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gpu: nvgpu: Disable debugger print
Debugger not being attached is not fatal condition, so convert the print to indicate that debugger is not attached into a conditional print using log_mask bit(gpu_dbg_gpu_dbg). Change-Id: I8fcf58f320b5459cb206d25dfac21b1dbe5e4bb2 Signed-off-by: Tejal Kudav <tkudav@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2573123 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: Mark Mendez <mmendez@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit
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@@ -995,7 +995,7 @@ bool gv11b_gr_sm_debugger_attached(struct gk20a *g)
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for (sm = 0U; sm < sm_per_tpc; sm++) {
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if (!gv11b_gr_single_sm_debugger_attached(g,
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gpc, tpc, sm)) {
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nvgpu_err(g,
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nvgpu_log(g, gpu_dbg_gpu_dbg,
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"gpc(%d) tpc(%d) sm(%d) debugger NOT attached, "
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, gpc, tpc, sm);
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return false;
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