ACCESS_ONCE() is used for making sure that in a given place of code
access a variable exactly once. It prevents compiler rearranging the
read from happening earlier.
Remove its use from cases where rearranging of the read does not
create problems.
Change-Id: I340f375e8fecc31f3a3fab543256069cb4c682dc
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1531649
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
- moved pg related code to pmu_pg.c under common/pmu folder
PG state machine support methods
PG ACK handlers
AELPG methods
PG enable/disable methods
-prepended with nvgpu_ for elpg/aelpg global methods
by replacing gk20a_
JIRA NVGPU-97
Change-Id: I2148a69ff86b5c5d43c521ff6e241db84afafd82
Signed-off-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-on: http://git-master/r/1498363
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>