gpu: nvgpu: Make gk20a_init_sema_pool() static

This function is only used in mm_gk20a.c and as a result should be
static (fixes a sparse issue).

Bug 200088648

Change-Id: I6787b4ebc5925a503d8ef2fed90c3d7cd5027589
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1176309
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
This commit is contained in:
Alex Waterman
2016-07-06 12:23:44 -07:00
parent b8915ab5aa
commit da4d5130e8

View File

@@ -3344,7 +3344,7 @@ const struct gk20a_mmu_level gk20a_mm_levels_128k[] = {
* Initialize a semaphore pool. Just return successfully if we do not need
* semaphores (i.e when sync-pts are active).
*/
int gk20a_init_sema_pool(struct vm_gk20a *vm)
static int gk20a_init_sema_pool(struct vm_gk20a *vm)
{
struct gk20a_semaphore_sea *sema_sea;
struct mm_gk20a *mm = vm->mm;