: Ketan Patil <ketanp@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2803672
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>