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gpu: nvgpu: add dbg mask bit for vserver
Jira GVSCI-30 Change-Id: I083c301131c7dc37ed272b963ad3d9818e576205 Signed-off-by: Aparna Das <aparnad@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2001192 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Alex Waterman <alexw@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Nirav Patel <nipatel@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -81,6 +81,7 @@ void __nvgpu_log_dbg(struct gk20a *g, u64 log_mask,
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#define gpu_dbg_nvlink BIT(25) /* nvlink Operation tracing. */
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#define gpu_dbg_clk_arb BIT(26) /* Clk arbiter debugging. */
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#define gpu_dbg_event BIT(27) /* Events to User debugging. */
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#define gpu_dbg_vsrv BIT(28) /* server debugging. */
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#define gpu_dbg_mem BIT(31) /* memory accesses; very verbose. */
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/**
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