MISRA rule 12.2 states that the right hand operand of a shift
operator shall lie in the range zero to one less than the width
in bits of the essential type of the left hand operand. This
patch will fix these violations by casting them to an appropriate
type or using the relevant BITxx() macros.
JIRA NVGPU-666
Change-Id: I57b6081e9bd98c45ca9f7aa5f35e1d2d66ed0134
Signed-off-by: Srirangan Madhavan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1945655
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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MISRA Rule 10.4 only allows the usage of arithmetic operations on
operands of the same essential type category.
Adding "U" at the end of the integer literals to have same type of
operands when an arithmetic operation is performed.
This fixes violation where an arithmetic operation is performed on
signed and unsigned int types.
JIRA NVGPU-992
Change-Id: I4c04e2720a3b068909cc4af6847d4718568c13ea
Signed-off-by: Sai Nikhil <snikhil@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1822740
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
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MISRA rule 14.4 doesn't allow the usage of non-boolean variable as
boolean in the controlling expression of an if statement or an
iteration statement.
Fix violations where a non-boolean variable is used as a boolean in the
controlling expression of if and loop statements.
JIRA NVGPU-1022
Change-Id: I957f8ca1fa0eb00928c476960da1e6e420781c09
Signed-off-by: Amurthyreddy <amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1941002
GVS: Gerrit_Virtual_Submit
Reviewed-by: Adeel Raza <araza@nvidia.com>
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Update the PD cache code to handle 64KB pages. To do this the
number of partial/full lists is expanded for when we have 64K
pages. Currently we only explicitly support 4K and 64K page
sizes. Other pages sizes (16K for example) will fail compilation
during preprocessing.
This change also cleans up the definitions for some of the
internal structs. They have been moved into pd_cache.c since
they are not used outside of pd_cache.c.
This allows the following functions to be removed from the global
context:
__nvgpu_pd_cache_alloc_direct()
__nvgpu_pd_cache_free_direct()
They have been replaced by calls to nvgpu_pd_{alloc,free}().
The nvgpu_pd_mem_entry alloc_map also had to be expanded to a
real bitmap. 32 or 64 bits is not sufficient for packing 256
byte PDs into a 64K page (there's 256 PDs per nvgpu_pd_mem_entry
in that case). To prevent doing too many find_first_zero
operations on the bitmap an 'allocs' field was also added which
tracks how many allocs are done. We can use this instead of
comparing a mask against the bitmap to determine if an
nvgpu_pd_mem_entry is full.
Note: there's still a limitation with the TLB invalidate code:
it simply assumes an nvgpu_mem is a 1 to 1 with a PDB. This means
we can't invalidate a PDB allocated at an offset greater than 0
in a nvgpu_pd_mem_entry. This in turn means we must always use a
full page size for a context's PDB.
Bug 1977822
Change-Id: I6a7a3a95b7c902bc6487cba05fde58fbc4a25da5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1718755
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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MISRA rule-14.4 doesn't allow the usage of function pointers & integer
types as booleans in the controlling expression of an if statement or
an iteration statement.
Fix violations where a function pointer or a function whose return
value is an integer, is used as a boolean in the controlling expression
of if and loop statements.
JIRA NVGPU-1021
Change-Id: Ic5336268394ba4396ce80744c25930d2fb44dc42
Signed-off-by: Amurthyreddy <amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1932147
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gops.fb.dump_vpr_wpr_info() accesses both VPR and WPR registers.
Split this into two different HALs gops.fb.dump_vpr_info() and
gops.fb.dump_wpr_info()
Also unset HALs accessing VPR registers on dGPUs
We don't support VPR on dGPUs
Remove fb_mmu_vpr_info_r() register and all its accessors from
dGPU headers
Bug 2173122
Change-Id: I5b2712f8c5389e422a84c375a7e836add48bfd1c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1850947
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We don't support big page size beginning Pascal, so set HAL
gops.fb.set_mmu_page_size() to NULL on all those platforms
Also remove these accessors from corresponding platforms
fb_mmu_ctrl_use_pdb_big_page_size_v()
fb_mmu_ctrl_use_pdb_big_page_size_true_f()
fb_mmu_ctrl_use_pdb_big_page_size_false_f()
Bug 2173122
Change-Id: I7353412860a7a6f8a993ca9184a0dc3ca9d749af
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1850946
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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MISRA 21.2 states that we may not use reserved identifiers; since
all identifiers beginning with '_' are reserved by libc, the usage
of '__' as a prefix is disallowed.
Handle the 21.2 fixes for nvgpu_mem.c and mm.c; this deletes the
'__' prefixes and slightly renames the __nvgpu_aperture_mask()
function since there's a coherent version and a general version.
Change-Id: Iee871ad90db3f2622f9099bd9992eb994e0fbf34
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1813623
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MISRA Rule-15.6 requires that all if-else blocks be enclosed in braces,
including single statement blocks. Fix errors due to single statement
if blocks without braces by introducing the braces.
JIRA NVGPU-671
Change-Id: Icdeede22dd26fd70fae92aa791d35b115ef49e32
Signed-off-by: Srirangan <smadhavan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1797691
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Changed the enum gmmu_pgsz_gk20a into macros and changed all the
instances of it.
The enum gmmu_pgsz_gk20a was being used in for loops, where it was
compared with an integer. This violates MISRA rule 10.4, which only
allows arithmetic operations on operands of the same essential type
category. Changing this enum into macro will fix this violation.
JIRA NVGPU-993
Change-Id: I6f18b08bc7548093d99e8229378415bcdec749e3
Signed-off-by: Amulya <Amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1795593
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In the current code, gk20a.h includes io.h which gets directly included
in a lot of other files. io.h contains methods which uses a struct
gk20a as a parameter leading to a circular dependency between io.h
and gk20a.h. This can be mitigated by removing io.h from gk20a.h as
part of larger effort to moving gk20a.h to nvgpu/gk20a.h
JIRA NVGPU-597
Change-Id: I93e504fa9371b88152737b342a75580c65e8f712
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1787316
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Switch all logging to nvgpu_log*(). gk20a_dbg* macros are
intentionally left there because of use from other repositories.
Because the new functions do not work without a pointer to struct
gk20a, and piping it just for logging is excessive, some log messages
are deleted.
Change-Id: I00e22e75fe4596a330bb0282ab4774b3639ee31e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1704148
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Also revert other changes related to IO coherence. This may be the
culprit in a recent dev-kernel lockdown.
Bug 2070609
Change-Id: Ida178aef161fadbc6db9512521ea51c702c1564b
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1665914
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Srikar Srimath Tirumala <srikars@nvidia.com>
When using a coherent DMA API wee must make sure to program
any aperture fields with the coherent aperture setting. To
do this the nvgpu_aperture_mask() function was modified to
take a third aperture mask argument, a coherent setting, so
that code can use this function to generate coherent aperture
settings.
The aperture choice is some what tricky: the default version
of this function uses the state of the DMA API to determine
what aperture to use for SYSMEM: either coherent or
non-coherent internally. Thus a kernel user need only specify
the normal nvgpu_mem struct and the correct mask should be
chosen. Due to many uses of nvgpu_mem structs not created
directly from the DMA API wrapper it's easier to translate
SYSMEM to SYSMEM_COH after creation.
However, the GMMU mapping code, will encounter buffers from
userspace with difference coerency attributes than the DMA
API. Thus the __nvgpu_aperture_mask() really respects the
aperture setting passed in regardless of the DMA API state.
This aperture setting is pulled from NVGPU_VM_MAP_IO_COHERENT
since this is either passed in from userspace or set by the
kernel when using coherent DMA. The aperture field in attrs
is upgraded to coh if this flag is set.
This change also adds a coherent sysmem mask everywhere that
it can. There's a couple places that do not have a coherent
register field defined yet. These need to eventually be
defined and added.
Lastly the aperture mask code has been mvoed from the Linux
vm.c code to the general vm.c code since this function has
no Linux dependencies.
Note: depends on https://git-master.nvidia.com/r/1664536 for
new register fields.
JIRA EVLR-2333
Change-Id: I4b347911ecb7c511738563fe6c34d0e6aa380d71
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1655220
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The current code does not properly calculate the indexes within the PDE
to access the proper entry, and it has a bug in assignement of the big
page entries. This change fixes the issue by:
(1) Passing a pointer to the level structure and dereferencing the
index offset to the next level.
(2) Changing the format of the address.
(3) Ensuring big pages are only selected if their address is set.
Bug 200364599
Change-Id: I46e32560ee341d8cfc08c077282dcb5549d2a140
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1610562
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Deepak Bhosale <dbhosale@nvidia.com>
Since NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL was made mandatory,
kernel does not need to know the details about the PTE kinds
anymore. Thus, we can remove the kind_gk20a.h header and the code
related to kind table setup, as well as simplify buffer mapping code
a bit.
Bug 1902982
Change-Id: Iaf798023c219a64fb0a84da09431c5ce4bc046eb
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1560933
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Move gk20a/platform_gk20a.h to linux specific directory as
common/linux/platform_gk20a.h since this file includes all linux specific
stuff
Fix #includes in all the files to include this file with correct path
Remove #include of this file where it is no more needed
Fix gk20a_init_sim_support() to receive struct gk20a as parameter
instead of receiving linux specific struct platform_device
NVGPU-316
Change-Id: I5ec08e776b753af4d39d11c11f6f068be2ac236f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1589938
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Move much of the remaining generic MM code to a new common location:
common/mm/mm.c. Also add a corresponding <nvgpu/mm.h> header. This
mostly consists of init and cleanup code to handle the common MM
data structures like the VIDMEM code, address spaces for various
engines, etc.
A few more indepth changes were made as well.
1. alloc_inst_block() has been added to the MM HAL. This used to be
defined directly in the gk20a code but it used a register. As a
result, if this register hypothetically changes in the future,
it would need to become a HAL anyway. This path preempts that
and for now just defines all HALs to use the gk20a version.
2. Rename as much as possible: global functions are, for the most
part, prepended with nvgpu (there are a few exceptions which I
have yet to decide what to do with). Functions that are static
are renamed to be as consistent with their functionality as
possible since in some cases function effect and function name
have diverged.
JIRA NVGPU-30
Change-Id: Ic948f1ecc2f7976eba4bb7169a44b7226bb7c0b5
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574499
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Convert the work_struct used by the vidmem background clearing to
a thread to make it more cross platform. The thread waits on a
condition variable to determine when work needs to be done. The
signal comes from the DMA API when it enqueues a new nvgpu_mem that
needs clearing.
Add logic for handling suspend: the CE cannot be accessed while
the GPU is suspended. As such the background thread must be paused
while the GPU is suspended and the CE is not available.
Several other changes were also made:
o Move the code that enqueues a nvgpu_mem from the DMA API
code to a function in the VIDMEM code.
o Move nvgpu_vidmem_get_pending_alloc() to the Linux specific
code as this function is only used there. It's a trivial
function that QNX can easily implement as well.
o Remove the was_empty logic from the enqueue. Now just always
signal the condition variable when anew nvgpu_mem comes in.
o Move CE suspend to after MM suspend.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ie9286ae5a127c3fced86dfb9794e7d81eab0491c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574498
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Refactor the last nvgpu_vm functions from the mm_gk20a.c code. This
removes some usages of dma_buf from the mm_gk20a.c code, too, which
helps make mm_gk20a.c less Linux specific.
Also delete some header files that are no longer necessary in
gk20a/mm_gk20a.c which are Linux specific. The mm_gk20a.c code is now
quite close to being Linux free.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I72b370bd85a7b029768b0fb4827d6abba42007c3
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566629
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Move most of the dma_buf usage present in the mm_gk20a.c code
out to Linux specific code and some commom/mm code. There's
two primary groups of code:
1. dma_buf priv field code (for holding comptag data)
2. Comptag usage that relies on dma_buf pointers
For (1) the dma_buf code was simply moved to common/linux/dmabuf.c
since most of this code is clearly Linux specific.
The comptag code was a bit more complicated since there is two
parts to the comptag code. Firstly there's the code that manages
the comptag memory. This is essentially a simple allocator. This
was moved to common/mm/comptags.c since it can be shared across
all chips. The second set of code is moved to
common/linux/comptags.c since it is the interface between dma_bufs
and the comptag memory.
Two other fixes were done as well:
- Add struct gk20a to the comptag allocator init so that
the proper nvgpu_vzalloc() function could be used.
- Add necessary includes to common/linux/vm_priv.h.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: I96c57f2763e5ebe18a2f2ee4b33e0e1a2597848c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566628
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Remove an SGL reference from the mm_gk20a.c code. This code is
common code and as such all linuxisms need to be fixed. It just
so happens that this particular function is only used by the
CDE code which is only present in Linux. So simply move this
function over to the CDE code.
JIRA NVGPU-30
JIRA NVGPU-225
JIRA NVGPU-226
Change-Id: Ifb0cb427c742c6d9cada382ace4a52f52474c379
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1576436
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Split VIDMEM support into its own code files organized as such:
common/mm/vidmem.c - Base vidmem support
common/linux/vidmem.c - Linux specific user-space interaction
include/nvgpu/vidmem.h - Vidmem API definitions
Also use the config to enable/disable VIDMEM support in the makefile
and remove as many CONFIG_GK20A_VIDMEM preprocessor checks as possible
from the source code.
And lastly update a while-loop that iterated over an SGT to use the
new for_each construct for iterating over SGTs.
Currently this organization is not perfectly adhered to. More patches
will fix that.
JIRA NVGPU-30
JIRA NVGPU-138
Change-Id: Ic0f4d2cf38b65849c7dc350a69b175421477069c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1540705
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Rename get_physical_addr_bits and related functions to something that
more clearly conveys what they are doing. The basic idea of these
functions is to translate from a physical GPU address to a IOMMU GPU
address. To do that a particular bit (that varies from chip to chip)
is added to the physical address.
JIRA NVGPU-68
Change-Id: I536cc595c4397aad69a24f740bc74db03f52bc0a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542966
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Add a function to do address translation for IOMMU capable GPUs.
When an iGPU is behind and IOMMU it can pick whether to use that
IOMMU for translation by adding a bit to physical addresses. This
function takes care of that.
However, this required an abstracted nvgpu_iommuable() API to
check whether a GPU is behind an IOMMU. This patch adds that API
for Linux.
JIRA NVGPU-68
Change-Id: I489d14475167c019c294407372395df78c8b5feb
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1542965
Reviewed-by: Automatic_Commit_Validation_User
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GVS: Gerrit_Virtual_Submit
Reviewed-by: Sourab Gupta <sourabg@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
This change solves two problems:
(*) the possibility of a crash due to interrupting the gpu
initialization following a bind
(*) a IOVA memory leak that could prevent the GPU from binding after
about 200 bind/unbind cycles
A detailed list of fixes:
- chek that arbiter is initialized before freeing it.
- do not re-enable interrupts when MSI is enabled on unbind.
- free the semaphore sea on unbind.
- ensure we dont double load the vbios.
- check return value of nvgpu_mutex_init for semaphores.
- add corresponding nvgpu_mutex_destroy calls.
bug 1816516
Change-Id: Ia8af73019e0e1183998855d55bb3eea09672a8b7
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1465302
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: David Jarrett <djarrett@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1563019
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