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gpu: nvgpu: Do not access NULL pointer dev
In gk20a_busy() we check if dev is NULL and return -ENODEV if so. But before that we've already dereferenced dev by passing it to get_gk20a(). Defer call to get_gk20a() until after the NULL check. Bug 200192125 Change-Id: I943a9e96d13ff8cb4333fe20a941c8e95d159a66 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/1280349 GVS: Gerrit_Virtual_Submit
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@@ -1,7 +1,7 @@
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/*
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* GK20A Graphics
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*
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* Copyright (c) 2011-2016, NVIDIA CORPORATION. All rights reserved.
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* Copyright (c) 2011-2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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@@ -1791,12 +1791,13 @@ static int gk20a_can_busy(struct gk20a *g)
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int gk20a_busy(struct device *dev)
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{
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int ret = 0;
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struct gk20a *g = get_gk20a(dev);
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struct gk20a *g;
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struct gk20a_platform *platform;
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if (!dev)
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return -ENODEV;
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g = get_gk20a(dev);
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platform = gk20a_get_platform(dev);
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if (!g || !gk20a_can_busy(g))
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