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gpu: nvgpu: prepare sec2 sequences unit
SEC2 commands and messages management is based on sharing the data through sequences. Functions for sending commands/allocating payload update sequence data acquiring lock and those for working on received messages read/free the sequence data releasing lock. JIRA NVGPU-2075 Change-Id: I988662d6ce6f9a15d67bab2a58d3f2689ffd804a Signed-off-by: Sagar Kamble <skamble@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2085748 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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eef3ef7773
@@ -450,6 +450,7 @@ nvgpu-y += \
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common/sec2/sec2.o \
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common/sec2/sec2_ipc.o \
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common/sec2/sec2_queue.o \
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common/sec2/sec2_seq.o \
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common/io/io.o \
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common/power_features/power_features.o \
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common/power_features/cg/cg.o \
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@@ -162,6 +162,7 @@ srcs += common/sim.c \
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common/sec2/sec2.c \
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common/sec2/sec2_ipc.c \
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common/sec2/sec2_queue.c \
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common/sec2/sec2_seq.c \
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common/ptimer/ptimer.c \
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common/sync/channel_sync.c \
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common/sync/channel_sync_syncpt.c \
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@@ -26,33 +26,17 @@
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#include <nvgpu/timers.h>
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#include <nvgpu/sec2.h>
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#include <nvgpu/sec2/queue.h>
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#include <nvgpu/sec2/seq.h>
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#include <nvgpu/sec2if/sec2_if_sec2.h>
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#include <nvgpu/sec2if/sec2_if_cmn.h>
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static void sec2_seq_init(struct nvgpu_sec2 *sec2)
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{
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u32 i = 0;
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nvgpu_log_fn(sec2->g, " ");
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(void) memset(sec2->seq, 0,
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sizeof(struct sec2_sequence) * SEC2_MAX_NUM_SEQUENCES);
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(void) memset(sec2->sec2_seq_tbl, 0, sizeof(sec2->sec2_seq_tbl));
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for (i = 0; i < SEC2_MAX_NUM_SEQUENCES; i++) {
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sec2->seq[i].id = (u8)i;
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}
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}
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static void nvgpu_remove_sec2_support(struct nvgpu_sec2 *sec2)
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{
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struct gk20a *g = sec2->g;
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nvgpu_log_fn(g, " ");
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nvgpu_kfree(g, sec2->seq);
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nvgpu_mutex_destroy(&sec2->sec2_seq_lock);
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nvgpu_sec2_sequences_free(g, &sec2->sequences);
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nvgpu_mutex_destroy(&sec2->isr_mutex);
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}
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@@ -64,33 +48,24 @@ int nvgpu_init_sec2_setup_sw(struct gk20a *g, struct nvgpu_sec2 *sec2)
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sec2->g = g;
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sec2->seq = nvgpu_kzalloc(g, SEC2_MAX_NUM_SEQUENCES *
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sizeof(struct sec2_sequence));
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if (sec2->seq == NULL) {
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err = -ENOMEM;
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err = nvgpu_sec2_sequences_alloc(g, &sec2->sequences);
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if (err != 0) {
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goto exit;
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}
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err = nvgpu_mutex_init(&sec2->sec2_seq_lock);
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if (err != 0) {
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goto free_seq_alloc;
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}
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sec2_seq_init(sec2);
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nvgpu_sec2_sequences_init(g, &sec2->sequences);
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err = nvgpu_mutex_init(&sec2->isr_mutex);
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if (err != 0) {
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goto free_seq_mutex;
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goto free_sequences;
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}
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sec2->remove_support = nvgpu_remove_sec2_support;
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goto exit;
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free_seq_mutex:
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nvgpu_mutex_destroy(&sec2->sec2_seq_lock);
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free_seq_alloc:
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nvgpu_kfree(g, sec2->seq);
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free_sequences:
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nvgpu_sec2_sequences_free(g, &sec2->sequences);
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exit:
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return err;
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@@ -32,52 +32,6 @@
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#include <nvgpu/sec2if/sec2_if_sec2.h>
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#include <nvgpu/sec2if/sec2_if_cmn.h>
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static int sec2_seq_acquire(struct nvgpu_sec2 *sec2,
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struct sec2_sequence **pseq)
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{
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struct gk20a *g = sec2->g;
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struct sec2_sequence *seq;
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u64 index = 0;
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int err = 0;
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nvgpu_mutex_acquire(&sec2->sec2_seq_lock);
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index = find_first_zero_bit(sec2->sec2_seq_tbl,
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sizeof(sec2->sec2_seq_tbl));
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if (index >= sizeof(sec2->sec2_seq_tbl)) {
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nvgpu_err(g, "no free sequence available");
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nvgpu_mutex_release(&sec2->sec2_seq_lock);
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err = -EAGAIN;
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goto exit;
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}
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nvgpu_assert(index < U64(INT_MAX));
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set_bit((int)index, sec2->sec2_seq_tbl);
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nvgpu_mutex_release(&sec2->sec2_seq_lock);
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seq = &sec2->seq[index];
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seq->state = SEC2_SEQ_STATE_PENDING;
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*pseq = seq;
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exit:
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return err;
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}
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static void sec2_seq_release(struct nvgpu_sec2 *sec2,
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struct sec2_sequence *seq)
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{
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seq->state = SEC2_SEQ_STATE_FREE;
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seq->callback = NULL;
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seq->cb_params = NULL;
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seq->out_payload = NULL;
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clear_bit((int)seq->id, sec2->sec2_seq_tbl);
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}
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/* command post operation functions */
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static bool sec2_validate_cmd(struct nvgpu_sec2 *sec2,
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struct nv_flcn_cmd_sec2 *cmd, u32 queue_id)
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@@ -168,26 +122,23 @@ int nvgpu_sec2_cmd_post(struct gk20a *g, struct nv_flcn_cmd_sec2 *cmd,
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}
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/* Attempt to reserve a sequence for this command. */
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err = sec2_seq_acquire(sec2, &seq);
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err = nvgpu_sec2_seq_acquire(g, &sec2->sequences, &seq,
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callback, cb_param);
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if (err != 0) {
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goto exit;
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}
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/* Set the sequence number in the command header. */
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cmd->hdr.seq_id = seq->id;
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cmd->hdr.seq_id = nvgpu_sec2_seq_get_id(seq);
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cmd->hdr.ctrl_flags = 0U;
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cmd->hdr.ctrl_flags = PMU_CMD_FLAGS_STATUS;
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seq->callback = callback;
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seq->cb_params = cb_param;
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seq->out_payload = NULL;
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seq->state = SEC2_SEQ_STATE_USED;
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nvgpu_sec2_seq_set_state(seq, SEC2_SEQ_STATE_USED);
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err = sec2_write_cmd(sec2, cmd, queue_id, timeout);
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if (err != 0) {
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seq->state = SEC2_SEQ_STATE_PENDING;
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nvgpu_sec2_seq_set_state(seq, SEC2_SEQ_STATE_PENDING);
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}
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exit:
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@@ -199,26 +150,9 @@ static int sec2_response_handle(struct nvgpu_sec2 *sec2,
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struct nv_flcn_msg_sec2 *msg)
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{
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struct gk20a *g = sec2->g;
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struct sec2_sequence *seq;
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int ret = 0;
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/* get the sequence info data associated with this message */
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seq = &sec2->seq[msg->hdr.seq_id];
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if (seq->state != SEC2_SEQ_STATE_USED &&
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seq->state != SEC2_SEQ_STATE_CANCELLED) {
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nvgpu_err(g, "msg for an unknown sequence %d", seq->id);
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return -EINVAL;
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}
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if (seq->callback != NULL) {
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seq->callback(g, msg, seq->cb_params, ret);
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}
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/* release the sequence so that it may be used for other commands */
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sec2_seq_release(sec2, seq);
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return 0;
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return nvgpu_sec2_seq_response_handle(g, &sec2->sequences,
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msg, msg->hdr.seq_id);
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}
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static int sec2_handle_event(struct nvgpu_sec2 *sec2,
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160
drivers/gpu/nvgpu/common/sec2/sec2_seq.c
Normal file
160
drivers/gpu/nvgpu/common/sec2/sec2_seq.c
Normal file
@@ -0,0 +1,160 @@
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/*
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* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/sec2/seq.h>
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#include <nvgpu/string.h>
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#include <nvgpu/kmem.h>
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#include <nvgpu/log.h>
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#include <nvgpu/errno.h>
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int nvgpu_sec2_sequences_alloc(struct gk20a *g,
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struct sec2_sequences *sequences)
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{
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int err;
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sequences->seq = nvgpu_kzalloc(g, SEC2_MAX_NUM_SEQUENCES *
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sizeof(struct sec2_sequence));
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if (sequences->seq == NULL) {
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return -ENOMEM;
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}
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err = nvgpu_mutex_init(&sequences->sec2_seq_lock);
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if (err != 0) {
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nvgpu_kfree(g, sequences->seq);
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return err;
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}
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return 0;
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}
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void nvgpu_sec2_sequences_init(struct gk20a *g,
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struct sec2_sequences *sequences)
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{
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u32 i = 0;
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nvgpu_log_fn(g, " ");
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(void) memset(sequences->seq, 0,
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sizeof(struct sec2_sequence) * SEC2_MAX_NUM_SEQUENCES);
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(void) memset(sequences->sec2_seq_tbl, 0,
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sizeof(sequences->sec2_seq_tbl));
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for (i = 0; i < SEC2_MAX_NUM_SEQUENCES; i++) {
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sequences->seq[i].id = (u8)i;
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}
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}
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void nvgpu_sec2_sequences_free(struct gk20a *g,
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struct sec2_sequences *sequences)
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{
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nvgpu_mutex_destroy(&sequences->sec2_seq_lock);
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nvgpu_kfree(g, sequences->seq);
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}
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int nvgpu_sec2_seq_acquire(struct gk20a *g,
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struct sec2_sequences *sequences,
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struct sec2_sequence **pseq,
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sec2_callback callback, void *cb_params)
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{
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struct sec2_sequence *seq;
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u32 index = 0;
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int err = 0;
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nvgpu_mutex_acquire(&sequences->sec2_seq_lock);
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index = find_first_zero_bit(sequences->sec2_seq_tbl,
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sizeof(sequences->sec2_seq_tbl));
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if (index >= sizeof(sequences->sec2_seq_tbl)) {
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nvgpu_err(g, "no free sequence available");
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nvgpu_mutex_release(&sequences->sec2_seq_lock);
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err = -EAGAIN;
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goto exit;
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}
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nvgpu_assert(index < U64(INT_MAX));
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set_bit(index, sequences->sec2_seq_tbl);
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nvgpu_mutex_release(&sequences->sec2_seq_lock);
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seq = &sequences->seq[index];
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seq->state = SEC2_SEQ_STATE_PENDING;
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seq->callback = callback;
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seq->cb_params = cb_params;
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seq->out_payload = NULL;
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*pseq = seq;
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exit:
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return err;
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}
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static void sec2_seq_release(struct sec2_sequences *sequences,
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struct sec2_sequence *seq)
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{
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seq->state = SEC2_SEQ_STATE_FREE;
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seq->callback = NULL;
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seq->cb_params = NULL;
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seq->out_payload = NULL;
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nvgpu_mutex_acquire(&sequences->sec2_seq_lock);
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clear_bit(seq->id, sequences->sec2_seq_tbl);
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nvgpu_mutex_release(&sequences->sec2_seq_lock);
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}
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int nvgpu_sec2_seq_response_handle(struct gk20a *g,
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struct sec2_sequences *sequences,
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struct nv_flcn_msg_sec2 *msg, u32 seq_id)
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{
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struct sec2_sequence *seq;
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/* get the sequence info data associated with this message */
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seq = &sequences->seq[seq_id];
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if (seq->state != SEC2_SEQ_STATE_USED) {
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nvgpu_err(g, "msg for an unknown sequence %d", seq->id);
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return -EINVAL;
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}
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if (seq->callback != NULL) {
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seq->callback(g, msg, seq->cb_params, 0);
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}
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/* release the sequence so that it may be used for other commands */
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sec2_seq_release(sequences, seq);
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return 0;
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}
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u8 nvgpu_sec2_seq_get_id(struct sec2_sequence *seq)
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{
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return seq->id;
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}
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void nvgpu_sec2_seq_set_state(struct sec2_sequence *seq,
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enum sec2_seq_state state)
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{
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seq->state = state;
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}
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@@ -31,6 +31,7 @@
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#include <nvgpu/flcnif_cmn.h>
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#include <nvgpu/falcon.h>
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#include <nvgpu/engine_mem_queue.h>
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#include <nvgpu/sec2/seq.h>
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#include <nvgpu/sec2if/sec2_cmd_if.h>
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#include <nvgpu/sec2if/sec2_if_sec2.h>
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@@ -40,29 +41,9 @@
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#define NVGPU_SEC2_TRACE_BUFSIZE (32U*1024U)
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#define SEC2_MAX_NUM_SEQUENCES (256U)
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#define SEC2_SEQ_BIT_SHIFT (5U)
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#define SEC2_SEQ_TBL_SIZE \
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(SEC2_MAX_NUM_SEQUENCES >> SEC2_SEQ_BIT_SHIFT)
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enum sec2_seq_state {
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SEC2_SEQ_STATE_FREE = 0U,
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SEC2_SEQ_STATE_PENDING,
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SEC2_SEQ_STATE_USED,
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SEC2_SEQ_STATE_CANCELLED
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};
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typedef void (*sec2_callback)(struct gk20a *g, struct nv_flcn_msg_sec2 *msg,
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void *param, u32 status);
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struct sec2_sequence {
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u8 id;
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enum sec2_seq_state state;
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u8 *out_payload;
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sec2_callback callback;
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void *cb_params;
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};
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struct nvgpu_sec2 {
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struct gk20a *g;
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struct nvgpu_falcon flcn;
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@@ -70,9 +51,7 @@ struct nvgpu_sec2 {
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struct nvgpu_engine_mem_queue *queues[SEC2_QUEUE_NUM];
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struct sec2_sequence *seq;
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unsigned long sec2_seq_tbl[SEC2_SEQ_TBL_SIZE];
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struct nvgpu_mutex sec2_seq_lock;
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struct sec2_sequences sequences;
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bool isr_enabled;
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struct nvgpu_mutex isr_mutex;
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77
drivers/gpu/nvgpu/include/nvgpu/sec2/seq.h
Normal file
77
drivers/gpu/nvgpu/include/nvgpu/sec2/seq.h
Normal file
@@ -0,0 +1,77 @@
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/*
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* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
|
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*
|
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* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
|
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*/
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#ifndef NVGPU_SEC2_SEQ_H
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#define NVGPU_SEC2_SEQ_H
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#include <nvgpu/types.h>
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#include <nvgpu/lock.h>
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struct gk20a;
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struct nv_flcn_msg_sec2;
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#define SEC2_MAX_NUM_SEQUENCES (256U)
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#define SEC2_SEQ_BIT_SHIFT (5U)
|
||||
#define SEC2_SEQ_TBL_SIZE \
|
||||
(SEC2_MAX_NUM_SEQUENCES >> SEC2_SEQ_BIT_SHIFT)
|
||||
|
||||
enum sec2_seq_state {
|
||||
SEC2_SEQ_STATE_FREE = 0U,
|
||||
SEC2_SEQ_STATE_PENDING,
|
||||
SEC2_SEQ_STATE_USED
|
||||
};
|
||||
|
||||
typedef void (*sec2_callback)(struct gk20a *g, struct nv_flcn_msg_sec2 *msg,
|
||||
void *param, u32 status);
|
||||
|
||||
struct sec2_sequence {
|
||||
u8 id;
|
||||
enum sec2_seq_state state;
|
||||
u8 *out_payload;
|
||||
sec2_callback callback;
|
||||
void *cb_params;
|
||||
};
|
||||
|
||||
struct sec2_sequences {
|
||||
struct sec2_sequence *seq;
|
||||
unsigned long sec2_seq_tbl[SEC2_SEQ_TBL_SIZE];
|
||||
struct nvgpu_mutex sec2_seq_lock;
|
||||
};
|
||||
|
||||
int nvgpu_sec2_sequences_alloc(struct gk20a *g,
|
||||
struct sec2_sequences *sequences);
|
||||
void nvgpu_sec2_sequences_init(struct gk20a *g,
|
||||
struct sec2_sequences *sequences);
|
||||
void nvgpu_sec2_sequences_free(struct gk20a *g,
|
||||
struct sec2_sequences *sequences);
|
||||
int nvgpu_sec2_seq_acquire(struct gk20a *g,
|
||||
struct sec2_sequences *sequences,
|
||||
struct sec2_sequence **pseq,
|
||||
sec2_callback callback, void *cb_params);
|
||||
int nvgpu_sec2_seq_response_handle(struct gk20a *g,
|
||||
struct sec2_sequences *sequences,
|
||||
struct nv_flcn_msg_sec2 *msg, u32 seq_id);
|
||||
u8 nvgpu_sec2_seq_get_id(struct sec2_sequence *seq);
|
||||
void nvgpu_sec2_seq_set_state(struct sec2_sequence *seq,
|
||||
enum sec2_seq_state state);
|
||||
|
||||
#endif /* NVGPU_SEC2_SEQ_H */
|
||||
Reference in New Issue
Block a user