nvgpu: Fix include paths for in-tree builds

When compiling the kernel with an O= option (which stores built files
outside the source tree) the kernel adds various extra source paths to the
system include path. However, this doesn't happen when building in-tree.
Adjust the main nvgpu Makefile to ensure all required paths are part of
the system include path so that all headers can be found.

Bug 1978395

Change-Id: I51ffc78b3863b89ebb5f051c963a8016258534a3
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1544320
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
This commit is contained in:
Stephen Warren
2017-08-23 14:05:13 -06:00
committed by mobile promotions
parent 7ef4c5955c
commit 572c509152

View File

@@ -6,6 +6,7 @@ ccflags-y += -Idrivers/devfreq
ccflags-y += -I../nvgpu/include ccflags-y += -I../nvgpu/include
ccflags-y += -I../nvgpu/include/uapi ccflags-y += -I../nvgpu/include/uapi
ccflags-y += -I../nvgpu/drivers/gpu/nvgpu/include ccflags-y += -I../nvgpu/drivers/gpu/nvgpu/include
ccflags-y += -I../nvgpu/drivers/gpu/nvgpu
ccflags-y += -Wno-multichar ccflags-y += -Wno-multichar
ccflags-y += -Werror ccflags-y += -Werror
ccflags-y += -Wno-error=cpp ccflags-y += -Wno-error=cpp