gpu: nvgpu: prepare sec2 sequences unit

SEC2 commands and messages management is based on sharing the data
through sequences. Functions for sending commands/allocating
payload update sequence data acquiring lock and those for
working on received messages read/free the sequence data
releasing lock.

JIRA NVGPU-2075

Change-Id: I988662d6ce6f9a15d67bab2a58d3f2689ffd804a
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2085748
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This commit is contained in:
Sagar Kamble
2019-03-28 10:10:42 +05:30
committed by mobile promotions
parent c9cb1aab1c
commit eef3ef7773
7 changed files with 256 additions and 129 deletions

View File

@@ -450,6 +450,7 @@ nvgpu-y += \
common/sec2/sec2.o \
common/sec2/sec2_ipc.o \
common/sec2/sec2_queue.o \
common/sec2/sec2_seq.o \
common/io/io.o \
common/power_features/power_features.o \
common/power_features/cg/cg.o \

View File

@@ -162,6 +162,7 @@ srcs += common/sim.c \
common/sec2/sec2.c \
common/sec2/sec2_ipc.c \
common/sec2/sec2_queue.c \
common/sec2/sec2_seq.c \
common/ptimer/ptimer.c \
common/sync/channel_sync.c \
common/sync/channel_sync_syncpt.c \

View File

@@ -26,33 +26,17 @@
#include <nvgpu/timers.h>
#include <nvgpu/sec2.h>
#include <nvgpu/sec2/queue.h>
#include <nvgpu/sec2/seq.h>
#include <nvgpu/sec2if/sec2_if_sec2.h>
#include <nvgpu/sec2if/sec2_if_cmn.h>
static void sec2_seq_init(struct nvgpu_sec2 *sec2)
{
u32 i = 0;
nvgpu_log_fn(sec2->g, " ");
(void) memset(sec2->seq, 0,
sizeof(struct sec2_sequence) * SEC2_MAX_NUM_SEQUENCES);
(void) memset(sec2->sec2_seq_tbl, 0, sizeof(sec2->sec2_seq_tbl));
for (i = 0; i < SEC2_MAX_NUM_SEQUENCES; i++) {
sec2->seq[i].id = (u8)i;
}
}
static void nvgpu_remove_sec2_support(struct nvgpu_sec2 *sec2)
{
struct gk20a *g = sec2->g;
nvgpu_log_fn(g, " ");
nvgpu_kfree(g, sec2->seq);
nvgpu_mutex_destroy(&sec2->sec2_seq_lock);
nvgpu_sec2_sequences_free(g, &sec2->sequences);
nvgpu_mutex_destroy(&sec2->isr_mutex);
}
@@ -64,33 +48,24 @@ int nvgpu_init_sec2_setup_sw(struct gk20a *g, struct nvgpu_sec2 *sec2)
sec2->g = g;
sec2->seq = nvgpu_kzalloc(g, SEC2_MAX_NUM_SEQUENCES *
sizeof(struct sec2_sequence));
if (sec2->seq == NULL) {
err = -ENOMEM;
err = nvgpu_sec2_sequences_alloc(g, &sec2->sequences);
if (err != 0) {
goto exit;
}
err = nvgpu_mutex_init(&sec2->sec2_seq_lock);
if (err != 0) {
goto free_seq_alloc;
}
sec2_seq_init(sec2);
nvgpu_sec2_sequences_init(g, &sec2->sequences);
err = nvgpu_mutex_init(&sec2->isr_mutex);
if (err != 0) {
goto free_seq_mutex;
goto free_sequences;
}
sec2->remove_support = nvgpu_remove_sec2_support;
goto exit;
free_seq_mutex:
nvgpu_mutex_destroy(&sec2->sec2_seq_lock);
free_seq_alloc:
nvgpu_kfree(g, sec2->seq);
free_sequences:
nvgpu_sec2_sequences_free(g, &sec2->sequences);
exit:
return err;

View File

@@ -32,52 +32,6 @@
#include <nvgpu/sec2if/sec2_if_sec2.h>
#include <nvgpu/sec2if/sec2_if_cmn.h>
static int sec2_seq_acquire(struct nvgpu_sec2 *sec2,
struct sec2_sequence **pseq)
{
struct gk20a *g = sec2->g;
struct sec2_sequence *seq;
u64 index = 0;
int err = 0;
nvgpu_mutex_acquire(&sec2->sec2_seq_lock);
index = find_first_zero_bit(sec2->sec2_seq_tbl,
sizeof(sec2->sec2_seq_tbl));
if (index >= sizeof(sec2->sec2_seq_tbl)) {
nvgpu_err(g, "no free sequence available");
nvgpu_mutex_release(&sec2->sec2_seq_lock);
err = -EAGAIN;
goto exit;
}
nvgpu_assert(index < U64(INT_MAX));
set_bit((int)index, sec2->sec2_seq_tbl);
nvgpu_mutex_release(&sec2->sec2_seq_lock);
seq = &sec2->seq[index];
seq->state = SEC2_SEQ_STATE_PENDING;
*pseq = seq;
exit:
return err;
}
static void sec2_seq_release(struct nvgpu_sec2 *sec2,
struct sec2_sequence *seq)
{
seq->state = SEC2_SEQ_STATE_FREE;
seq->callback = NULL;
seq->cb_params = NULL;
seq->out_payload = NULL;
clear_bit((int)seq->id, sec2->sec2_seq_tbl);
}
/* command post operation functions */
static bool sec2_validate_cmd(struct nvgpu_sec2 *sec2,
struct nv_flcn_cmd_sec2 *cmd, u32 queue_id)
@@ -168,26 +122,23 @@ int nvgpu_sec2_cmd_post(struct gk20a *g, struct nv_flcn_cmd_sec2 *cmd,
}
/* Attempt to reserve a sequence for this command. */
err = sec2_seq_acquire(sec2, &seq);
err = nvgpu_sec2_seq_acquire(g, &sec2->sequences, &seq,
callback, cb_param);
if (err != 0) {
goto exit;
}
/* Set the sequence number in the command header. */
cmd->hdr.seq_id = seq->id;
cmd->hdr.seq_id = nvgpu_sec2_seq_get_id(seq);
cmd->hdr.ctrl_flags = 0U;
cmd->hdr.ctrl_flags = PMU_CMD_FLAGS_STATUS;
seq->callback = callback;
seq->cb_params = cb_param;
seq->out_payload = NULL;
seq->state = SEC2_SEQ_STATE_USED;
nvgpu_sec2_seq_set_state(seq, SEC2_SEQ_STATE_USED);
err = sec2_write_cmd(sec2, cmd, queue_id, timeout);
if (err != 0) {
seq->state = SEC2_SEQ_STATE_PENDING;
nvgpu_sec2_seq_set_state(seq, SEC2_SEQ_STATE_PENDING);
}
exit:
@@ -199,26 +150,9 @@ static int sec2_response_handle(struct nvgpu_sec2 *sec2,
struct nv_flcn_msg_sec2 *msg)
{
struct gk20a *g = sec2->g;
struct sec2_sequence *seq;
int ret = 0;
/* get the sequence info data associated with this message */
seq = &sec2->seq[msg->hdr.seq_id];
if (seq->state != SEC2_SEQ_STATE_USED &&
seq->state != SEC2_SEQ_STATE_CANCELLED) {
nvgpu_err(g, "msg for an unknown sequence %d", seq->id);
return -EINVAL;
}
if (seq->callback != NULL) {
seq->callback(g, msg, seq->cb_params, ret);
}
/* release the sequence so that it may be used for other commands */
sec2_seq_release(sec2, seq);
return 0;
return nvgpu_sec2_seq_response_handle(g, &sec2->sequences,
msg, msg->hdr.seq_id);
}
static int sec2_handle_event(struct nvgpu_sec2 *sec2,

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@@ -0,0 +1,160 @@
/*
* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/sec2/seq.h>
#include <nvgpu/string.h>
#include <nvgpu/kmem.h>
#include <nvgpu/log.h>
#include <nvgpu/errno.h>
int nvgpu_sec2_sequences_alloc(struct gk20a *g,
struct sec2_sequences *sequences)
{
int err;
sequences->seq = nvgpu_kzalloc(g, SEC2_MAX_NUM_SEQUENCES *
sizeof(struct sec2_sequence));
if (sequences->seq == NULL) {
return -ENOMEM;
}
err = nvgpu_mutex_init(&sequences->sec2_seq_lock);
if (err != 0) {
nvgpu_kfree(g, sequences->seq);
return err;
}
return 0;
}
void nvgpu_sec2_sequences_init(struct gk20a *g,
struct sec2_sequences *sequences)
{
u32 i = 0;
nvgpu_log_fn(g, " ");
(void) memset(sequences->seq, 0,
sizeof(struct sec2_sequence) * SEC2_MAX_NUM_SEQUENCES);
(void) memset(sequences->sec2_seq_tbl, 0,
sizeof(sequences->sec2_seq_tbl));
for (i = 0; i < SEC2_MAX_NUM_SEQUENCES; i++) {
sequences->seq[i].id = (u8)i;
}
}
void nvgpu_sec2_sequences_free(struct gk20a *g,
struct sec2_sequences *sequences)
{
nvgpu_mutex_destroy(&sequences->sec2_seq_lock);
nvgpu_kfree(g, sequences->seq);
}
int nvgpu_sec2_seq_acquire(struct gk20a *g,
struct sec2_sequences *sequences,
struct sec2_sequence **pseq,
sec2_callback callback, void *cb_params)
{
struct sec2_sequence *seq;
u32 index = 0;
int err = 0;
nvgpu_mutex_acquire(&sequences->sec2_seq_lock);
index = find_first_zero_bit(sequences->sec2_seq_tbl,
sizeof(sequences->sec2_seq_tbl));
if (index >= sizeof(sequences->sec2_seq_tbl)) {
nvgpu_err(g, "no free sequence available");
nvgpu_mutex_release(&sequences->sec2_seq_lock);
err = -EAGAIN;
goto exit;
}
nvgpu_assert(index < U64(INT_MAX));
set_bit(index, sequences->sec2_seq_tbl);
nvgpu_mutex_release(&sequences->sec2_seq_lock);
seq = &sequences->seq[index];
seq->state = SEC2_SEQ_STATE_PENDING;
seq->callback = callback;
seq->cb_params = cb_params;
seq->out_payload = NULL;
*pseq = seq;
exit:
return err;
}
static void sec2_seq_release(struct sec2_sequences *sequences,
struct sec2_sequence *seq)
{
seq->state = SEC2_SEQ_STATE_FREE;
seq->callback = NULL;
seq->cb_params = NULL;
seq->out_payload = NULL;
nvgpu_mutex_acquire(&sequences->sec2_seq_lock);
clear_bit(seq->id, sequences->sec2_seq_tbl);
nvgpu_mutex_release(&sequences->sec2_seq_lock);
}
int nvgpu_sec2_seq_response_handle(struct gk20a *g,
struct sec2_sequences *sequences,
struct nv_flcn_msg_sec2 *msg, u32 seq_id)
{
struct sec2_sequence *seq;
/* get the sequence info data associated with this message */
seq = &sequences->seq[seq_id];
if (seq->state != SEC2_SEQ_STATE_USED) {
nvgpu_err(g, "msg for an unknown sequence %d", seq->id);
return -EINVAL;
}
if (seq->callback != NULL) {
seq->callback(g, msg, seq->cb_params, 0);
}
/* release the sequence so that it may be used for other commands */
sec2_seq_release(sequences, seq);
return 0;
}
u8 nvgpu_sec2_seq_get_id(struct sec2_sequence *seq)
{
return seq->id;
}
void nvgpu_sec2_seq_set_state(struct sec2_sequence *seq,
enum sec2_seq_state state)
{
seq->state = state;
}

View File

@@ -31,6 +31,7 @@
#include <nvgpu/flcnif_cmn.h>
#include <nvgpu/falcon.h>
#include <nvgpu/engine_mem_queue.h>
#include <nvgpu/sec2/seq.h>
#include <nvgpu/sec2if/sec2_cmd_if.h>
#include <nvgpu/sec2if/sec2_if_sec2.h>
@@ -40,29 +41,9 @@
#define NVGPU_SEC2_TRACE_BUFSIZE (32U*1024U)
#define SEC2_MAX_NUM_SEQUENCES (256U)
#define SEC2_SEQ_BIT_SHIFT (5U)
#define SEC2_SEQ_TBL_SIZE \
(SEC2_MAX_NUM_SEQUENCES >> SEC2_SEQ_BIT_SHIFT)
enum sec2_seq_state {
SEC2_SEQ_STATE_FREE = 0U,
SEC2_SEQ_STATE_PENDING,
SEC2_SEQ_STATE_USED,
SEC2_SEQ_STATE_CANCELLED
};
typedef void (*sec2_callback)(struct gk20a *g, struct nv_flcn_msg_sec2 *msg,
void *param, u32 status);
struct sec2_sequence {
u8 id;
enum sec2_seq_state state;
u8 *out_payload;
sec2_callback callback;
void *cb_params;
};
struct nvgpu_sec2 {
struct gk20a *g;
struct nvgpu_falcon flcn;
@@ -70,9 +51,7 @@ struct nvgpu_sec2 {
struct nvgpu_engine_mem_queue *queues[SEC2_QUEUE_NUM];
struct sec2_sequence *seq;
unsigned long sec2_seq_tbl[SEC2_SEQ_TBL_SIZE];
struct nvgpu_mutex sec2_seq_lock;
struct sec2_sequences sequences;
bool isr_enabled;
struct nvgpu_mutex isr_mutex;

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@@ -0,0 +1,77 @@
/*
* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_SEC2_SEQ_H
#define NVGPU_SEC2_SEQ_H
#include <nvgpu/types.h>
#include <nvgpu/lock.h>
struct gk20a;
struct nv_flcn_msg_sec2;
#define SEC2_MAX_NUM_SEQUENCES (256U)
#define SEC2_SEQ_BIT_SHIFT (5U)
#define SEC2_SEQ_TBL_SIZE \
(SEC2_MAX_NUM_SEQUENCES >> SEC2_SEQ_BIT_SHIFT)
enum sec2_seq_state {
SEC2_SEQ_STATE_FREE = 0U,
SEC2_SEQ_STATE_PENDING,
SEC2_SEQ_STATE_USED
};
typedef void (*sec2_callback)(struct gk20a *g, struct nv_flcn_msg_sec2 *msg,
void *param, u32 status);
struct sec2_sequence {
u8 id;
enum sec2_seq_state state;
u8 *out_payload;
sec2_callback callback;
void *cb_params;
};
struct sec2_sequences {
struct sec2_sequence *seq;
unsigned long sec2_seq_tbl[SEC2_SEQ_TBL_SIZE];
struct nvgpu_mutex sec2_seq_lock;
};
int nvgpu_sec2_sequences_alloc(struct gk20a *g,
struct sec2_sequences *sequences);
void nvgpu_sec2_sequences_init(struct gk20a *g,
struct sec2_sequences *sequences);
void nvgpu_sec2_sequences_free(struct gk20a *g,
struct sec2_sequences *sequences);
int nvgpu_sec2_seq_acquire(struct gk20a *g,
struct sec2_sequences *sequences,
struct sec2_sequence **pseq,
sec2_callback callback, void *cb_params);
int nvgpu_sec2_seq_response_handle(struct gk20a *g,
struct sec2_sequences *sequences,
struct nv_flcn_msg_sec2 *msg, u32 seq_id);
u8 nvgpu_sec2_seq_get_id(struct sec2_sequence *seq);
void nvgpu_sec2_seq_set_state(struct sec2_sequence *seq,
enum sec2_seq_state state);
#endif /* NVGPU_SEC2_SEQ_H */