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gpu: nvgpu: Remove fn debug from PTE update
Function trace in update_gmmu_ptes_locked() cause too much spew on UART. Change-Id: I94c79be76394631cdee343b2f77e4bf0f830e0a8 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1144808 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com> Reviewed-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-by: Ken Adams <kadams@nvidia.com>
This commit is contained in:
committed by
Deepak Nibade
parent
869b4dd274
commit
2f4efc7f3d
@@ -282,8 +282,6 @@ static int update_gmmu_pte_locked(struct vm_gk20a *vm,
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u64 ctag_granularity = g->ops.fb.compression_page_size(g);
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u32 pte_w[2] = {0, 0}; /* invalid pte */
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gk20a_dbg_fn("");
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if (*iova) {
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if (unmapped_pte)
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pte_w[0] = gmmu_new_pte_valid_false_f();
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@@ -345,7 +343,6 @@ static int update_gmmu_pte_locked(struct vm_gk20a *vm,
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}
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}
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}
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gk20a_dbg_fn("done");
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return 0;
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}
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