Commit Graph

10 Commits

Author SHA1 Message Date
prsethi
9890a185e0 gpu: nvpgu: update ZBC table values for ga10b+
- Patch updates the ZBC table values as per the POR values for safety
build.
- Fix the color table default values initialization for standard build
which was being done in floating point format for CROP while it should
be in FB format. As per the documentation "CROP ZBC table should be
programmed exactly the way the L2 table is programmed".

Bug 3585766

Change-Id: I47d11b6a230189ee0c818f850d36b93c0aea0e54
Signed-off-by: prsethi <prsethi@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2724935
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
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Reviewed-by: Shashank Singh <shashsingh@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
GVS: Gerrit_Virtual_Submit
2022-06-16 15:52:42 -07:00
prsethi
697215afd3 gpu: nvpgu: configure static ZBC table
Patch defines a ZBC static table and configure it at sw layer. Later
existing API read this sw configuration and program it to hw.

This is applicable only for ga10b safety build and for other chips/
configuration it will be supported in the legacy way.

Bug 3585766

Change-Id: I00d79162c0b096616e3f555da965e82e47c014d1
Signed-off-by: prsethi <prsethi@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2713821
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2022-05-29 10:56:58 -07:00
Richard Zhao
e81a36e56a gpu: nvgpu: hal: fix compile error of new compile flags
It's preparing to add bellow CFLAGS:
    -Werror -Wall -Wextra \
    -Wmissing-braces -Wpointer-arith -Wundef \
    -Wconversion -Wsign-conversion \
    -Wformat-security \
    -Wmissing-declarations -Wredundant-decls -Wimplicit-fallthrough

Jira GVSCI-11640

Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Change-Id: Ia16ef186da1e97badff9dd0bf8cbd6700dd77b15
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2555057
Reviewed-by: Shashank Singh <shashsingh@nvidia.com>
Reviewed-by: Aparna Das <aparnad@nvidia.com>
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GVS: Gerrit_Virtual_Submit
2022-01-13 12:36:19 -08:00
Sagar Kadamati
3e43f92f21 gpu: nvgpu: add ga10b & ga100 sources
Mass copy ga10b & ga100 sources from nvgpu-next repo.
TOP COMMIT-ID: 98f530e6924c844a1bf46816933a7fe015f3cce1

Jira NVGPU-4771

Change-Id: Ibf7102e9208133f8ef3bd3a98381138d5396d831
Signed-off-by: Sagar Kadamati <skadamati@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2524817
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Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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GVS: Gerrit_Virtual_Submit
2021-06-17 12:56:16 -07:00
Vedashree Vidwans
2531107818 gpu: nvgpu: add zbc debug flag and prints
Add debug prints in zbc table functions and add zbc debug flag to enable
manageable and modular debug prints related to zbc.

Bug 3156369

Change-Id: I0fd532ba6e4fd8dba125a2270ea70aaafdb2ed8e
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2434170
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GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
Vedashree Vidwans
94bc3a8135 gpu: nvgpu: rearch zbc code and update hals
Update nvgpu_gr_zbc as:
struct nvgpu_gr_zbc {
   struct nvgpu_mutex zbc_lock;	/* Lock to access zbc table */
   struct zbc_color_table *zbc_col_tbl; /* SW zbc color table pointer */
   struct zbc_depth_table *zbc_dep_tbl; /* SW zbc depth table pointer */
   struct zbc_stencil_table *zbc_s_tbl; /* SW zbc stencil table pointer */
   u32 min_color_index;	/* Minimum valid color table index */
   u32 min_depth_index;	/* Minimum valid depth table index */
   u32 min_stencil_index;	/* Minimum valid stencil table index */
   u32 max_color_index;	/* Maximum valid color table index */
   u32 max_depth_index;	/* Maximum valid depth table index */
   u32 max_stencil_index;	/* Maximum valid stencil table index */
   u32 max_used_color_index; /* Max used color table index */
   u32 max_used_depth_index; /* Max used depth table index */
   u32 max_used_stencil_index; /* Max used stencil table index */
};

Add global struct nvgpu_gr_zbc_table_indices
struct nvgpu_gr_zbc_table_indices {
       u32 min_color_index;
       u32 min_depth_index;
       u32 min_stencil_index;
       u32 max_color_index;
       u32 max_depth_index;
       u32 max_stencil_index;
};

Currently, hw zbc table registers are written during both
gr_init_setup_sw() and gr_init_setup_hw().
- Modify nvgpu_gr_zbc_load_default_table() to
nvgpu_gr_zbc_load_default_sw_table() to only update sw copy of zbc table
during gr_init_setup_sw().
- Modify nvgpu_gr_zbc_load_table() to write zbc values stored in sw zbc
table to hw registers.

Re-structure zbc function as per zbc type i.e. color, depth and stencil.

Add gr.zbc.init_table_indices() hal to initialize zbc indices. Valid ZBC
table indices start from 1. HW indices start from 0 for color, depth and
stencil tables. Note that the corresponding format registers follow ZBC
index range starting at 1.
- void (*init_table_indices)(struct gk20a *g,
	struct nvgpu_gr_zbc_table_indices *zbc_indices);
- Add corresponding functions for legacy chips
- Add zbc color, depth and stencil table size hw defines
- Remove ltc.zbc_table_size() hal
- Update ltc.set_zbc_s_entry(), ltc.set_zbc_color_entry and
ltc.set_zbc_depth_entry() accordingly.

Bug 3122410
Bug 3122649

Change-Id: Ib799991ad35c6613534c0a6eb07f3bf24e600dc5
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2417620
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2020-12-15 14:13:28 -06:00
Tejal Kudav
3a11bd69e7 Revert "gpu: nvgpu: modify nvgpu_writel check and loop"
This reverts commit c100ac23455d450a7046c62915014111a0aa2e70.

Bug 3009270

Change-Id: I1db1acac63c841b5383d75ec674fdc2160a0c84d
Signed-off-by: Tejal Kudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2356076
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
2020-12-15 14:13:28 -06:00
Vedashree Vidwans
2ad015f7a5 gpu: nvgpu: modify nvgpu_writel check and loop
Currently, nvgpu_writel_loop() writes to a register and immediately
checks if register value is updated. It might take some time for
hardware registers to get updated with value written by software.
Modify nvgpu_writel_loop() to accept number of retries to check if
register value is updated and assert with nvgpu_assert().
Also, move nvgpu_writel_loop() to common code and use generic
nvgpu_readl() and nvgpu_writel() APIs.

JIRA NVGPU-5490

Change-Id: Iaaf24203a91eee3d05de7d0c7dea18113367de5f
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2348628
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
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Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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GVS: Gerrit_Virtual_Submit
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2020-12-15 14:13:28 -06:00
Nitin Kumbhar
1a843ba051 gpu: nvpgu: move zbc structs to priv header
Move nvgpu_gr_zbc_entry and nvgpu_gr_zbc to a priv header and
add APIs to access members of those structs.

JIRA NVGPU-3060

Change-Id: I1255f3ebda03f599aed3706136c0909491023067
Signed-off-by: Nitin Kumbhar <nkumbhar@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2091214
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2019-04-08 01:55:33 -07:00
Vinod G
bbb0caa42c gpu: nvgpu: rearrange gr/zbc files
move zbc hal files from common/gr/zbc to hal/gr/zbc directory.
rename gr/zbc/gr_zbc.c -> gr/zbc.c and gr/zbc/gr_zbc.h -> gr/zbc_priv.h

JIRA NVGPU-1882

Change-Id: I58c98c0a494b600a35a576a9d717114023118ee6
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2071962
GVS: Gerrit_Virtual_Submit
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2019-03-15 12:14:42 -07:00