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gpu: nvgpu: Boardobj lite unit refactor
As boardobj unit is used only in PMU, the plan is to move all the boardobj related functions/structures and Macros to boardobj specific folders. This will remove unnecessary usage of boardobj outside PMU. NVGPU-4484 Change-Id: I9f0fda32e6affd1fce218eb0ac638a9dfc8b99c3 Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335986 Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-by: automaticguardword <automaticguardword@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com> Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com> Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit
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committed by
Alex Waterman
parent
5f0fdf085c
commit
0115c26f1b
@@ -19,12 +19,14 @@
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#include "os_linux.h"
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#include <nvgpu/boardobj.h>
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#include <nvgpu/boardobjgrp_e32.h>
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#include <nvgpu/boardobjgrp_e255.h>
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#include <nvgpu/pmu/clk/clk.h>
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#include <nvgpu/pmu/volt.h>
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/* Dependency of this include will be removed in further CL */
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#include "../../common/pmu/boardobj/boardobj.h"
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#include "hal/clk/clk_tu104.h"
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void nvgpu_clk_arb_pstate_change_lock(struct gk20a *g, bool lock);
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