Commit Graph

4 Commits

Author SHA1 Message Date
Terje Bergstrom
d4e870edd0 gpu: nvgpu: gp10b: Regenerate HW headers
Change-Id: Id1954b6e96dbc75ab217a4b36a11a0457f9ceef1
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/722845
2016-12-27 15:22:04 +05:30
Adeel Raza
6056528af8 gpu: nvgpu: headers for linsim CL 34000094
Change-Id: I43380fda328414e96601e1c03c3e0ec28c0b4871
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: http://git-master/r/666905
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-12-27 15:22:03 +05:30
Terje Bergstrom
07b7a534fa gpu: nvgpu: Synchronize gp10b headers with gm20b
Added all registers added to gk20a and gm20b to gp10b. Remove gp10b
trim registers, because they will not be accessed by CPU.

Bug 1567274

Change-Id: Ib6be34ce3d55901bd7e1f30eea8e43725719a912
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/590312
GVS: Gerrit_Virtual_Submit
2016-12-27 15:22:02 +05:30
Ken Adams
dfdd5ba3cb gpu: nvgpu: gp10b headers
first cut.  just to get started...

Change-Id: I3682909f9ac0a5395ec834046789356f53d0c47d
Signed-off-by: Ken Adams <kadams@nvidia.com>
Reviewed-on: http://git-master/r/447753
2016-12-27 15:22:01 +05:30