- DCE-KMD code is only compiled on Linux Kernel today. So it has
some linux specific dependencies.
- We will be compiling the same code for new DispalySerer HVRTOS
process. To support this we will need to abstract out OS
specific dependencies from DCE-KMD.
- Common OS abstraction code will be developed under display/drivers/
server/ repo.
- DCE-KMD will start using that os abtsaction and this is the first
CL towards that effort.
JIRA TDS-16052
Change-Id: I51fba684ac285139225a2999338e73c724d9d499
Signed-off-by: anupamg <anupamg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3167249
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
Reviewed-by: Mahesh Kumar <mahkumar@nvidia.com>
- Add OS abstraction for DCE-KMD driver as it will be used
for Linux as well as HVRTOS.
- The original OS abstraction headers are maintined under
display/drivers repo (display/drivers/server/os/include/).
- From that copy, only linux-kmd relevant headers
are mirrored here as there's no need to mirror HVRTOS
related headers.
- But we need a copy here as we cannot include external paths
in kernel builds.
JIRA TDS-16126
Change-Id: Iabebef33719c38a8aa4db8573a0dd7dd7e5f83f6
Signed-off-by: anupamg <anupamg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3194862
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
This patch fixes a race condition between
tegra_dce_unregister_ipc_client and dce_client_ipc_wakeup.
If dce_client_ipc_wakeup is called just after unregistering
it'll result in accessing already freed data structures and
kernel crash. This patch adds a check to validate if the client_ipc
struct is valid before accessing its members.
Bug 4913921
Change-Id: Ie7f25379d7254d1f1ad4fb17baafee353f6d9eca
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3239873
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
Reviewed-by: Vinod Gopalakrishnakurup <vinodg@nvidia.com>
DCE FW will run the dma test using 512 bytes of transfer
between dram and tcm for 400 iterations and alu test
generating 100 prime numbers for 200 iterations.
DCE running above 600Mhz will take nearly 50msec
for each test.
Jira TDS-16211
Change-Id: I34570acd4db6b8103bd2451833b280dc8e32131a
Signed-off-by: vinodg <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3192552
Reviewed-by: Mahesh Kumar <mahkumar@nvidia.com>
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
For Linux v6.8, commit ef175b29a242 ("of: Stop circularly including
of_device.h and of_platform.h") updated the OF headers included by these
header files. This breaks the build for various drivers and so fix this
by including the headers that are actually needed for each driver.
Bug 4448428
Change-Id: Ia40ab13f865d5631c96855ecc49145848f99c996
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3032442
Reviewed-by: Laxman Dewangan <ldewangan@nvidia.com>
Tested-by: Laxman Dewangan <ldewangan@nvidia.com>
Once DCE suspend is called it disables the DCE controller
later DCE controller can be brought out of reset only by MB2RF,
But if after dce suspend due to any reason system suspend fails, mb2rf
will not be called. And the display will not work.
This patch makes DCE suspend a late suspend. So, it reduces the race
condition window.
Bug 3826630
Change-Id: I7a75996d820addf4e8d694efbb3cf05d00185fea
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3021775
Reviewed-by: Bitan Biswas <bbiswas@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
The compiler option -Wmissing-prototypes is being enabled globally in
the upstream Linux kernel and this causes build failures for various
drivers. The build failures occur because either the driver is missing
an include file which has the prototype or because the function is not
declared statically when it should be (ie. there are no external users).
Fix the various build failures and enable -Wmissing-prototypes to
prevent any new instances from occurring. Note that the only driver that
is not fixed at the moment is rtl8822ce due to large number of failures
and so build this with '-Wno-missing-prototypes' for now, which is not
different to how it was being compiled prior to this change.
Bug 4404965
Change-Id: Ie5572d23659e0346fa035d645d9043b0a6da5fdc
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3027488
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Instead of relying on kernel version to determine if the 'tegra_ivc'
structure has a member that is of type 'struct iosys_map', add a compile
time test to the conftest.sh script to determine this at compile time
for the kernel being used. This is beneficial for working with 3rd party
Linux kernels that may have back-ported upstream changes into their
kernel and so the kernel version checks do not work.
Bug 4119327
Change-Id: Ia993ca9df7694347252a795c7dee1e95f2f9fa2f
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2985743
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Once we complete EVENT_ID_DCE_BOOT_COMPLETE_RECEIVED event handling, it
doesn't reset the complition variable. Which causes
dce_wait_interruptible to exit early without waiting in next cycle.
This patch fixes the same by resetting complition variable after use for
EVENT_ID_DCE_BOOT_COMPLETE_RECEIVED.
Bug 4167219
Change-Id: Id9b9047fa0e293f8616e23a5c8b4b1bacf233934
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2927740
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
It is possible that we received the ACK from DCE even before we
start waiting. But currently we are clearing the "complete" state
before start waiting, which may result in missed interrupt.
This patch removes the clearing of complete state before wait.
Also Adds few comments for better understanding.
Bug 3941557
Change-Id: I7d2efb1a64eb6f2d4df1876add07a8f019b449f5
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2845498
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
The current code doesn't notify DCE IPC after DCE IPC is in ACK state
Current Flow:
CPU DCE
1: tegra_ivc_init ---------
2: DCE_ADMIN_CMD_IPC_CREATE tegra_ivc_init
3: --------- tegra_ivc_channel_reset
dce:SIVC_STATE_SYNC
cpu:ESTABLISHED
4: tegra_ivc_reset
dce:SIVC_STATE_SYNC ---------
cpu:SYNC
5: Notify() tegra_ivc_channel_notified
dce:SIVC_STATE_ACK
cpu:SYNC
6: tegra_ivc_notified ---------
dce:SIVC_STATE_ACK
cpu:ESTABLISHED
After Step 6 DCE state is in ACK state and CPU state is in ESTABLISHED
state. As there is no further cpu->dce notification in RM_NOTIFY
channel, dce state stays in the "ACK" state and any attempt to send msg
on RM_NOTIFY channel from dce->cpu fails.
This patch notifies dce after step-6, So dce channel is also in the
"ESTABLISHED" state.
If steps 3-6 get executed in CPU before Step 5 in DCE gets a chance
to execute (DCE is slow), the CPU IPC state will change to "established".
Now when step 5 will execute in DCE, it'll see the CPU state as
"established" so, It'll make the DCE state also "established".
That's how it's working today.
Bug 3861985
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Change-Id: Ieb13f525d3f81b30aaae848d8d5adb1106856b65
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2840065
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
While MST is used, We get two async msgs from DCE and schedule 2 worker
threads, But during processing (dce_client_process_event_ipc) of these
messages, We are processing all the pending messages in one go. So,
while the second worker thread is scheduled, there is no new message
to read.
This Patch fixes the loop to try reading only when there is a new msg to
read. Also convert info print to debug, to avoid print noise.
Bug 3801736
Signed-off-by: Mahesh Kumar <mahkumar@nvidia.com>
Change-Id: Iddf9ea8f0194539baa8c52616e2f836527400176
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2810440
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Arun Swain <arswain@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>