Commit Graph

6 Commits

Author SHA1 Message Date
Sagar Kamble
29a0a146ac gpu: nvgpu: fix coverity defects
Fix following coverity defects:
  ioctl_prof.c resource leak
  ioctl_dbg.c logically dead code
  global_ctx.c identical code for branches
  therm_dev.c resource leak
  pmu_pstate.c unused value
  nvgpu_mem.c dead default in switch
  tsg.c Dereference before null check
  nvlink_gv100.c logically dead code
  nvlink.c Out-of-bounds write
  fifo_vgpu.c Dereference null return value
  pmu_pg.c Dereference before null check
  fw_ver_ops.c Identical code for different branches
  boardobjgrp.c Dereference after null check
  boardobjgrp.c Dereference before null check
  boardobjgrp.c Dereference after null check
  engines.c Dereference before null check
  nvgpu_init.c Unused value

CID 10127875
CID 10127820
CID 10063535
CID 10059311
CID 10127863
CID 9875900
CID 9865875
CID 9858045
CID 9852644
CID 9852635
CID 9852232
CID 9847593
CID 9847051
CID 9846056
CID 9846055
CID 9846054
CID 9842821

Bug 3460991

Change-Id: I91c215a545d07eb0e5b236849d5a8440ed6fe18d
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2657444
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Sachin Nikam <snikam@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
GVS: Gerrit_Virtual_Submit
2022-01-28 04:50:12 -08:00
Richard Zhao
851666b632 gpu: nvgpu: common/pmu: fix compile error of new compile flags
It's preparing to add bellow CFLAGS:
    -Werror -Wall -Wextra \
    -Wmissing-braces -Wpointer-arith -Wundef \
    -Wconversion -Wsign-conversion \
    -Wformat-security \
    -Wmissing-declarations -Wredundant-decls -Wimplicit-fallthrough

Jira GVSCI-11640

Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Change-Id: Ide3ab484924bd5be976a9f335b55b136575ce428
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2555055
Reviewed-by: Shashank Singh <shashsingh@nvidia.com>
Reviewed-by: Aparna Das <aparnad@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2022-01-13 12:36:02 -08:00
rmylavarapu
700bd83b41 gpu: nvgpu: Rename/clean boardobj unit
-Removed unwanded boardobj includes
-Renamed functions as struct as per usage

NVGPU-4484

Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Change-Id: I792a4b64075d5e87f911c1073717dbe7107227a1
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335991
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
rmylavarapu
8e545ef04b gpu: nvgpu: Fix boardobj allocation size
In current implementation we are allocating boardobj
in nvgpu_boardobj_construct_super for all units and assigning
that pointer to boardobj type, as the size differe for different
units assigning the boardobj pointer to a common type will
give violations. Fixing them by allocating mem a head
and later call construct_super for elements initialization.

NVGPU-4484

Change-Id: I9b5ed1a6d8418fec48a29eee38d55fc7d83fcfab
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335989
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
rmylavarapu
dc32307c13 gpu: nvgpu: Rename therm public struct
Renamed therm public struct to match with the other
units.

NVGPU-4449

Change-Id: I675ce43b136139420b8cc1eecdc395d9165d9f30
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2307090
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00
rmylavarapu
aa20b36597 gpu: nvgpu: Refactor Therm unit
-Created ucode_therm_inf.h header to include all
interface struct and macros from pmuif folder
-Removed thrmpmu.c/.h files and moved all those
functions into thrm.c file
-Renamed functions into public/private format

NVGPU-4449

Change-Id: I8015679351648e94b2d8dd22548c727294b4ddcb
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2286333
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00