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This cache is used to avoid mapping and unmapping buffer objects unnecessarily. Mappings are cached per client and stay hot until the buffer object is destroyed. Bug 200768479 Signed-off-by: Thierry Reding <treding@nvidia.com> Change-Id: Ia2efe2b77b5043b665bae403d9eba4698e6a5228 Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2596399 (cherry picked from commit d23156d94fa9499256e8082250e3bc02559f9c8d) Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2620152 Tested-by: Jonathan Hunter <jonathanh@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: Jonathan Hunter <jonathanh@nvidia.com> Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com> Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit
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