gpu: nvgpu: prepare ce_app.h header

In preparation for SWUD of CG unit, separate CE app related APIs
into separate header ce_app.h.

JIRA NVGPU-4143

Change-Id: I9be8a4f2eee3aaf3af71f5843f957052064d9651
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2221660
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Philip Elcan <pelcan@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Sagar Kamble
2019-10-18 14:54:36 +05:30
committed by Alex Waterman
parent 1b3125d716
commit 6fe794bc98
14 changed files with 105 additions and 75 deletions

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@@ -42,7 +42,7 @@ ce_app:
owner: Thomas F
sources: [ common/ce/ce_app.c,
common/ce/ce_priv.h,
include/nvgpu/ce.h ]
include/nvgpu/ce_app.h ]
deps:
debug:

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@@ -28,7 +28,7 @@
#include <nvgpu/dma.h>
#include <nvgpu/utils.h>
#include <nvgpu/fence.h>
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <nvgpu/power_features/cg.h>
#include "common/ce/ce_priv.h"

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@@ -30,7 +30,7 @@
#include <nvgpu/semaphore.h>
#include <nvgpu/pramin.h>
#include <nvgpu/enabled.h>
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/engines.h>
#include <nvgpu/static_analysis.h>

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@@ -21,7 +21,7 @@
*/
#include <nvgpu/bug.h>
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <nvgpu/timers.h>
#include <nvgpu/dma.h>
#include <nvgpu/vidmem.h>

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@@ -23,7 +23,6 @@
*/
#include <nvgpu/kmem.h>
#include <nvgpu/ce.h>
#include <nvgpu/dma.h>
#include <nvgpu/log.h>
#include <nvgpu/enabled.h>

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@@ -47,6 +47,7 @@
#include <nvgpu/nvgpu_init.h>
#include <nvgpu/acr.h>
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <nvgpu/pmu.h>
#ifdef CONFIG_NVGPU_LS_PMU
#include <nvgpu/pmu/pmu_pstate.h>

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@@ -47,6 +47,7 @@
#include <nvgpu/nvgpu_init.h>
#include <nvgpu/acr.h>
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <nvgpu/pmu.h>
#ifdef CONFIG_NVGPU_LS_PMU
#include <nvgpu/pmu/pmu_pstate.h>

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@@ -24,6 +24,7 @@
#include <nvgpu/gk20a.h>
#include <nvgpu/acr.h>
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <nvgpu/pmu.h>
#ifdef CONFIG_NVGPU_LS_PMU
#include <nvgpu/pmu/pmu_pstate.h>

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@@ -189,6 +189,7 @@
#include <nvgpu/error_notifier.h>
#include <nvgpu/acr.h>
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <nvgpu/pmu.h>
#ifdef CONFIG_NVGPU_LS_PMU
#include <nvgpu/pmu/pmu_pstate.h>

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@@ -30,6 +30,7 @@
#include <nvgpu/gr/gr_intr.h>
#include <nvgpu/acr.h>
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <nvgpu/pmu.h>
#ifdef CONFIG_NVGPU_LS_PMU
#include <nvgpu/pmu/pmu_pstate.h>

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@@ -98,6 +98,7 @@
#include <nvgpu/error_notifier.h>
#include <nvgpu/acr.h>
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <nvgpu/pmu.h>
#ifdef CONFIG_NVGPU_LS_PMU
#include <nvgpu/pmu/pmu_pstate.h>

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@@ -22,77 +22,8 @@
#ifndef NVGPU_CE_H
#define NVGPU_CE_H
#include <nvgpu/types.h>
struct gk20a;
struct nvgpu_fence_type;
#define NVGPU_CE_INVAL_CTX_ID ~U32(0U)
/* CE command utility macros */
#define NVGPU_CE_LOWER_ADDRESS_OFFSET_MASK U32_MAX
#define NVGPU_CE_UPPER_ADDRESS_OFFSET_MASK 0xffU
#define NVGPU_CE_MAX_INFLIGHT_JOBS 32U
#define NVGPU_CE_MAX_COMMAND_BUFF_BYTES_PER_KICKOFF 256U
/* dma launch_flags */
/* location */
#define NVGPU_CE_SRC_LOCATION_COHERENT_SYSMEM BIT32(0)
#define NVGPU_CE_SRC_LOCATION_NONCOHERENT_SYSMEM BIT32(1)
#define NVGPU_CE_SRC_LOCATION_LOCAL_FB BIT32(2)
#define NVGPU_CE_DST_LOCATION_COHERENT_SYSMEM BIT32(3)
#define NVGPU_CE_DST_LOCATION_NONCOHERENT_SYSMEM BIT32(4)
#define NVGPU_CE_DST_LOCATION_LOCAL_FB BIT32(5)
/* memory layout */
#define NVGPU_CE_SRC_MEMORY_LAYOUT_PITCH BIT32(6)
#define NVGPU_CE_SRC_MEMORY_LAYOUT_BLOCKLINEAR BIT32(7)
#define NVGPU_CE_DST_MEMORY_LAYOUT_PITCH BIT32(8)
#define NVGPU_CE_DST_MEMORY_LAYOUT_BLOCKLINEAR BIT32(9)
/* transfer type */
#define NVGPU_CE_DATA_TRANSFER_TYPE_PIPELINED BIT32(10)
#define NVGPU_CE_DATA_TRANSFER_TYPE_NON_PIPELINED BIT32(11)
/* CE operation mode */
#define NVGPU_CE_PHYS_MODE_TRANSFER BIT32(0)
#define NVGPU_CE_MEMSET BIT32(1)
/* CE app state machine flags */
enum {
NVGPU_CE_ACTIVE = (1 << 0),
NVGPU_CE_SUSPEND = (1 << 1),
};
/* gpu context state machine flags */
enum {
NVGPU_CE_GPU_CTX_ALLOCATED = (1 << 0),
NVGPU_CE_GPU_CTX_DELETED = (1 << 1),
};
int nvgpu_ce_init_support(struct gk20a *g);
#ifdef CONFIG_NVGPU_DGPU
/* global CE app related apis */
int nvgpu_ce_app_init_support(struct gk20a *g);
void nvgpu_ce_app_suspend(struct gk20a *g);
void nvgpu_ce_app_destroy(struct gk20a *g);
/* CE app utility functions */
u32 nvgpu_ce_app_create_context(struct gk20a *g,
u32 runlist_id,
int timeslice,
int runlist_level);
void nvgpu_ce_app_delete_context(struct gk20a *g,
u32 ce_ctx_id);
int nvgpu_ce_execute_ops(struct gk20a *g,
u32 ce_ctx_id,
u64 src_buf,
u64 dst_buf,
u64 size,
unsigned int payload,
u32 launch_flags,
u32 request_operation,
u32 submit_flags,
struct nvgpu_fence_type **fence_out);
#endif
#endif /*NVGPU_CE_H*/

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@@ -0,0 +1,94 @@
/*
* Copyright (c) 2011-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_CE_APP_H
#define NVGPU_CE_APP_H
#include <nvgpu/types.h>
struct gk20a;
struct nvgpu_fence_type;
#define NVGPU_CE_INVAL_CTX_ID ~U32(0U)
/* CE command utility macros */
#define NVGPU_CE_LOWER_ADDRESS_OFFSET_MASK U32_MAX
#define NVGPU_CE_UPPER_ADDRESS_OFFSET_MASK 0xffU
#define NVGPU_CE_MAX_INFLIGHT_JOBS 32U
#define NVGPU_CE_MAX_COMMAND_BUFF_BYTES_PER_KICKOFF 256U
/* dma launch_flags */
/* location */
#define NVGPU_CE_SRC_LOCATION_COHERENT_SYSMEM BIT32(0)
#define NVGPU_CE_SRC_LOCATION_NONCOHERENT_SYSMEM BIT32(1)
#define NVGPU_CE_SRC_LOCATION_LOCAL_FB BIT32(2)
#define NVGPU_CE_DST_LOCATION_COHERENT_SYSMEM BIT32(3)
#define NVGPU_CE_DST_LOCATION_NONCOHERENT_SYSMEM BIT32(4)
#define NVGPU_CE_DST_LOCATION_LOCAL_FB BIT32(5)
/* memory layout */
#define NVGPU_CE_SRC_MEMORY_LAYOUT_PITCH BIT32(6)
#define NVGPU_CE_SRC_MEMORY_LAYOUT_BLOCKLINEAR BIT32(7)
#define NVGPU_CE_DST_MEMORY_LAYOUT_PITCH BIT32(8)
#define NVGPU_CE_DST_MEMORY_LAYOUT_BLOCKLINEAR BIT32(9)
/* transfer type */
#define NVGPU_CE_DATA_TRANSFER_TYPE_PIPELINED BIT32(10)
#define NVGPU_CE_DATA_TRANSFER_TYPE_NON_PIPELINED BIT32(11)
/* CE operation mode */
#define NVGPU_CE_PHYS_MODE_TRANSFER BIT32(0)
#define NVGPU_CE_MEMSET BIT32(1)
/* CE app state machine flags */
enum {
NVGPU_CE_ACTIVE = (1 << 0),
NVGPU_CE_SUSPEND = (1 << 1),
};
/* gpu context state machine flags */
enum {
NVGPU_CE_GPU_CTX_ALLOCATED = (1 << 0),
NVGPU_CE_GPU_CTX_DELETED = (1 << 1),
};
/* global CE app related apis */
int nvgpu_ce_app_init_support(struct gk20a *g);
void nvgpu_ce_app_suspend(struct gk20a *g);
void nvgpu_ce_app_destroy(struct gk20a *g);
/* CE app utility functions */
u32 nvgpu_ce_app_create_context(struct gk20a *g,
u32 runlist_id,
int timeslice,
int runlist_level);
void nvgpu_ce_app_delete_context(struct gk20a *g,
u32 ce_ctx_id);
int nvgpu_ce_execute_ops(struct gk20a *g,
u32 ce_ctx_id,
u64 src_buf,
u64 dst_buf,
u64 size,
unsigned int payload,
u32 launch_flags,
u32 request_operation,
u32 submit_flags,
struct nvgpu_fence_type **fence_out);
#endif /*NVGPU_CE_APP_H*/

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@@ -15,7 +15,7 @@
#include "debug_ce.h"
#include "os_linux.h"
#include <nvgpu/ce.h>
#include <nvgpu/ce_app.h>
#include <common/ce/ce_priv.h>