Files
linux-nv-oot/drivers/gpu/host1x/intr.h
Mikko Perttunen 33a40367c0 gpu: host1x: Rewrite syncpoint interrupt handling
Move from the old, complex intr handling code to a new implementation
based on dma_fences. While there is a fair bit of churn to get there,
the new implementation is much simpler and likely faster as well due
to allowing signaling directly from interrupt context.

Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Change-Id: I81c47fa1946679813f90e3fd8e1d1e9d6342143e
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvidia/+/2786635
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2023-04-03 12:36:25 +00:00

33 lines
851 B
C

/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Tegra host1x Interrupt Management
*
* Copyright (c) 2010-2021, NVIDIA Corporation.
*/
#ifndef __HOST1X_INTR_H
#define __HOST1X_INTR_H
struct host1x;
struct host1x_syncpt_fence;
/* Initialize host1x sync point interrupt */
int host1x_intr_init(struct host1x *host);
/* Deinitialize host1x sync point interrupt */
void host1x_intr_deinit(struct host1x *host);
/* Enable host1x sync point interrupt */
void host1x_intr_start(struct host1x *host);
/* Disable host1x sync point interrupt */
void host1x_intr_stop(struct host1x *host);
void host1x_intr_handle_interrupt(struct host1x *host, unsigned int id);
void host1x_intr_add_fence_locked(struct host1x *host, struct host1x_syncpt_fence *fence);
bool host1x_intr_remove_fence(struct host1x *host, struct host1x_syncpt_fence *fence);
#endif