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gpu: nvgpu: return error code in failure cases
In gk20a_ce_create_context(), if gk20a_tsg_open() or gk20a_open_new_channel() fails, we bail out from the function without setting the error code This could mislead the caller and report incorrect success Fix this by setting error code explicitly in failure cases Bug 200374011 Change-Id: Idf6cba4a57740107bada698295745352f7b5d5ac Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1631506 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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@@ -457,9 +457,9 @@ u32 gk20a_ce_create_context(struct gk20a *g,
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/* allocate a tsg if needed */
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ce_ctx->tsg = gk20a_tsg_open(g);
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if (!ce_ctx->tsg) {
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nvgpu_err(g, "ce: gk20a tsg not available");
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err = -ENOMEM;
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goto end;
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}
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@@ -467,6 +467,7 @@ u32 gk20a_ce_create_context(struct gk20a *g,
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ce_ctx->ch = gk20a_open_new_channel(g, runlist_id, true);
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if (!ce_ctx->ch) {
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nvgpu_err(g, "ce: gk20a channel not available");
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err = -ENOMEM;
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goto end;
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}
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ce_ctx->ch->wdt_enabled = false;
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