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gpu: nvgpu: mm: use constants for string lengths
For VM and allocator names, hardcoded constants were used which can be a weakness. This patch uses proper defines in headers instead. JIRA NVGPU-4946 Change-Id: I1cc100a558d0c44c208a7e579cc36b71a0d4eeec Signed-off-by: Nicolas Benech <nbenech@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2291069 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
committed by
Alex Waterman
parent
e8c02f121b
commit
30755fef04
@@ -56,7 +56,7 @@ static int gk20a_vm_alloc_share(struct gk20a_as_share *as_share,
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struct gk20a *g = gk20a_from_as(as);
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struct mm_gk20a *mm = &g->mm;
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struct vm_gk20a *vm;
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char name[32];
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char name[NVGPU_VM_NAME_LEN];
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char *p;
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const bool userspace_managed =
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(flags & NVGPU_AS_ALLOC_USERSPACE_MANAGED) != 0U;
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@@ -398,7 +398,15 @@ static int nvgpu_vm_init_user_vma(struct gk20a *g, struct vm_gk20a *vm,
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const char *name)
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{
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int err = 0;
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char alloc_name[32];
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char alloc_name[NVGPU_ALLOC_NAME_LEN];
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size_t name_len;
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name_len = strlen("gk20a_") + strlen(name);
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if (name_len >= NVGPU_ALLOC_NAME_LEN) {
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nvgpu_err(g, "Invalid MAX_NAME_SIZE %lu %u", name_len,
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NVGPU_ALLOC_NAME_LEN);
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return -EINVAL;
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}
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/*
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* User VMA.
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@@ -57,6 +57,8 @@ struct nvgpu_alloc_carveout;
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struct vm_gk20a;
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struct gk20a;
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#define NVGPU_ALLOC_NAME_LEN 32U
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/**
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* Structure containing operations for an allocator to implement.
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*/
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@@ -217,7 +219,7 @@ struct nvgpu_allocator {
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/**
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* Name of allocator.
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*/
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char name[32];
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char name[NVGPU_ALLOC_NAME_LEN];
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/**
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* Synchronization mutex.
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*/
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@@ -97,6 +97,8 @@ struct nvgpu_os_buffer;
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#include <nvgpu_rmos/include/vm.h>
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#endif
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#define NVGPU_VM_NAME_LEN 20U
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/**
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* This structure describes the properties of batch mapping/unmapping.
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*/
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@@ -222,7 +224,7 @@ struct vm_gk20a {
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*/
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struct gk20a_as_share *as_share;
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/** Name of the Virtual Memory context. */
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char name[20];
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char name[NVGPU_VM_NAME_LEN];
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/** Start GPU address of the context. */
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u64 va_start;
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