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gpu: nvgpu: Falcon controller wait for halt
- Added nvgpu_flcn_wait_for_halt() interface to wait for falcon halt, which block till falcon halt or timeout expire for selected falcon controller - Replaced falcon wait for halt code with method nvgpu_flcn_wait_for_halt() NVGPU JIRA-99 Change-Id: Ie1809dc29ff65bddc7ef2859a9ee9b4f0003b127 Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com> Reviewed-on: https://git-master/r/1510201 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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@@ -102,6 +102,26 @@ bool nvgpu_flcn_get_cpu_halted_status(struct nvgpu_falcon *flcn)
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return status;
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}
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int nvgpu_flcn_wait_for_halt(struct nvgpu_falcon *flcn, unsigned int timeout)
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{
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struct gk20a *g = flcn->g;
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struct nvgpu_timeout to;
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int status = 0;
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nvgpu_timeout_init(g, &to, timeout, NVGPU_TIMER_CPU_TIMER);
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do {
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if (nvgpu_flcn_get_cpu_halted_status(flcn))
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break;
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nvgpu_udelay(10);
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} while (!nvgpu_timeout_expired(&to));
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if (nvgpu_timeout_peek_expired(&to))
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status = -EBUSY;
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return status;
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}
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bool nvgpu_flcn_get_idle_status(struct nvgpu_falcon *flcn)
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{
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struct nvgpu_falcon_ops *flcn_ops = &flcn->flcn_ops;
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