Commit Graph

9 Commits

Author SHA1 Message Date
rmylavarapu
0115c26f1b gpu: nvgpu: Boardobj lite unit refactor
As boardobj unit is used only in PMU, the plan is to move
all the boardobj related functions/structures and Macros
to boardobj specific folders. This will remove unnecessary
usage of boardobj outside PMU.

NVGPU-4484

Change-Id: I9f0fda32e6affd1fce218eb0ac638a9dfc8b99c3
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335986
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
Abdul Salam
88d3640bc5 gpu: nvgpu: Refacotor clk_domain Unit
As a part of refactoring this patch does the following
*Move local struct to unit specific header file
*Move nvgpu_pmu_clk_domain_freq_to_volt from clk.c to
clk_domain.c
*Move PMU specific struct to ucode_clk_inf.h
*Merge content from nvgpu/clk.h to pmu/clk/clk.h
*Update yaml file
This will help to have arch consistency across all units.

Change-Id: Ied5c6ee637e7fd5bbdee3f5bc3f6cf216454428a
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2333366
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00
Abdul Salam
b029f3b2b0 gpu: nvgpu: Reactor clk_fll unit
As a part of refactor move struct nvgpu_avfsfllobjs from public header
to private header.
This will help to have arch consistency across all units.
Use public functions to fetch the data across other units.

NVGPU-4690

Change-Id: I73a750695c2ae7d3e46d1d692d10e40f13ec3cb3
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/#/c/linux-nvgpu/+/2326675/
(cherry picked from commit 41e374461da5dc9e2b4ac67a0855fd8dd20e1450)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2328538
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Ramesh Mylavarapu <rmylavarapu@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
Abdul Salam
8e840a5af1 gpu: nvgpu: Segregate clk unit members based on their accessibility
Current clk unit has multiple header files under include folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from include which only
clk can access.
All public items are moved into include/clk.h which other units can
access and removed the clk_xxx.h files

NVGPU-4689

Change-Id: I469270ae539e09a3f6fe6187207791732407863e
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298220
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00
Abdul Salam
17cc9b2b98 gpu: nvgpu: Refactor Clock unit.
Current clk unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from pmuif which only
clk can access.
All public items are moved into include/clk.h which other units can
access
This will help in documentation of items for public items.

NVGPU-4491

Change-Id: Iccb0571e05ecb3cb13363390bed8c7214409b543
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2292318
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00
Abdul Salam
b21f300db7 gpu: nvgpu: Refactor Volt unit
Current volt unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within volt unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_volt_inf.h from pmuif which only
volt can access.
All public items are moved into include/volt.h which other units can
access
This will help in documentation of items for public items.

NVGPU-4492

Change-Id: Id40bf4922408a55f1e67d071be726839ac57718f
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2289114
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00
rmylavarapu
692a442e9d nvgpu: gpu: Remove freq_controller support.
Removed Freq_controller support as it is no longer
supported in auto profile.

NVGPU-4284

Change-Id: I276048e44cb8a33f303517da91cb6ea0f1612695
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2211457
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:10:29 -06:00
Abdul Salam
65ecd7a181 gpu: nvgpu: Remove fixed wait time for change seq completion
Currently after sending change seq RPC, nvgpu waits for a fixed time
of 20ms.
This CL replaces this with pmu_wait_message_cond, which will return
immediately after getting change seq completion event.
Also added debug fs node to get the change seq execution time.

Bug 200545366

Change-Id: Iba283f65d4949858be9cbff88de4d21a8c92ff81
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2202423
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:05:52 -06:00
Abdul Salam
e58e00b0fb gpu: nvgpu: Initialize clk counters for dGPU clocks
Initialize the clock counters for GPCCLK, XBARCLK, SYSCLK.
This INIT was done in PMU before, but now disabled from TU10A profile.
Hence the initialization is moved into nvgpu.

This patch does the following.
1. Move clock files from GV100 to TU104.
2. Add the Counter HW Registers.
3. Initialize the counter registers for gpc, xbar and sysclk.
4. Change the debug fs node from gv100 to tu104.
5. Update in yaml file with new file names.

Bug 200536091

Change-Id: I436019a18f5c4c73979977666d0c04ce4c569047
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2155298
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-07-26 04:07:01 -07:00