gpu: nvgpu: define P-state as a platform variable

move P-state enabling from chip level to platform level.

Bug 200559157

Change-Id: Ie71dc801583678dc3a19f2a8438e477e46053591
Signed-off-by: Preetham Chandru Ramchandra <pchandru@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2223300
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Preetham Chandru Ramchandra
2019-10-25 16:10:21 +05:30
committed by Alex Waterman
parent a9bb95f859
commit a12c627574
6 changed files with 13 additions and 6 deletions

View File

@@ -206,6 +206,14 @@ static void nvgpu_init_pm_vars(struct gk20a *g)
}
nvgpu_set_enabled(g, NVGPU_SUPPORT_ASPM, !platform->disable_aspm);
#ifdef CONFIG_NVGPU_SIM
if (nvgpu_is_enabled(g, NVGPU_IS_FMODEL)) {
nvgpu_set_enabled(g, NVGPU_PMU_PSTATE, false);
} else
#endif
{
nvgpu_set_enabled(g, NVGPU_PMU_PSTATE, platform->pstate);
}
}
static void nvgpu_init_vbios_vars(struct gk20a *g)