gpu: nvgpu: Remove fn debug from PTE update

Function trace in update_gmmu_ptes_locked() cause too much spew on
UART.

Change-Id: I94c79be76394631cdee343b2f77e4bf0f830e0a8
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1144808
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: David Martinez Nieto <dmartineznie@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Ken Adams <kadams@nvidia.com>
This commit is contained in:
Terje Bergstrom
2016-05-10 08:53:41 -07:00
committed by Deepak Nibade
parent 869b4dd274
commit 2f4efc7f3d

View File

@@ -282,8 +282,6 @@ static int update_gmmu_pte_locked(struct vm_gk20a *vm,
u64 ctag_granularity = g->ops.fb.compression_page_size(g);
u32 pte_w[2] = {0, 0}; /* invalid pte */
gk20a_dbg_fn("");
if (*iova) {
if (unmapped_pte)
pte_w[0] = gmmu_new_pte_valid_false_f();
@@ -345,7 +343,6 @@ static int update_gmmu_pte_locked(struct vm_gk20a *vm,
}
}
}
gk20a_dbg_fn("done");
return 0;
}