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The device names allocated by dev_set_name() need be freed
before module unloading, but they can not be freed because
the kobject's refcount which was set in device_initialize()
has not be decreased to 0.
As comment of device_add() says, if it fails, use only
put_device() drop the refcount, then the name will be
freed in kobejct_cleanup().
device_del() and put_device() can be replaced with
device_unregister(), so call it to unregister the added
successfully devices, and just call put_device() to the
not added device.
Add a release() function to device to avoid null release()
function WARNING in device_release(), it's empty, because
the context devices are freed together in
host1x_memory_context_list_free().
Fixes: 8aa5bcb61612 ("gpu: host1x: Add context device management code")
Signed-off-by: Yang Yingliang <yangyingliang@huawei.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
(cherry picked from commit 55879dad0f3ae8468444b42f785ad79eac05fe5b)
Bug 4876974
Change-Id: I6d9419f429f34022519db428b6a12c361f901c14
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/3268195
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: buildbot_gerritrpt <buildbot_gerritrpt@nvidia.com>
8.8 KiB
8.8 KiB