Most of VGPU code is linux specific but lies in common code
So until VGPU code is properly abstracted and made os-independent,
move all of VGPU code to linux specific directory
Handle corresponding Makefile changes
Update all #includes to reflect new paths
Add GPL license to newly added linux files
Jira NVGPU-387
Change-Id: Ic133e4c80e570bcc273f0dacf45283fefd678923
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1599472
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Use nvgpu_alloc_obj_ctx_args structure specific to Linux code only.
Pass the fields of the structure as separate arguments to all common
functions.
gr_ops_gp10b.h referred to the struct, but it's not used anywhere,
so delete the file.
JIRA NVGPU-259
Change-Id: Idba78d48de1c30f205a42da2fe47a9f8c03735f1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1586563
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Instead of calling the native HAL init function then adding
multiple layers of modification for VGPU, flatten out the sequence
so that all entry points are set statically and visible in a
single file.
JIRA ESRM-30
Change-Id: Ie424abb48bce5038874851d399baac5e4bb7d27c
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574616
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>