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On 5.4 kernel clk_round_rate(), for ACLK with ULONG_MAX request, is returning minimum possible value for ACLK and this is causing a failure with ADSP OS load. The issue is found in BPMP where there is a problem with data mis-alignment. Till this gets addressed a TEMP change is provided here to unblock ADSP audio related work. This can be reverted once original BPMP fix is merged. Bug 200593718 Change-Id: I1965986770424f2a8560e011ca892b700cdc0258 Signed-off-by: Sameer Pujar <spujar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2345133 Reviewed-by: automaticguardword <automaticguardword@nvidia.com> Reviewed-by: Dipesh Gandhi <dipeshg@nvidia.com> Reviewed-by: Uday Gupta <udayg@nvidia.com> Reviewed-by: Mohan Kumar D <mkumard@nvidia.com> Reviewed-by: Sharad Gupta <sharadg@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit