Sameer Pujar 134ade9bf2 nvadsp: request clk_round_rate() for 600 MHz
On 5.4 kernel clk_round_rate(), for ACLK with ULONG_MAX request, is
returning minimum possible value for ACLK and this is causing a
failure with ADSP OS load. The issue is found in BPMP where there
is a problem with data mis-alignment. Till this gets addressed a TEMP
change is provided here to unblock ADSP audio related work.

This can be reverted once original BPMP fix is merged.

Bug 200593718

Change-Id: I1965986770424f2a8560e011ca892b700cdc0258
Signed-off-by: Sameer Pujar <spujar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2345133
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Dipesh Gandhi <dipeshg@nvidia.com>
Reviewed-by: Uday Gupta <udayg@nvidia.com>
Reviewed-by: Mohan Kumar D <mkumard@nvidia.com>
Reviewed-by: Sharad Gupta <sharadg@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2023-06-20 15:13:15 +00:00
2022-09-10 23:43:40 -07:00
2022-12-07 23:57:14 -08:00
Description
No description provided
34 MiB