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nvgpu: fix resource leaks when cleaning up
In gk20a_free_channel, destroy notifier_wq and semaphore_wq In __nvgpu_vm_remove, destroy the update_gmmu_lock mutex Bug 200647668 Change-Id: Icbb4e626c0fa9fa2dcf1430b3112b51829b00e4f Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2414820 Reviewed-by: automaticguardword <automaticguardword@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Shashank Singh <shashsingh@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Satish Arora <satisha@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> GVS: Gerrit_Virtual_Submit Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -1,7 +1,7 @@
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/*
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* GK20A Graphics channel
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*
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* Copyright (c) 2011-2019, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2011-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -512,6 +512,9 @@ unbind:
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ch->ref_actions_put = 0;
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#endif
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nvgpu_cond_destroy(&ch->notifier_wq);
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nvgpu_cond_destroy(&ch->semaphore_wq);
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/* make sure we catch accesses of unopened channels in case
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* there's non-refcounted channel pointers hanging around */
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ch->g = NULL;
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@@ -658,6 +658,7 @@ static void __nvgpu_vm_remove(struct vm_gk20a *vm)
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#endif
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nvgpu_mutex_release(&vm->update_gmmu_lock);
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nvgpu_mutex_destroy(&vm->update_gmmu_lock);
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nvgpu_mutex_destroy(&vm->syncpt_ro_map_lock);
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nvgpu_kfree(g, vm);
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