gpu: nvgpu: Boardobj lite unit refactor

As boardobj unit is used only in PMU, the plan is to move
all the boardobj related functions/structures and Macros
to boardobj specific folders. This will remove unnecessary
usage of boardobj outside PMU.

NVGPU-4484

Change-Id: I9f0fda32e6affd1fce218eb0ac638a9dfc8b99c3
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335986
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
This commit is contained in:
rmylavarapu
2020-04-29 11:57:06 +05:30
committed by Alex Waterman
parent 5f0fdf085c
commit 0115c26f1b
36 changed files with 123 additions and 158 deletions

View File

@@ -25,13 +25,13 @@
#include <nvgpu/bios.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/pmu.h>
#include <nvgpu/boardobj.h>
#include <nvgpu/boardobjgrp.h>
#include <nvgpu/boardobjgrp_e32.h>
#include <nvgpu/boardobjgrp_e255.h>
#include <nvgpu/pmu/boardobjgrp_classes.h>
#include <nvgpu/pmu/clk/clk.h>
#include <nvgpu/pmu/perf.h>
#include <common/pmu/boardobj/boardobj.h>
#include "ucode_perf_pstate_inf.h"
#include "pstate.h"