For a long time now, the ALLOC_GPFIFO_EX channel IOCTL has done much
more than just gpfifo allocation, and its signature does not match
support that's needed soon. Add a new one called SETUP_BIND to hopefully
cover our future needs and deprecate ALLOC_GPFIFO_EX.
Change nvgpu internals to match this new naming as well.
Bug 200145225
Bug 200541476
Change-Id: I766f9283a064e140656f6004b2b766db70bd6cad
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1835186
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from e0c8a16c8d
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2169882
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
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- In GV11B, read fuse_status_opt_tpc_gpc register
to read which TPCs are floorswept.
- The driver will also read sysfs node: tpc_pg_mask
- Based on these two values "can_tpc_powergate" will
be set to true or false and mask will be used to write to
fuse_ctrl_opt_tpc_gpc register to powergate the TPC.
- can_tpc_powergate = true indicates that the mask value
sent from userspace is valid and can be used to power gate
the desired TPC
- can_tpc_powergate = false indicates that the mask value
sent from userspace is not valid and cannot be used to
power gate the desired TPC.
Bug 200532639
Change-Id: Ib0806e4c96305a13b3574e8063ad8e16770aa7cd
Signed-off-by: Divya Singhatwaria <dsinghatwari@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2159219
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gk20a_mm_l2_flush flushes the L2 cache when "struct gk20a->power_on"
is true. But it doesn't acquire power lock when doing that, which
creates a race that runtime PM might suspend the GPU in the middle
of L2 flush. The FB flush looks having the same issue with L2 flushing.
This patch fixes that by calling pm_runtime_get_if_in_use at the
beginning of the ioctl. This API from PM does a compare and add to
the usage count. If the device was not in use, it simply returns
without incrementing the usage count as its unnecessary to wake up
the GPU(using e.g. a call to gk20a_busy()) as the caches are
flushed when the device would be resumed anyways.
Bug 2643951
Change-Id: I2417f7ca3223c722dcb4d9057d32a7e065b9e574
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2151532
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mark Zhang <markz@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
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In some cases, we would get deadlock issue due to there are two locks
acquisition on common clk driver's lock and nvgpu driver's locks. At
the bug, inconsistent lock ordering problem will come with one thread
gets "nvgpu lock -> clk lock" and the other thread gets "clk lock ->
nvgpu lock".
Slove the latter path with one-time initializing clk_parent entry
and use cached data afterward.
Bug 2555115
Change-Id: I31c5c2728f406307e7cfd4e555f4db0c163234d8
Signed-off-by: Jeremy Ho <jeremyh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2146727
Reviewed-by: Automatic_Commit_Validation_User
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The "nvgpu_big_zalloc()" will be failed if the passed-in argument
"vm->num_user_mapped_buffers" is zero. The returned value is 16
which will bypass the NULL-check and then causes the panic.
This patch adds a check on the "vm->num_user_mapped_buffers" to
avoid the zero is passed-in the "nvgpu_big_zalloc()".
Bug 2603292
Change-Id: I399eecf72a288e13992730651a34a6cea1ef56d1
Signed-off-by: Kary Jin <karyj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2123499
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Reviewed-by: Daniel Fu <danifu@nvidia.com>
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Register gk20a non-arch-specific functions for gm20b
gpu_ops.fecs_trace,
Register nvgpu_os_linux_ops.fecs_trace.init_debugfs
gp10b_fecs_trace_flush is now replaced by gm20b_fecs_trace_flush in
fecs_trace_gm20b.* and the fecs_trace_gp10b.* files are removed.
Bug 2052906
Change-Id: I245c91ae8e6015b87bafeb3ec023b98fe4c57501
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2115247
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Rename gr_reset_mutex to engines_reset_mutex and acquire it
before initiating recovery. Recovery running in parallel with
engine reset is not recommended.
On hitting engine reset, h/w drops the ctxsw_status to INVALID in
fifo_engine_status register. Also while the engine is held in reset
h/w passes busy/idle straight through. fifo_engine_status registers
are correct in that there is no context switch outstanding
as the CTXSW is aborted when reset is asserted.
Use deferred_reset_mutex to protect deferred_reset_pending variable
If deferred_reset_pending is true then acquire engines_reset_mutex
and call gk20a_fifo_deferred_reset.
gk20a_fifo_deferred_reset would also check the value of
deferred_reset_pending before initiating reset process
Bug 2092051
Bug 2429295
Bug 2484211
Bug 1890287
Change-Id: I47de669a6203e0b2e9a8237ec4e4747339b9837c
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2022373
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from cb91bf1e13
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2024901
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set gr.initialized to false in the beginning of gk20a_gr_reset() and
set it to true at the end of successful execution of gk20a_gr_reset.
Use gk20a_gr_wait_initialized() to enable/disable cg/pg
functions to make sure engine is out of reset and initialized.
Bug 2092051
Bug 2429295
Bug 2484211
Bug 1890287
Change-Id: Ic7b0b71382c6d852a625c603dad8609c43b7f20f
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from 7e2f124fd1 in
dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2111038
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if fecs is sent stop_ctxsw method, elpg entry/exit cannot happen
and may timeout. It could manifest as different error signatures
depending on when stop_ctxsw fecs method gets sent with respect
to pmu elpg sequence. It could come as pmu halt or abort or
maybe ext error too.
If ctxsw failed to disable, do not read engine info and just abort tsg.
Bug 2092051
Bug 2429295
Bug 2484211
Bug 1890287
Change-Id: I5f3ba07663bcafd3f0083d44c603420b0ccf6945
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2014914
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2018156
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Add new power/clock gating functions that can be called by
other units.
New clock_gating functions will reside in cg.c under
common/power_features/cg unit.
New power gating functions will reside in pg.c under
common/power_features/pg unit.
Use nvgpu_pg_elpg_disable and nvgpu_pg_elpg_enable to disable/enable
elpg and also in gr_gk20a_elpg_protected macro to access gr registers.
Add cg_pg_lock to make elpg_enabled, elcg_enabled, blcg_enabled
and slcg_enabled thread safe.
JIRA NVGPU-2014
Change-Id: I00d124c2ee16242c9a3ef82e7620fbb7f1297aff
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2025493
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from c905858565 in
dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2108406
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For handle_sched_error, change err to info print for failing eng
id returned as -1 i.e. FIFO_INVAL_ENGINE_ID as no engine is found
busy doing ctxsw. May be ctxsw already finished for the context
for which ctxsw timeout intr was triggered.
Possible Causes:
a)
On hitting engine reset, h/w drops the ctxsw_status to INVALID in
fifo_engine_status register. Also while the engine is held in reset
h/w passes busy/idle straight through. fifo_engine_status registers
are correct in that there is no context switch outstanding
as the CTXSW is aborted when reset is asserted.
This is just a side effect of how gv100 and earlier versions of
ctxsw_timeout behave.
With gv10b and later, h/w snaps the context at the point of error
so that s/w can see the tsg_id which caused the HW timeout.
b)
If engines are not busy and ctxsw state is valid then intr occurred
in the past and if the ctxsw state has moved on to VALID from LOAD
or SAVE, it means that whatever timed out eventually finished
anyways. The problem with this is that s/w cannot conclude which
context caused the problem as maybe more switches occurred before
intr is handled.
Bug 2092051
Bug 2429295
Bug 2484211
Bug 1890287
Change-Id: Ia79bee6e860fb179ee39024c963671d4f8245227
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2030866
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from d27f875d2c
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2076126
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Any recovery that goes through gk20a_fifo_recover path e.g. gr error,
mmu fault or any recovery that involves engine recovery as well, will
still dump the full debug dump. This change will just avoid dumping debug
dump for force reset channels and pbdma intr if they do not involve
engine recovery. For FIFO_ERROR_IDLE_TIMEOUT error notifiers that
involves tsg recovery only, debug_dump will happen only if
timeout_debug_dump is set. timeout_debug_dump by default is set to true
but can be changed using NVGPU_IOCTL_CHANNEL_SET_TIMEOUT_EX.
Bug 2092051
Change-Id: Ibbf3cd2c44c586d9deb9e61ffbf37945b8d9e428
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2033068
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 5222d0ff4f
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2076117
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In gr_gp10b_set_cilp_preempt_pending() we already extract TSG pointer
by calling tsg_gk20a_from_ch() which safely returns correct TSG or
NULL in error case
But before calling g->ops.fifo.post_event_id() we again extract TSG
by directly accessing g->fifo.tsg array, and this could result in
getting invalid TSG pointer
Fix this by removing direct TSG extraction through g->fifo.tsg
Bug 2444819
Jira NVGPU-1601
Change-Id: I9d49b5309c74e162828e7cb7d97556aae939a07c
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1984954
(cherry picked from commit dcd3778b5e)
Reviewed-on: https://git-master.nvidia.com/r/2077313
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Multiple threads could be unbinding different channels from
the same tsg at the same time. At the point where we
remove the channel from the tsg's channel list, call
disable_channel again, in case another thread had
re-enabled the channel after we had disabled it.
Bug 200404549
Change-Id: I9abbc08dc11fe1f7a0abada88376c0ef96b56610
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2083337
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The channel timeout ends up in a strange state during timeout handling
for a brief moment; it can become stopped and started again, and the
timeout lock is released in the middle. Add a more explicit rewind
function to reset the timeout to start if it's active. The active check
allows to use this from gk20a_channel_timeout_restart_all_channels(), so
that's also modified.
Also replace the return statements with more readable control flow in
gk20a_channel_timeout_handler().
Bug 200484795
Change-Id: Ia7d67242dfc149ace1f4f841a837e90b6c985308
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1989327
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
(cherry picked from commit 8979a97af3
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2017922
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Tested-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
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Currently has_timedout variable is protected by wmb at places
where it is being set and there is no correspoding rmb whenever
has_timedout variable is read. This is prone to errors for
concurrent execution. This change is supposed to fix this issue.
Rename has_timedout variable of channel struct to ch_timedout.
Also to avoid rmb every time ch_timedout is read,
ch_timedout_spinlock is added to protect ch_timedout
variable for taking care of concurrent execution.
Bug 2404865
Bug 2092051
Change-Id: I0bee9f50af0a48720aa8b54cbc3af97ef9f6df00
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1930935
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 1f54ea09e3
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2016975
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preempt_channel needs to use the channel to pass it to other
public functions, get access to a tsg etc. This qualifies it to take a
pointer to a channel as an input parameter instead of a chid.
Increment the channel ref counter using the function
gk20a_channel_from_id in functions where we get the chid from the h/w
registers directly. Once the prempt_channel function call is done,
use a gk20a_channel_put on the referenced channel.
Jira NVGPU-1461
Change-Id: I6c87c8104cfcb418d468c8c590087fd4aeabf4bd
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1963200
(cherry picked from commit 9abe9fe062
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2013728
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The function gk20a_fifo_recover_tsg has to pass a valid struct tsg to
other functions from within. This qualifies it to have a pointer to
struct tsg_gk20a as an input parameter.
Tsg specific parts of the gk20a_fifo_preempt_timeout_rc are now moved
into another function gk20a_fifo_preempt_timeout_rc_tsg
that takes a tsg as an input and passes it to gk20a_fifo_recover_tsg.
The pointer to a tsg is also used to enumerate channels from within.
The function gk20a_fifo_preempt_timeout_rc now contains only channel
specific code.
Jira NVGPU-1461
Change-Id: Ice0a9921567841fb5586a7e4e010c442ca6cf172
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1961675
(cherry picked from commit e19cea7ab3
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2013726
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Add gk20a_channel_from_id() to retrieve a channel, given a raw channel
ID, with a reference taken (or NULL if the channel was dead). This makes
it harder to mistakenly use a channel that's dead and thus uncovers bugs
sooner. Convert code to use the new lookup when applicable; work remains
to convert complex uses where a ref should have been taken but hasn't.
The channel ID is also validated against FIFO_INVAL_CHANNEL_ID; NULL is
returned for such IDs. This is often useful and does not hurt when
unnecessary.
However, this does not prevent the case where a channel would be closed
and reopened again when someone would hold a stale channel number. In
all such conditions the caller should hold a reference already.
The only conditions where a channel can be safely looked up by an id and
used without taking a ref are when initializing or deinitializing the
list of channels.
Jira NVGPU-1460
Change-Id: I0a30968d17c1e0784d315a676bbe69c03a73481c
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1955400
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 7df3d58750
in dev-kernel)
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