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57d003c3ef4efd26b0f441e61b9a542e19ddbadf
This reverts commit e88ffa5fc211e68b888027ede341e264717a57d6. If system is suspended before autosuspend time expires, runtime_suspend does not get called and ADSP does not get suspended. This breaks audio playback after resume due to incorrect state of ADSP after system resume. Originally autosuspend delay was added to avoid frequent OS suspend and resume. No functionality issues were/are seen even without autosuspend delay. So removing autosuspend delay to avoid this issue. Remove unnecessary debug print. Bug 200090996 Change-Id: I9bfb5056e74690cf29a56273a825705cbecc0ac1 Signed-off-by: Viraj Karandikar <vkarandikar@nvidia.com> Reviewed-on: http://git-master/r/731620 (cherry picked from commit 53d141ffa25c4e89625bfef8d299da452d8859a4) Reviewed-on: http://git-master/r/740606 Reviewed-on: http://git-master/r/750724 Tested-by: Ravindra Lokhande <rlokhande@nvidia.com> Reviewed-by: Sumit Bhattacharya <sumitb@nvidia.com> Reviewed-by: Arun Shamanna Lakshmi <aruns@nvidia.com>
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