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gpu: nvgpu: SEC2 RTOS support s/w init
-Created struct nvgpu_sec2 to hold members related to SEC2-RTOS ucode support in header file sec2.h -Created nvgpu_sec2 variable under struct gk20a. -Created NVGPU_SUPPORT_SEC2_RTOS enable flag to enable SEC2 RTOS support. -Defined method nvgpu_init_sec2_support() to init SEC2 RTOS support by performing s/w setup like mutex-init, sequence-init & add support for remove_support. -Defined method nvgpu_sec2_destroy() to deinit SEC2 RTOS support. -Added nvgpu_init_sec2_support()/nvgpu_sec2_destroy() as part gk20a_finalize_poweron()/gk20a_prepare_poweroff() sequence based on NVGPU_SUPPORT_SEC2_RTOS enable flag -Assigned g->sec2->flcn to point to g->sec2_flcn to access falcon. -Made Makefile changes to include sec2.c to build JIRA NVGPUT-80 Change-Id: Icdc8c25994e305427ad465a5a20e9ce533759a9e Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1791955 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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131
drivers/gpu/nvgpu/common/sec2/sec2.c
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131
drivers/gpu/nvgpu/common/sec2/sec2.c
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/*
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* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/gk20a.h>
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#include <nvgpu/log.h>
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#include <nvgpu/timers.h>
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#include <nvgpu/sec2.h>
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#include <nvgpu/sec2if/sec2_if_sec2.h>
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#include <nvgpu/sec2if/sec2_if_cmn.h>
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static void sec2_seq_init(struct nvgpu_sec2 *sec2)
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{
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u32 i = 0;
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nvgpu_log_fn(sec2->g, " ");
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memset(sec2->seq, 0,
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sizeof(struct sec2_sequence) * SEC2_MAX_NUM_SEQUENCES);
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memset(sec2->sec2_seq_tbl, 0, sizeof(sec2->sec2_seq_tbl));
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for (i = 0; i < SEC2_MAX_NUM_SEQUENCES; i++) {
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sec2->seq[i].id = (u8)i;
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}
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}
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static void nvgpu_remove_sec2_support(struct nvgpu_sec2 *sec2)
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{
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struct gk20a *g = sec2->g;
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nvgpu_log_fn(g, " ");
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nvgpu_kfree(g, sec2->seq);
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nvgpu_mutex_destroy(&sec2->sec2_seq_lock);
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nvgpu_mutex_destroy(&sec2->isr_mutex);
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}
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static int nvgpu_init_sec2_setup_sw(struct gk20a *g, struct nvgpu_sec2 *sec2)
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{
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int err = 0;
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nvgpu_log_fn(g, " ");
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sec2->seq = nvgpu_kzalloc(g, SEC2_MAX_NUM_SEQUENCES *
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sizeof(struct sec2_sequence));
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if (sec2->seq == NULL) {
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err = -ENOMEM;
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goto exit;
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}
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err = nvgpu_mutex_init(&sec2->sec2_seq_lock);
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if (err != 0) {
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goto free_seq_alloc;
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}
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sec2_seq_init(sec2);
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err = nvgpu_mutex_init(&sec2->isr_mutex);
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if (err != 0) {
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goto free_seq_mutex;
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}
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sec2->remove_support = nvgpu_remove_sec2_support;
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goto exit;
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free_seq_mutex:
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nvgpu_mutex_destroy(&sec2->sec2_seq_lock);
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free_seq_alloc:
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nvgpu_kfree(g, sec2->seq);
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exit:
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return err;
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}
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int nvgpu_init_sec2_support(struct gk20a *g)
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{
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struct nvgpu_sec2 *sec2 = &g->sec2;
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int err = 0;
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nvgpu_log_fn(g, " ");
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err = nvgpu_init_sec2_setup_sw(g, sec2);
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if (err != 0) {
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goto exit;
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}
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/* TBD - call SEC2 in secure mode to boot RTOS */
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exit:
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return err;
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}
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int nvgpu_sec2_destroy(struct gk20a *g)
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{
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struct nvgpu_sec2 *sec2 = &g->sec2;
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u32 i = 0;
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nvgpu_log_fn(g, " ");
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nvgpu_mutex_acquire(&sec2->isr_mutex);
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sec2->isr_enabled = false;
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nvgpu_mutex_release(&sec2->isr_mutex);
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for (i = 0; i < SEC2_QUEUE_NUM; i++) {
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nvgpu_flcn_queue_free(sec2->flcn, &sec2->queue[i]);
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}
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sec2->sec2_ready = false;
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return 0;
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}
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