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gpu: nvgpu: Begin splitting IOCTL header
The end goal is to split all of the different IOCTLs into different headers. This should make it a bit easier to work with these IOCTL headers. JIRA NVGPU-6428 Change-Id: I03a3de34cf5393271f3ecd0bc308247dcb4894ea Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2470986 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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993
include/uapi/linux/nvgpu-ctrl.h
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993
include/uapi/linux/nvgpu-ctrl.h
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@@ -0,0 +1,993 @@
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/*
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* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* Legacy node: /dev/nvhost-ctrl-gpu device
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* New hierarchy: /dev/nvgpu/igpu0/ctrl
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*
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* This device serves as the core control node for NvGPU. From this node
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* one can query GPU device information, instantiate GPU device objects
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* (TSGs, address spaces, etc), and do various other non-context specific
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* things.
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*/
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#ifndef _UAPI__LINUX_NVGPU_CTRL_H__
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#define _UAPI__LINUX_NVGPU_CTRL_H__
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#include "nvgpu-uapi-common.h"
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#define NVGPU_GPU_IOCTL_MAGIC 'G'
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/* return zcull ctx size */
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struct nvgpu_gpu_zcull_get_ctx_size_args {
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__u32 size;
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};
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/* return zcull info */
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struct nvgpu_gpu_zcull_get_info_args {
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__u32 width_align_pixels;
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__u32 height_align_pixels;
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__u32 pixel_squares_by_aliquots;
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__u32 aliquot_total;
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__u32 region_byte_multiplier;
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__u32 region_header_size;
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__u32 subregion_header_size;
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__u32 subregion_width_align_pixels;
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__u32 subregion_height_align_pixels;
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__u32 subregion_count;
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};
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#define NVGPU_ZBC_COLOR_VALUE_SIZE 4
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#define NVGPU_ZBC_TYPE_INVALID 0
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#define NVGPU_ZBC_TYPE_COLOR 1
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#define NVGPU_ZBC_TYPE_DEPTH 2
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struct nvgpu_gpu_zbc_set_table_args {
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__u32 color_ds[NVGPU_ZBC_COLOR_VALUE_SIZE];
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__u32 color_l2[NVGPU_ZBC_COLOR_VALUE_SIZE];
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__u32 depth;
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__u32 format;
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__u32 type; /* color or depth */
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};
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struct nvgpu_gpu_zbc_query_table_args {
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__u32 color_ds[NVGPU_ZBC_COLOR_VALUE_SIZE];
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__u32 color_l2[NVGPU_ZBC_COLOR_VALUE_SIZE];
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__u32 depth;
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__u32 ref_cnt;
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__u32 format;
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__u32 type; /* color or depth */
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__u32 index_size; /* [out] size, [in] index */
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};
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/* This contains the minimal set by which the userspace can
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determine all the properties of the GPU */
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#define NVGPU_GPU_ARCH_GK100 0x000000E0
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#define NVGPU_GPU_ARCH_GM200 0x00000120
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#define NVGPU_GPU_ARCH_GP100 0x00000130
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#define NVGPU_GPU_ARCH_GV110 0x00000150
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#define NVGPU_GPU_ARCH_GV100 0x00000140
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#define NVGPU_GPU_IMPL_GK20A 0x0000000A
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#define NVGPU_GPU_IMPL_GM204 0x00000004
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#define NVGPU_GPU_IMPL_GM206 0x00000006
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#define NVGPU_GPU_IMPL_GM20B 0x0000000B
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#define NVGPU_GPU_IMPL_GM20B_B 0x0000000E
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#define NVGPU_GPU_IMPL_GP104 0x00000004
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#define NVGPU_GPU_IMPL_GP106 0x00000006
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#define NVGPU_GPU_IMPL_GP10B 0x0000000B
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#define NVGPU_GPU_IMPL_GV11B 0x0000000B
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#define NVGPU_GPU_IMPL_GV100 0x00000000
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#define NVGPU_GPU_BUS_TYPE_NONE 0
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#define NVGPU_GPU_BUS_TYPE_AXI 32
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#define NVGPU_GPU_FLAGS_HAS_SYNCPOINTS (1ULL << 0)
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/* MAP_BUFFER_EX with partial mappings */
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#define NVGPU_GPU_FLAGS_SUPPORT_PARTIAL_MAPPINGS (1ULL << 1)
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/* MAP_BUFFER_EX with sparse allocations */
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#define NVGPU_GPU_FLAGS_SUPPORT_SPARSE_ALLOCS (1ULL << 2)
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/* sync fence FDs are available in, e.g., submit_gpfifo */
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#define NVGPU_GPU_FLAGS_SUPPORT_SYNC_FENCE_FDS (1ULL << 3)
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/* NVGPU_DBG_GPU_IOCTL_CYCLE_STATS is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_CYCLE_STATS (1ULL << 4)
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/* NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_CYCLE_STATS_SNAPSHOT (1ULL << 6)
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/* User-space managed address spaces support */
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#define NVGPU_GPU_FLAGS_SUPPORT_USERSPACE_MANAGED_AS (1ULL << 7)
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/* Both gpu driver and device support TSG */
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#define NVGPU_GPU_FLAGS_SUPPORT_TSG (1ULL << 8)
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/* Clock control support */
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#define NVGPU_GPU_FLAGS_SUPPORT_CLOCK_CONTROLS (1ULL << 9)
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/* NVGPU_GPU_IOCTL_GET_VOLTAGE is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_GET_VOLTAGE (1ULL << 10)
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/* NVGPU_GPU_IOCTL_GET_CURRENT is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_GET_CURRENT (1ULL << 11)
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/* NVGPU_GPU_IOCTL_GET_POWER is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_GET_POWER (1ULL << 12)
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/* NVGPU_GPU_IOCTL_GET_TEMPERATURE is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_GET_TEMPERATURE (1ULL << 13)
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/* NVGPU_GPU_IOCTL_SET_THERM_ALERT_LIMIT is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_SET_THERM_ALERT_LIMIT (1ULL << 14)
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/* NVGPU_GPU_IOCTL_GET_EVENT_FD is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_DEVICE_EVENTS (1ULL << 15)
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/* FECS context switch tracing is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_FECS_CTXSW_TRACE (1ULL << 16)
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/* NVGPU_AS_IOCTL_MAP_BUFFER_COMPBITS is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_MAP_COMPBITS (1ULL << 17)
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/* Fast deterministic submits with no job tracking are supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_NO_JOBTRACKING (1ULL << 18)
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/* Deterministic submits are supported even with job tracking */
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#define NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_FULL (1ULL << 19)
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/* IO coherence support is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_IO_COHERENCE (1ULL << 20)
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/* NVGPU_IOCTL_CHANNEL_RESCHEDULE_RUNLIST is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_RESCHEDULE_RUNLIST (1ULL << 21)
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/* subcontexts are available */
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#define NVGPU_GPU_FLAGS_SUPPORT_TSG_SUBCONTEXTS (1ULL << 22)
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/* Direct PTE kind control is supported (map_buffer_ex) */
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#define NVGPU_GPU_FLAGS_SUPPORT_MAP_DIRECT_KIND_CTRL (1ULL << 23)
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/* NVGPU_GPU_IOCTL_SET_DETERMINISTIC_OPTS is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_OPTS (1ULL << 24)
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/* SCG support is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_SCG (1ULL << 25)
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/* GPU_VA address of a syncpoint is supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_SYNCPOINT_ADDRESS (1ULL << 26)
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/* VPR is supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_VPR (1ULL << 27)
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/* Allocating per-channel syncpoint in user space is supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_USER_SYNCPOINT (1ULL << 28)
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/* Railgating (powering the GPU off completely) is supported and enabled */
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#define NVGPU_GPU_FLAGS_CAN_RAILGATE (1ULL << 29)
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/* Usermode submit is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_USERMODE_SUBMIT (1ULL << 30)
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/* Reduced profile is enabled */
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#define NVGPU_GPU_FLAGS_DRIVER_REDUCED_PROFILE (1ULL << 31)
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/* Set MMU debug mode is available */
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#define NVGPU_GPU_FLAGS_SUPPORT_SET_CTX_MMU_DEBUG_MODE (1ULL << 32)
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/* Fault recovery is enabled */
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#define NVGPU_GPU_FLAGS_SUPPORT_FAULT_RECOVERY (1ULL << 33)
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/* Compression is enabled */
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#define NVGPU_GPU_FLAGS_SUPPORT_COMPRESSION (1ULL << 36)
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/* SM TTU is enabled */
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#define NVGPU_GPU_FLAGS_SUPPORT_SM_TTU (1ULL << 37)
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/* Compression PLC is enabled */
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#define NVGPU_GPU_FLAGS_SUPPORT_POST_L2_COMPRESSION (1ULL << 38)
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/** GMMU map access type available */
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#define NVGPU_GPU_FLAGS_SUPPORT_MAP_ACCESS_TYPE (1ULL << 39)
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/* Flag to indicate whether 2d operations are supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_2D (1ULL << 40)
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/* Flag to indicate whether 3d graphics operations are supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_3D (1ULL << 41)
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/* Flag to indicate whether compute operations are supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_COMPUTE (1ULL << 42)
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/* Flag to indicate whether inline methods are supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_I2M (1ULL << 43)
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/* Flag to indicate whether zbc classes are supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_ZBC (1ULL << 44)
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/* Profiler V2 device objects are supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_PROFILER_V2_DEVICE (1ULL << 46)
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/* Profiler V2 context objects are supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_PROFILER_V2_CONTEXT (1ULL << 47)
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/* Profiling SMPC in global mode is supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_SMPC_GLOBAL_MODE (1ULL << 48)
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/* Retrieving contents of graphics context is supported */
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#define NVGPU_GPU_FLAGS_SUPPORT_GET_GR_CONTEXT (1ULL << 49)
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/* SM LRF ECC is enabled */
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#define NVGPU_GPU_FLAGS_ECC_ENABLED_SM_LRF (1ULL << 60)
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/* SM SHM ECC is enabled */
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#define NVGPU_GPU_FLAGS_ECC_ENABLED_SM_SHM (1ULL << 61)
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/* TEX ECC is enabled */
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#define NVGPU_GPU_FLAGS_ECC_ENABLED_TEX (1ULL << 62)
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/* L2 ECC is enabled */
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#define NVGPU_GPU_FLAGS_ECC_ENABLED_LTC (1ULL << 63)
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/* All types of ECC are enabled */
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#define NVGPU_GPU_FLAGS_ALL_ECC_ENABLED \
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(NVGPU_GPU_FLAGS_ECC_ENABLED_SM_LRF | \
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NVGPU_GPU_FLAGS_ECC_ENABLED_SM_SHM | \
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NVGPU_GPU_FLAGS_ECC_ENABLED_TEX | \
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NVGPU_GPU_FLAGS_ECC_ENABLED_LTC)
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struct nvgpu_gpu_characteristics {
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__u32 arch;
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__u32 impl;
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__u32 rev;
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__u32 num_gpc;
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__u64 L2_cache_size; /* bytes */
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__u64 on_board_video_memory_size; /* bytes */
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__u32 num_tpc_per_gpc; /* the architectural maximum */
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__u32 bus_type;
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__u32 big_page_size; /* the default big page size */
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__u32 compression_page_size;
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__u32 pde_coverage_bit_count;
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/* bit N set ==> big page size 2^N is available in
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NVGPU_GPU_IOCTL_ALLOC_AS. The default big page size is
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always available regardless of this field. */
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__u32 available_big_page_sizes;
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__u64 flags;
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__u32 twod_class;
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__u32 threed_class;
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__u32 compute_class;
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__u32 gpfifo_class;
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__u32 inline_to_memory_class;
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__u32 dma_copy_class;
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__u32 gpc_mask; /* enabled GPCs */
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__u32 sm_arch_sm_version; /* sm version */
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__u32 sm_arch_spa_version; /* sm instruction set */
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__u32 sm_arch_warp_count;
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/* IOCTL interface levels by service. -1 if not supported */
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__s16 gpu_ioctl_nr_last;
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__s16 tsg_ioctl_nr_last;
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__s16 dbg_gpu_ioctl_nr_last;
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__s16 ioctl_channel_nr_last;
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__s16 as_ioctl_nr_last;
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__u8 gpu_va_bit_count;
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__u8 reserved;
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__u32 max_fbps_count;
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__u32 fbp_en_mask;
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__u32 max_ltc_per_fbp;
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__u32 max_lts_per_ltc;
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__u32 max_tex_per_tpc;
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__u32 max_gpc_count;
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/* mask of Rop_L2 for each FBP */
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__u32 rop_l2_en_mask_DEPRECATED[2];
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__u8 chipname[8];
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__u64 gr_compbit_store_base_hw;
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__u32 gr_gobs_per_comptagline_per_slice;
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__u32 num_ltc;
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__u32 lts_per_ltc;
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__u32 cbc_cache_line_size;
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__u32 cbc_comptags_per_line;
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/* MAP_BUFFER_BATCH: the upper limit for num_unmaps and
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* num_maps */
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__u32 map_buffer_batch_limit;
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__u64 max_freq;
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/* supported preemption modes */
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__u32 graphics_preemption_mode_flags; /* NVGPU_GRAPHICS_PREEMPTION_MODE_* */
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__u32 compute_preemption_mode_flags; /* NVGPU_COMPUTE_PREEMPTION_MODE_* */
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/* default preemption modes */
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__u32 default_graphics_preempt_mode; /* NVGPU_GRAPHICS_PREEMPTION_MODE_* */
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__u32 default_compute_preempt_mode; /* NVGPU_COMPUTE_PREEMPTION_MODE_* */
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__u64 local_video_memory_size; /* in bytes, non-zero only for dGPUs */
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/* These are meaningful only for PCI devices */
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__u16 pci_vendor_id, pci_device_id;
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__u16 pci_subsystem_vendor_id, pci_subsystem_device_id;
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__u16 pci_class;
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__u8 pci_revision;
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__u8 vbios_oem_version;
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__u32 vbios_version;
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/* NVGPU_DBG_GPU_IOCTL_REG_OPS: the upper limit for the number
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* of regops */
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__u32 reg_ops_limit;
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__u32 reserved1;
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__s16 event_ioctl_nr_last;
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__u16 pad;
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__u32 max_css_buffer_size;
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__s16 ctxsw_ioctl_nr_last;
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__s16 prof_ioctl_nr_last;
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__u8 reserved2[4];
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__u32 max_ctxsw_ring_buffer_size;
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__u32 reserved3;
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__u64 per_device_identifier;
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__u32 num_ppc_per_gpc;
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__u32 max_veid_count_per_tsg;
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__u32 num_sub_partition_per_fbpa;
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__u32 gpu_instance_id;
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__u32 gr_instance_id;
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__u32 reserved4;
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/* Notes:
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- This struct can be safely appended with new fields. However, always
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keep the structure size multiple of 8 and make sure that the binary
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layout does not change between 32-bit and 64-bit architectures.
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- If the last field is reserved/padding, it is not
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generally safe to repurpose the field in future revisions.
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*/
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};
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struct nvgpu_gpu_get_characteristics {
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/* [in] size reserved by the user space. Can be 0.
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[out] full buffer size by kernel */
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__u64 gpu_characteristics_buf_size;
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/* [in] address of nvgpu_gpu_characteristics buffer. Filled with field
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values by exactly MIN(buf_size_in, buf_size_out) bytes. Ignored, if
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buf_size_in is zero. */
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__u64 gpu_characteristics_buf_addr;
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};
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#define NVGPU_GPU_COMPBITS_NONE 0
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#define NVGPU_GPU_COMPBITS_GPU (1 << 0)
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#define NVGPU_GPU_COMPBITS_CDEH (1 << 1)
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#define NVGPU_GPU_COMPBITS_CDEV (1 << 2)
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struct nvgpu_gpu_prepare_compressible_read_args {
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__u32 handle; /* in, dmabuf fd */
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union {
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__u32 request_compbits; /* in */
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__u32 valid_compbits; /* out */
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};
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__u64 offset; /* in, within handle */
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__u64 compbits_hoffset; /* in, within handle */
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__u64 compbits_voffset; /* in, within handle */
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__u32 width; /* in, in pixels */
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__u32 height; /* in, in pixels */
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__u32 block_height_log2; /* in */
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__u32 submit_flags; /* in (NVGPU_SUBMIT_GPFIFO_FLAGS_) */
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union {
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struct {
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__u32 syncpt_id;
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__u32 syncpt_value;
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};
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__s32 fd;
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} fence; /* in/out */
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__u32 zbc_color; /* out */
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__u32 reserved; /* must be zero */
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__u64 scatterbuffer_offset; /* in, within handle */
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__u32 reserved2[2]; /* must be zero */
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};
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struct nvgpu_gpu_mark_compressible_write_args {
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__u32 handle; /* in, dmabuf fd */
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__u32 valid_compbits; /* in */
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__u64 offset; /* in, within handle */
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__u32 zbc_color; /* in */
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__u32 reserved[3]; /* must be zero */
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};
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struct nvgpu_alloc_as_args {
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__u32 big_page_size; /* zero for no big pages for this VA */
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__s32 as_fd;
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/*
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* The GPU address space will be managed by the userspace. This has
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* the following changes in functionality:
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* 1. All non-fixed-offset user mappings are rejected (i.e.,
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* fixed-offset only)
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* 2. Address space does not need to be allocated for fixed-offset
|
||||
* mappings, except to mark sparse address space areas.
|
||||
* 3. Maps and unmaps are immediate. In particular, mapping ref
|
||||
* increments at kickoffs and decrements at job completion are
|
||||
* bypassed.
|
||||
*/
|
||||
#define NVGPU_GPU_IOCTL_ALLOC_AS_FLAGS_USERSPACE_MANAGED (1 << 0)
|
||||
#define NVGPU_GPU_IOCTL_ALLOC_AS_FLAGS_UNIFIED_VA (1 << 1)
|
||||
__u32 flags;
|
||||
__u32 reserved; /* must be zero */
|
||||
__u64 va_range_start; /* in: starting VA (aligned by PDE) */
|
||||
__u64 va_range_end; /* in: ending VA (aligned by PDE) */
|
||||
__u64 va_range_split; /* in: small/big page split (aligned by PDE,
|
||||
* must be zero if UNIFIED_VA is set) */
|
||||
__u32 padding[6];
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_open_tsg_args {
|
||||
__u32 tsg_fd; /* out, tsg fd */
|
||||
__u32 reserved; /* must be zero */
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_tpc_masks_args {
|
||||
/* [in] TPC mask buffer size reserved by userspace. Should be
|
||||
at least sizeof(__u32) * fls(gpc_mask) to receive TPC
|
||||
mask for each GPC.
|
||||
[out] full kernel buffer size
|
||||
*/
|
||||
__u32 mask_buf_size;
|
||||
__u32 reserved;
|
||||
|
||||
/* [in] pointer to TPC mask buffer. It will receive one
|
||||
32-bit TPC mask per GPC or 0 if GPC is not enabled or
|
||||
not present. This parameter is ignored if
|
||||
mask_buf_size is 0. */
|
||||
__u64 mask_buf_addr;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_open_channel_args {
|
||||
union {
|
||||
__s32 channel_fd; /* deprecated: use out.channel_fd instead */
|
||||
struct {
|
||||
/* runlist_id is the runlist for the
|
||||
* channel. Basically, the runlist specifies the target
|
||||
* engine(s) for which the channel is
|
||||
* opened. Runlist_id -1 is synonym for the primary
|
||||
* graphics runlist. */
|
||||
__s32 runlist_id;
|
||||
} in;
|
||||
struct {
|
||||
__s32 channel_fd;
|
||||
} out;
|
||||
};
|
||||
};
|
||||
|
||||
/* L2 cache writeback, optionally invalidate clean lines and flush fb */
|
||||
struct nvgpu_gpu_l2_fb_args {
|
||||
__u32 l2_flush:1;
|
||||
__u32 l2_invalidate:1;
|
||||
__u32 fb_flush:1;
|
||||
__u32 reserved;
|
||||
} __packed;
|
||||
|
||||
struct nvgpu_gpu_mmu_debug_mode_args {
|
||||
__u32 state;
|
||||
__u32 reserved;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_sm_debug_mode_args {
|
||||
int channel_fd;
|
||||
__u32 enable;
|
||||
__u64 sms;
|
||||
};
|
||||
|
||||
struct warpstate {
|
||||
__u64 valid_warps[2];
|
||||
__u64 trapped_warps[2];
|
||||
__u64 paused_warps[2];
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_wait_pause_args {
|
||||
__u64 pwarpstate;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_tpc_exception_en_status_args {
|
||||
__u64 tpc_exception_en_sm_mask;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_num_vsms {
|
||||
__u32 num_vsms;
|
||||
__u32 reserved;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_vsms_mapping_entry {
|
||||
__u8 gpc_index;
|
||||
__u8 tpc_index;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_vsms_mapping {
|
||||
__u64 vsms_map_buf_addr;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_buffer_info_args {
|
||||
union {
|
||||
struct {
|
||||
__u32 dmabuf_fd; /* dma-buf fd */
|
||||
} in;
|
||||
struct {
|
||||
__u64 id; /* Unique within live
|
||||
* buffers */
|
||||
__u64 length; /* Allocated length of the
|
||||
* buffer */
|
||||
__u64 reserved0;
|
||||
__u64 reserved1;
|
||||
} out;
|
||||
};
|
||||
};
|
||||
|
||||
#define NVGPU_GPU_GET_CPU_TIME_CORRELATION_INFO_MAX_COUNT 16
|
||||
#define NVGPU_GPU_GET_CPU_TIME_CORRELATION_INFO_SRC_ID_TSC 1
|
||||
|
||||
struct nvgpu_gpu_get_cpu_time_correlation_sample {
|
||||
/* gpu timestamp value */
|
||||
__u64 cpu_timestamp;
|
||||
/* raw GPU counter (PTIMER) value */
|
||||
__u64 gpu_timestamp;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_cpu_time_correlation_info_args {
|
||||
/* timestamp pairs */
|
||||
struct nvgpu_gpu_get_cpu_time_correlation_sample samples[
|
||||
NVGPU_GPU_GET_CPU_TIME_CORRELATION_INFO_MAX_COUNT];
|
||||
/* number of pairs to read */
|
||||
__u32 count;
|
||||
/* cpu clock source id */
|
||||
__u32 source_id;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_gpu_time_args {
|
||||
/* raw GPU counter (PTIMER) value */
|
||||
__u64 gpu_timestamp;
|
||||
|
||||
/* reserved for future extensions */
|
||||
__u64 reserved;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_engine_info_item {
|
||||
|
||||
#define NVGPU_GPU_ENGINE_ID_GR 0
|
||||
#define NVGPU_GPU_ENGINE_ID_GR_COPY 1
|
||||
#define NVGPU_GPU_ENGINE_ID_ASYNC_COPY 2
|
||||
__u32 engine_id;
|
||||
|
||||
__u32 engine_instance;
|
||||
|
||||
/* runlist id for opening channels to the engine, or -1 if
|
||||
* channels are not supported */
|
||||
__s32 runlist_id;
|
||||
|
||||
__u32 reserved;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_engine_info_args {
|
||||
/* [in] Buffer size reserved by userspace.
|
||||
*
|
||||
* [out] Full kernel buffer size. Multiple of sizeof(struct
|
||||
* nvgpu_gpu_get_engine_info_item)
|
||||
*/
|
||||
__u32 engine_info_buf_size;
|
||||
__u32 reserved;
|
||||
__u64 engine_info_buf_addr;
|
||||
};
|
||||
|
||||
#define NVGPU_GPU_ALLOC_VIDMEM_FLAG_CONTIGUOUS (1U << 0)
|
||||
|
||||
/* CPU access and coherency flags (3 bits). Use CPU access with care,
|
||||
* BAR resources are scarce. */
|
||||
#define NVGPU_GPU_ALLOC_VIDMEM_FLAG_CPU_NOT_MAPPABLE (0U << 1)
|
||||
#define NVGPU_GPU_ALLOC_VIDMEM_FLAG_CPU_WRITE_COMBINE (1U << 1)
|
||||
#define NVGPU_GPU_ALLOC_VIDMEM_FLAG_CPU_CACHED (2U << 1)
|
||||
#define NVGPU_GPU_ALLOC_VIDMEM_FLAG_CPU_MASK (7U << 1)
|
||||
|
||||
#define NVGPU_GPU_ALLOC_VIDMEM_FLAG_VPR (1U << 4)
|
||||
|
||||
/* Allocation of device-specific local video memory. Returns dmabuf fd
|
||||
* on success. */
|
||||
struct nvgpu_gpu_alloc_vidmem_args {
|
||||
union {
|
||||
struct {
|
||||
/* Size for allocation. Must be a multiple of
|
||||
* small page size. */
|
||||
__u64 size;
|
||||
|
||||
/* NVGPU_GPU_ALLOC_VIDMEM_FLAG_* */
|
||||
__u32 flags;
|
||||
|
||||
/* Informational mem tag for resource usage
|
||||
* tracking. */
|
||||
__u16 memtag;
|
||||
|
||||
__u16 reserved0;
|
||||
|
||||
/* GPU-visible physical memory alignment in
|
||||
* bytes.
|
||||
*
|
||||
* Alignment must be a power of two. Minimum
|
||||
* alignment is the small page size, which 0
|
||||
* also denotes.
|
||||
*
|
||||
* For contiguous and non-contiguous
|
||||
* allocations, the start address of the
|
||||
* physical memory allocation will be aligned
|
||||
* by this value.
|
||||
*
|
||||
* For non-contiguous allocations, memory is
|
||||
* internally allocated in round_up(size /
|
||||
* alignment) contiguous blocks. The start
|
||||
* address of each block is aligned by the
|
||||
* alignment value. If the size is not a
|
||||
* multiple of alignment (which is ok), the
|
||||
* last allocation block size is (size %
|
||||
* alignment).
|
||||
*
|
||||
* By specifying the big page size here and
|
||||
* allocation size that is a multiple of big
|
||||
* pages, it will be guaranteed that the
|
||||
* allocated buffer is big page size mappable.
|
||||
*/
|
||||
__u32 alignment;
|
||||
|
||||
__u32 reserved1[3];
|
||||
} in;
|
||||
|
||||
struct {
|
||||
__s32 dmabuf_fd;
|
||||
} out;
|
||||
};
|
||||
};
|
||||
|
||||
/* Memory clock */
|
||||
#define NVGPU_GPU_CLK_DOMAIN_MCLK (0)
|
||||
/* Main graphics core clock */
|
||||
#define NVGPU_GPU_CLK_DOMAIN_GPCCLK (1)
|
||||
|
||||
struct nvgpu_gpu_clk_range {
|
||||
|
||||
/* Flags (not currently used) */
|
||||
__u32 flags;
|
||||
|
||||
/* NVGPU_GPU_CLK_DOMAIN_* */
|
||||
__u32 clk_domain;
|
||||
__u64 min_hz;
|
||||
__u64 max_hz;
|
||||
};
|
||||
|
||||
/* Request on specific clock domains */
|
||||
#define NVGPU_GPU_CLK_FLAG_SPECIFIC_DOMAINS (1UL << 0)
|
||||
|
||||
struct nvgpu_gpu_clk_range_args {
|
||||
|
||||
/* Flags. If NVGPU_GPU_CLK_FLAG_SPECIFIC_DOMAINS the request will
|
||||
apply only to domains specified in clock entries. In this case
|
||||
caller must set clock domain in each entry. Otherwise, the
|
||||
ioctl will return all clock domains.
|
||||
*/
|
||||
__u32 flags;
|
||||
|
||||
__u16 pad0;
|
||||
|
||||
/* in/out: Number of entries in clk_range_entries buffer. If zero,
|
||||
NVGPU_GPU_IOCTL_CLK_GET_RANGE will return 0 and
|
||||
num_entries will be set to number of clock domains.
|
||||
*/
|
||||
__u16 num_entries;
|
||||
|
||||
/* in: Pointer to clock range entries in the caller's address space.
|
||||
size must be >= max_entries * sizeof(struct nvgpu_gpu_clk_range)
|
||||
*/
|
||||
__u64 clk_range_entries;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_clk_vf_point {
|
||||
__u64 freq_hz;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_clk_vf_points_args {
|
||||
|
||||
/* in: Flags (not currently used) */
|
||||
__u32 flags;
|
||||
|
||||
/* in: NVGPU_GPU_CLK_DOMAIN_* */
|
||||
__u32 clk_domain;
|
||||
|
||||
/* in/out: max number of nvgpu_gpu_clk_vf_point entries in
|
||||
clk_vf_point_entries. If max_entries is zero,
|
||||
NVGPU_GPU_IOCTL_CLK_GET_VF_POINTS will return 0 and max_entries will
|
||||
be set to the max number of VF entries for this clock domain. If
|
||||
there are more entries than max_entries, then ioctl will return
|
||||
-EINVAL.
|
||||
*/
|
||||
__u16 max_entries;
|
||||
|
||||
/* out: Number of nvgpu_gpu_clk_vf_point entries returned in
|
||||
clk_vf_point_entries. Number of entries might vary depending on
|
||||
thermal conditions.
|
||||
*/
|
||||
__u16 num_entries;
|
||||
|
||||
__u32 reserved;
|
||||
|
||||
/* in: Pointer to clock VF point entries in the caller's address space.
|
||||
size must be >= max_entries * sizeof(struct nvgpu_gpu_clk_vf_point).
|
||||
*/
|
||||
__u64 clk_vf_point_entries;
|
||||
};
|
||||
|
||||
/* Target clock requested by application*/
|
||||
#define NVGPU_GPU_CLK_TYPE_TARGET 1
|
||||
/* Actual clock frequency for the domain.
|
||||
May deviate from desired target frequency due to PLL constraints. */
|
||||
#define NVGPU_GPU_CLK_TYPE_ACTUAL 2
|
||||
/* Effective clock, measured from hardware */
|
||||
#define NVGPU_GPU_CLK_TYPE_EFFECTIVE 3
|
||||
|
||||
struct nvgpu_gpu_clk_info {
|
||||
|
||||
/* Flags (not currently used) */
|
||||
__u16 flags;
|
||||
|
||||
/* in: When NVGPU_GPU_CLK_FLAG_SPECIFIC_DOMAINS set, indicates
|
||||
the type of clock info to be returned for this entry. It is
|
||||
allowed to have several entries with different clock types in
|
||||
the same request (for instance query both target and actual
|
||||
clocks for a given clock domain). This field is ignored for a
|
||||
SET operation. */
|
||||
__u16 clk_type;
|
||||
|
||||
/* NVGPU_GPU_CLK_DOMAIN_xxx */
|
||||
__u32 clk_domain;
|
||||
|
||||
__u64 freq_hz;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_clk_get_info_args {
|
||||
|
||||
/* Flags. If NVGPU_GPU_CLK_FLAG_SPECIFIC_DOMAINS the request will
|
||||
apply only to domains specified in clock entries. In this case
|
||||
caller must set clock domain in each entry. Otherwise, the
|
||||
ioctl will return all clock domains.
|
||||
*/
|
||||
__u32 flags;
|
||||
|
||||
/* in: indicates which type of clock info to be returned (see
|
||||
NVGPU_GPU_CLK_TYPE_xxx). If NVGPU_GPU_CLK_FLAG_SPECIFIC_DOMAINS
|
||||
is defined, clk_type is specified in each clock info entry instead.
|
||||
*/
|
||||
__u16 clk_type;
|
||||
|
||||
/* in/out: Number of clock info entries contained in clk_info_entries.
|
||||
If zero, NVGPU_GPU_IOCTL_CLK_GET_INFO will return 0 and
|
||||
num_entries will be set to number of clock domains. Also,
|
||||
last_req_nr will be updated, which allows checking if a given
|
||||
request has completed. If there are more entries than max_entries,
|
||||
then ioctl will return -EINVAL.
|
||||
*/
|
||||
__u16 num_entries;
|
||||
|
||||
/* in: Pointer to nvgpu_gpu_clk_info entries in the caller's address
|
||||
space. Buffer size must be at least:
|
||||
num_entries * sizeof(struct nvgpu_gpu_clk_info)
|
||||
If NVGPU_GPU_CLK_FLAG_SPECIFIC_DOMAINS is set, caller should set
|
||||
clk_domain to be queried in each entry. With this flag,
|
||||
clk_info_entries passed to an NVGPU_GPU_IOCTL_CLK_SET_INFO,
|
||||
can be re-used on completion for a NVGPU_GPU_IOCTL_CLK_GET_INFO.
|
||||
This allows checking actual_mhz.
|
||||
*/
|
||||
__u64 clk_info_entries;
|
||||
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_clk_set_info_args {
|
||||
|
||||
/* in: Flags (not currently used). */
|
||||
__u32 flags;
|
||||
|
||||
__u16 pad0;
|
||||
|
||||
/* Number of clock info entries contained in clk_info_entries.
|
||||
Must be > 0.
|
||||
*/
|
||||
__u16 num_entries;
|
||||
|
||||
/* Pointer to clock info entries in the caller's address space. Buffer
|
||||
size must be at least
|
||||
num_entries * sizeof(struct nvgpu_gpu_clk_info)
|
||||
*/
|
||||
__u64 clk_info_entries;
|
||||
|
||||
/* out: File descriptor for request completion. Application can poll
|
||||
this file descriptor to determine when the request has completed.
|
||||
The fd must be closed afterwards.
|
||||
*/
|
||||
__s32 completion_fd;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_event_fd_args {
|
||||
|
||||
/* in: Flags (not currently used). */
|
||||
__u32 flags;
|
||||
|
||||
/* out: File descriptor for events, e.g. clock update.
|
||||
* On successful polling of this event_fd, application is
|
||||
* expected to read status (nvgpu_gpu_event_info),
|
||||
* which provides detailed event information
|
||||
* For a poll operation, alarms will be reported with POLLPRI,
|
||||
* and GPU shutdown will be reported with POLLHUP.
|
||||
*/
|
||||
__s32 event_fd;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_memory_state_args {
|
||||
/*
|
||||
* Current free space for this device; may change even when any
|
||||
* kernel-managed metadata (e.g., page tables or channels) is allocated
|
||||
* or freed. For an idle gpu, an allocation of this size would succeed.
|
||||
*/
|
||||
__u64 total_free_bytes;
|
||||
|
||||
/* For future use; must be set to 0. */
|
||||
__u64 reserved[4];
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_fbp_l2_masks_args {
|
||||
/* [in] L2 mask buffer size reserved by userspace. Should be
|
||||
at least sizeof(__u32) * fls(fbp_en_mask) to receive LTC
|
||||
mask for each FBP.
|
||||
[out] full kernel buffer size
|
||||
*/
|
||||
__u32 mask_buf_size;
|
||||
__u32 reserved;
|
||||
|
||||
/* [in] pointer to L2 mask buffer. It will receive one
|
||||
32-bit L2 mask per FBP or 0 if FBP is not enabled or
|
||||
not present. This parameter is ignored if
|
||||
mask_buf_size is 0. */
|
||||
__u64 mask_buf_addr;
|
||||
};
|
||||
|
||||
#define NVGPU_GPU_VOLTAGE_CORE 1
|
||||
#define NVGPU_GPU_VOLTAGE_SRAM 2
|
||||
#define NVGPU_GPU_VOLTAGE_BUS 3 /* input to regulator */
|
||||
|
||||
struct nvgpu_gpu_get_voltage_args {
|
||||
__u64 reserved;
|
||||
__u32 which; /* in: NVGPU_GPU_VOLTAGE_* */
|
||||
__u32 voltage; /* uV */
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_current_args {
|
||||
__u32 reserved[3];
|
||||
__u32 currnt; /* mA */
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_power_args {
|
||||
__u32 reserved[3];
|
||||
__u32 power; /* mW */
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_get_temperature_args {
|
||||
__u32 reserved[3];
|
||||
/* Temperature in signed fixed point format SFXP24.8
|
||||
* Celsius = temp_f24_8 / 256.
|
||||
*/
|
||||
__s32 temp_f24_8;
|
||||
};
|
||||
|
||||
struct nvgpu_gpu_set_therm_alert_limit_args {
|
||||
__u32 reserved[3];
|
||||
/* Temperature in signed fixed point format SFXP24.8
|
||||
* Celsius = temp_f24_8 / 256.
|
||||
*/
|
||||
__s32 temp_f24_8;
|
||||
};
|
||||
|
||||
/*
|
||||
* Adjust options of deterministic channels in channel batches.
|
||||
*
|
||||
* This supports only one option currently: relax railgate blocking by
|
||||
* "disabling" the channel.
|
||||
*
|
||||
* Open deterministic channels do not allow the GPU to railgate by default. It
|
||||
* may be preferable to hold preopened channel contexts open and idle and still
|
||||
* railgate the GPU, taking the channels back into use dynamically in userspace
|
||||
* as an optimization. This ioctl allows to drop or reacquire the requirement
|
||||
* to hold GPU power on for individual channels. If allow_railgate is set on a
|
||||
* channel, no work can be submitted to it.
|
||||
*
|
||||
* num_channels is updated to signify how many channels were updated
|
||||
* successfully. It can be used to test which was the first update to fail.
|
||||
*/
|
||||
struct nvgpu_gpu_set_deterministic_opts_args {
|
||||
__u32 num_channels; /* in/out */
|
||||
/*
|
||||
* Set or unset the railgating reference held by deterministic channels. If
|
||||
* the channel status is already the same as the flag, this is a no-op. Both
|
||||
* of these flags cannot be set at the same time. If none are set, the state
|
||||
* is left as is.
|
||||
*/
|
||||
#define NVGPU_GPU_SET_DETERMINISTIC_OPTS_FLAGS_ALLOW_RAILGATING (1 << 0)
|
||||
#define NVGPU_GPU_SET_DETERMINISTIC_OPTS_FLAGS_DISALLOW_RAILGATING (1 << 1)
|
||||
__u32 flags; /* in */
|
||||
/*
|
||||
* This is a pointer to an array of size num_channels.
|
||||
*
|
||||
* The channels have to be valid fds and be previously set as
|
||||
* deterministic.
|
||||
*/
|
||||
__u64 channels; /* in */
|
||||
};
|
||||
|
||||
#define NVGPU_GPU_IOCTL_ZCULL_GET_CTX_SIZE \
|
||||
_IOR(NVGPU_GPU_IOCTL_MAGIC, 1, struct nvgpu_gpu_zcull_get_ctx_size_args)
|
||||
#define NVGPU_GPU_IOCTL_ZCULL_GET_INFO \
|
||||
_IOR(NVGPU_GPU_IOCTL_MAGIC, 2, struct nvgpu_gpu_zcull_get_info_args)
|
||||
#define NVGPU_GPU_IOCTL_ZBC_SET_TABLE \
|
||||
_IOW(NVGPU_GPU_IOCTL_MAGIC, 3, struct nvgpu_gpu_zbc_set_table_args)
|
||||
#define NVGPU_GPU_IOCTL_ZBC_QUERY_TABLE \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 4, struct nvgpu_gpu_zbc_query_table_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_CHARACTERISTICS \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 5, struct nvgpu_gpu_get_characteristics)
|
||||
#define NVGPU_GPU_IOCTL_PREPARE_COMPRESSIBLE_READ \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 6, struct nvgpu_gpu_prepare_compressible_read_args)
|
||||
#define NVGPU_GPU_IOCTL_MARK_COMPRESSIBLE_WRITE \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 7, struct nvgpu_gpu_mark_compressible_write_args)
|
||||
#define NVGPU_GPU_IOCTL_ALLOC_AS \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 8, struct nvgpu_alloc_as_args)
|
||||
#define NVGPU_GPU_IOCTL_OPEN_TSG \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 9, struct nvgpu_gpu_open_tsg_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_TPC_MASKS \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 10, struct nvgpu_gpu_get_tpc_masks_args)
|
||||
#define NVGPU_GPU_IOCTL_OPEN_CHANNEL \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 11, struct nvgpu_gpu_open_channel_args)
|
||||
#define NVGPU_GPU_IOCTL_FLUSH_L2 \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 12, struct nvgpu_gpu_l2_fb_args)
|
||||
#define NVGPU_GPU_IOCTL_SET_MMUDEBUG_MODE \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 14, struct nvgpu_gpu_mmu_debug_mode_args)
|
||||
#define NVGPU_GPU_IOCTL_SET_SM_DEBUG_MODE \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 15, struct nvgpu_gpu_sm_debug_mode_args)
|
||||
#define NVGPU_GPU_IOCTL_WAIT_FOR_PAUSE \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 16, struct nvgpu_gpu_wait_pause_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_TPC_EXCEPTION_EN_STATUS \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 17, struct nvgpu_gpu_tpc_exception_en_status_args)
|
||||
#define NVGPU_GPU_IOCTL_NUM_VSMS \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 18, struct nvgpu_gpu_num_vsms)
|
||||
#define NVGPU_GPU_IOCTL_VSMS_MAPPING \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 19, struct nvgpu_gpu_vsms_mapping)
|
||||
#define NVGPU_GPU_IOCTL_RESUME_FROM_PAUSE \
|
||||
_IO(NVGPU_GPU_IOCTL_MAGIC, 21)
|
||||
#define NVGPU_GPU_IOCTL_TRIGGER_SUSPEND \
|
||||
_IO(NVGPU_GPU_IOCTL_MAGIC, 22)
|
||||
#define NVGPU_GPU_IOCTL_CLEAR_SM_ERRORS \
|
||||
_IO(NVGPU_GPU_IOCTL_MAGIC, 23)
|
||||
#define NVGPU_GPU_IOCTL_GET_CPU_TIME_CORRELATION_INFO \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 24, \
|
||||
struct nvgpu_gpu_get_cpu_time_correlation_info_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_GPU_TIME \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 25, \
|
||||
struct nvgpu_gpu_get_gpu_time_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_ENGINE_INFO \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 26, \
|
||||
struct nvgpu_gpu_get_engine_info_args)
|
||||
#define NVGPU_GPU_IOCTL_ALLOC_VIDMEM \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 27, \
|
||||
struct nvgpu_gpu_alloc_vidmem_args)
|
||||
#define NVGPU_GPU_IOCTL_CLK_GET_RANGE \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 28, struct nvgpu_gpu_clk_range_args)
|
||||
#define NVGPU_GPU_IOCTL_CLK_GET_VF_POINTS \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 29, struct nvgpu_gpu_clk_vf_points_args)
|
||||
#define NVGPU_GPU_IOCTL_CLK_GET_INFO \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 30, struct nvgpu_gpu_clk_get_info_args)
|
||||
#define NVGPU_GPU_IOCTL_CLK_SET_INFO \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 31, struct nvgpu_gpu_clk_set_info_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_EVENT_FD \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 32, struct nvgpu_gpu_get_event_fd_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_MEMORY_STATE \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 33, \
|
||||
struct nvgpu_gpu_get_memory_state_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_VOLTAGE \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 34, struct nvgpu_gpu_get_voltage_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_CURRENT \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 35, struct nvgpu_gpu_get_current_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_POWER \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 36, struct nvgpu_gpu_get_power_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_TEMPERATURE \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 37, struct nvgpu_gpu_get_temperature_args)
|
||||
#define NVGPU_GPU_IOCTL_GET_FBP_L2_MASKS \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 38, struct nvgpu_gpu_get_fbp_l2_masks_args)
|
||||
#define NVGPU_GPU_IOCTL_SET_THERM_ALERT_LIMIT \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 39, \
|
||||
struct nvgpu_gpu_set_therm_alert_limit_args)
|
||||
#define NVGPU_GPU_IOCTL_SET_DETERMINISTIC_OPTS \
|
||||
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 40, \
|
||||
struct nvgpu_gpu_set_deterministic_opts_args)
|
||||
#define NVGPU_GPU_IOCTL_LAST \
|
||||
_IOC_NR(NVGPU_GPU_IOCTL_SET_DETERMINISTIC_OPTS)
|
||||
#define NVGPU_GPU_IOCTL_MAX_ARG_SIZE \
|
||||
sizeof(struct nvgpu_gpu_get_cpu_time_correlation_info_args)
|
||||
|
||||
#endif
|
||||
30
include/uapi/linux/nvgpu-uapi-common.h
Normal file
30
include/uapi/linux/nvgpu-uapi-common.h
Normal file
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms and conditions of the GNU General Public License,
|
||||
* version 2, as published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*/
|
||||
|
||||
#ifndef _UAPI__LINUX_NVGPU_UAPI_COMMON_H
|
||||
|
||||
#include <linux/ioctl.h>
|
||||
#include <linux/types.h>
|
||||
|
||||
#if !defined(__KERNEL__)
|
||||
#define __user
|
||||
#define nvgpu_user
|
||||
|
||||
/* Some userspace builds have __packed defined already */
|
||||
#if !defined(__packed)
|
||||
#define __packed __attribute__((packed))
|
||||
#endif /* __packed */
|
||||
|
||||
#endif /* __KERNEL__ */
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user