Commit Graph

8 Commits

Author SHA1 Message Date
Abdul Salam
8e840a5af1 gpu: nvgpu: Segregate clk unit members based on their accessibility
Current clk unit has multiple header files under include folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from include which only
clk can access.
All public items are moved into include/clk.h which other units can
access and removed the clk_xxx.h files

NVGPU-4689

Change-Id: I469270ae539e09a3f6fe6187207791732407863e
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298220
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2020-12-15 14:13:28 -06:00
Abdul Salam
11b34e891f gpu: nvgpu: Refactor Clk unit.
As a part of refactoring, need to move clk sw/pmu setup functions
from pmu_pstate unit to clk unit as it belongs there.

In this patch the public API is moved from pmu_pstate to clk unit and
named according to private/public API.

NVGPU-4491

Change-Id: I90a7dc821e3a3633c7ac657b398f90e374663d61
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2282937
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
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GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
rmylavarapu
295ff82fc9 gpu: nvgpu: Clean clk_vin unit
-Removed nvgpu_ tag for clk_vin_rpc_pmucmdhandler
function and made static as it is used only by
clk_vin unit.
-Removed Whitespaces
-Fix ACV errors

NVGPU-1964

Change-Id: I05634a5128d0c73b15a22786efcc164270eb8668
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2090553
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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2019-04-08 17:33:54 -07:00
rmylavarapu
0d901ede6e gpu: nvgpu: Remove ADC Cal Type ADC_CAL_V10 support
-Removed ADC_CAL_V10 support as this is no longer used in our
VBIOS. 

NVGPU-1964

Change-Id: I8735477650c29cfa04a4c529bce482013a10cd01
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2089560
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
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GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
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2019-04-08 17:33:46 -07:00
Sagar Kamble
2250ccbe35 gpu: nvgpu: remove seq_desc parameter of pmu callbacks
This parameter isn't used by the callbacks and plan is to keep
access to sequence struct members within IPC units.

JIRA NVGPU-1970

Change-Id: Idcdf4e8f493386be38a5c8a63a741ac06ce1b06e
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2079140
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Ankur Kishore <ankkishore@nvidia.com>
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2019-04-05 05:04:56 -07:00
rmylavarapu
722fe30d50 gpu: nvgpu: Restructure clk unit
Description:
nvgpu_clk_pmupstate is the global structure in clk units. It is declared
in clk.h and all clk units will include clk.h header.
nvgpu_clk_pmupstate struct will have structure pointers to all clk units
and will include genereic function pointers which are  used by most clk
units. The reason why the function pointers is defined in this sturct,
and not included inside g->ops is because, these are only clk specific
functions and rest of the driver code is not dependent on this.

Each unit will have init function to allocate memory for its structure
and will initialize its local functions.

Changes:
1) Introduced nvgpu_clk_pmupstate in clk.h file. All the changes needed
   to call the above struct from individual clk units.
2) Removed cyclic dependency headers in clk units by calling function
   through pointers defined in clk.h.
3) Initialization of each unit is done in respective unit instead of
   doing it in clk unit. Added *_init_pmupstate and *_free_pmupstate to
   individual clk units.
4) Each unit clean up will be done separately while refactoring that
   unit.

NVGPU-1963
NVGPU-2965

Change-Id: Iee79d7a812b62407252636057b104f952c94a229
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2033537
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2019-03-29 05:34:26 -07:00
rmylavarapu
8daafcbae8 gpu: nvgpu: Restructuring clk.h into different units
Changes:
1) Separated clk.h which is in /nvgpu/include/pmu
 into different units
2) Renamed global functions

Intention: At present /nvgpu/include/pmu/clk.h
consists of structures and functions of different
clock units. It is difficult to work on individual
clk units if this file is not separated into
individual units. All stucts and functions in clk.h
are seperated into different clk units.
Individual private clk units were not touched.
Post this patch, the sebsequent patches would make
changes in the individual clk units.

NVGPU-2707

Change-Id: I7bf9fab38a73bceb451291530a67c70ed343b0cb
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2021704
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
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2019-02-19 01:55:54 -08:00
Terje Bergstrom
dce78f7332 gpu: nvgpu: Move PMU code to common/pmu
Move code interfacing with PMU tasks to common/pmu.

JIRA NVGPU-961

Change-Id: Ie62611b0ffe1196d4bfdc740e03017e1894a834f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1950991
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2019-01-10 20:09:55 -08:00