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gpu: nvgpu: add secure math operations
Add functions which perform addition, subtraction and multiplication of u32 and u64 types in a secure way returning an error if operand type cannot correctly hold the operation result. Also, add type casting functions which handle conversions to ensure that a conversion doesn't result in lost or misinterpreted data. JIRA NVGPU-3432 Change-Id: I1a622a178a907cc3fe5e48317a5bb9267220bd74 Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2118520 GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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drivers/gpu/nvgpu/include/nvgpu/secure_ops.h
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98
drivers/gpu/nvgpu/include/nvgpu/secure_ops.h
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/*
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* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_SECURE_OPS_H
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#define NVGPU_SECURE_OPS_H
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static inline u32 nvgpu_secure_add_u32(u32 ui_a, u32 ui_b)
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{
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if (UINT_MAX - ui_a < ui_b) {
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BUG();
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} else {
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return ui_a + ui_b;
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}
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}
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static inline u64 nvgpu_secure_add_u64(u64 ul_a, u64 ul_b)
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{
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if (ULONG_MAX - ul_a < ul_b) {
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BUG();
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} else {
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return ul_a + ul_b;
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}
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}
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static inline u32 nvgpu_secure_sub_u32(u32 ui_a, u32 ui_b)
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{
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if (ui_a < ui_b) {
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BUG();
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} else {
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return ui_a - ui_b;
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}
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}
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static inline u64 nvgpu_secure_sub_u64(u64 ul_a, u64 ul_b)
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{
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if (ul_a < ul_b) {
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BUG();
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} else {
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return ul_a - ul_b;
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}
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}
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static inline u32 nvgpu_secure_mult_u32(u32 ui_a, u32 ui_b)
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{
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if (ui_a == 0 || ui_b == 0) {
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return 0U;
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} else if (ui_a > UINT_MAX / ui_b) {
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BUG();
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} else {
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return ui_a * ui_b;
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}
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}
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static inline u64 nvgpu_secure_mult_u64(u64 ul_a, u64 ul_b)
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{
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if (ul_a == 0 || ul_b == 0) {
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return 0UL;
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} else if (ul_a > UINT_MAX / ul_b) {
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BUG();
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} else {
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return ul_a * ul_b;
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}
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}
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static inline u32 nvgpu_secure_cast_u64_to_u32(u64 ul_a)
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{
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if (ul_a > UINT_MAX) {
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BUG();
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} else {
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return (u32)ul_a;
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}
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}
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static inline u32 nvgpu_secure_cast_bool_to_u32(bool bl_a)
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{
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return bl_a == true ? 1U : 0U;
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}
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#endif /* NVGPU_SECURE_OPS_H */
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