Commit Graph

24 Commits

Author SHA1 Message Date
Adeel Raza
e70ba2af19 gpu: nvgpu: vgpu: MISRA rule 15.6 fixes
MISRA rule 15.6 requires that all if/else/loop blocks should be enclosed
by brackets. This patch adds brackets to single line if/else/loop blocks
in the vgpu directory.

JIRA NVGPU-775

Change-Id: Ibdac461432867eab83c56c9fb55da70177ccce0f
Signed-off-by: Adeel Raza <araza@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2011656
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
Reviewed-by: Scott Long <scottl@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-02-05 19:23:50 -08:00
Debarshi Dutta
6c8be7cfe2 gpu: nvgpu: move header location of gk20a.h
Change path corresponding to gk20a.h to <nvgpu/gk20a.h> corresponding
to files in the following directories.

gk20a/
vgpu/
gv100/
tu104/
common/bus/
common/fb/
common/ltc/
common/mc/
common/perf/

Jira NVGPU-597

Change-Id: I7b4f5e5ea3d13a4d1810c5db35fbc26fe5da443e
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1846826
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-10-24 23:16:10 -07:00
Richard Zhao
c3b5b48c0f gpu: nvgpu: move slices_per_ltc & cacheline_size init to floorsweeping
It was initialized at .init_comptags, but we may also need them without
comptags.

Jira NVGPUT-63

Change-Id: Ie818c3ecf890fc84323b9662a32d666a6d2b3936
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1756373
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-06-21 13:58:07 -07:00
Terje Bergstrom
dd739fcb03 gpu: nvgpu: Remove gk20a_dbg* functions
Switch all logging to nvgpu_log*(). gk20a_dbg* macros are
intentionally left there because of use from other repositories.

Because the new functions do not work without a pointer to struct
gk20a, and piping it just for logging is excessive, some log messages
are deleted.

Change-Id: I00e22e75fe4596a330bb0282ab4774b3639ee31e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1704148
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-05-09 18:26:04 -07:00
Richard Zhao
687b1059f0 gpu: nvgpu: save max_comptag_lines in gr
max_comptag_lines will be used by RM server to calculate how many lines
each guest can get.

Jira VQRM-2345

Change-Id: If52208d79617f2f894e48d3a4daec186fda862f1
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1695082
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-04-25 09:36:11 -07:00
Richard Zhao
6393eddfa9 gpu: nvgpu: vgpu: move common files out of linux folder
Most of files have been moved out of linux folder. More code could be
common as halifying going on.

Jira EVLR-2364

Change-Id: Ia9dbdbc82f45ceefe5c788eac7517000cd455d5e
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1649947
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-02-27 14:30:52 -08:00
Deepak Nibade
b42fb7ba26 gpu: nvgpu: move vgpu code to linux
Most of VGPU code is linux specific but lies in common code
So until VGPU code is properly abstracted and made os-independent,
move all of VGPU code to linux specific directory

Handle corresponding Makefile changes
Update all #includes to reflect new paths
Add GPL license to newly added linux files

Jira NVGPU-387

Change-Id: Ic133e4c80e570bcc273f0dacf45283fefd678923
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1599472
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-11-17 08:27:19 -08:00
Alex Waterman
b3446bc0b6 gpu: nvgpu: Move dma_buf usage from mm_gk20a.c
Move most of the dma_buf usage present in the mm_gk20a.c code
out to Linux specific code and some commom/mm code. There's
two primary groups of code:

  1. dma_buf priv field code (for holding comptag data)
  2. Comptag usage that relies on dma_buf pointers

For (1) the dma_buf code was simply moved to common/linux/dmabuf.c
since most of this code is clearly Linux specific.

The comptag code was a bit more complicated since there is two
parts to the comptag code. Firstly there's the code that manages
the comptag memory. This is essentially a simple allocator. This
was moved to common/mm/comptags.c since it can be shared across
all chips. The second set of code is moved to
common/linux/comptags.c since it is the interface between dma_bufs
and the comptag memory.

Two other fixes were done as well:

 - Add struct gk20a to the comptag allocator init so that
   the proper nvgpu_vzalloc() function could be used.
 - Add necessary includes to common/linux/vm_priv.h.

JIRA NVGPU-30
JIRA NVGPU-138

Change-Id: I96c57f2763e5ebe18a2f2ee4b33e0e1a2597848c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566628
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-10-18 16:00:37 -07:00
Peter Daifuku
57fb527a7e gpu: nvgpu: vgpu: flatten out vgpu hal
Instead of calling the native HAL init function then adding
multiple layers of modification for VGPU, flatten out the sequence
so that all entry points are set statically and visible in a
single file.

JIRA ESRM-30

Change-Id: Ie424abb48bce5038874851d399baac5e4bb7d27c
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1574616
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-10-13 15:20:18 -07:00
Terje Bergstrom
7885500a42 gpu: nvgpu: Change license for common files to MIT
Change license of OS independent source code files to MIT.

JIRA NVGPU-218

Change-Id: I1474065f4b552112786974a16cdf076c5179540e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1565880
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-09-26 11:37:32 -07:00
Richard Zhao
233862859a gpu: nvgpu: vgpu: add getting ltc constants
move below attributes to constants:
TEGRA_VGPU_ATTRIB_COMPTAG_LINES
TEGRA_VGPU_ATTRIB_L2_SIZE
TEGRA_VGPU_ATTRIB_CACHELINE_SIZE
TEGRA_VGPU_ATTRIB_COMPTAGS_PER_CACHELINE
TEGRA_VGPU_ATTRIB_SLICES_PER_LTC
TEGRA_VGPU_ATTRIB_LTC_COUNT

JIRA VFND-2103

Change-Id: Iecf9717ee553a16ffe8de445be5bfe5a99c3a094
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1190480
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
2016-08-15 11:41:21 -07:00
Richard Zhao
e1438818b9 gpu: nvgpu: vgpu: add vgpu private data and helper functions
Move vgpu private data to a dedicated structure and allocate it
at probe time. Also add virt_handle helper function which is used
everywhere.

JIRA VFND-2103

Change-Id: I125911420be72ca9be948125d8357fa85d1d3afd
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/1185206
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vladislav Buzov <vbuzov@nvidia.com>
2016-08-15 11:41:16 -07:00
Peter Daifuku
cefc747ba2 gpu: nvgpu: vgpu: fix regressions causing crashes
Client OS was accessing gpu registers directly, resulting in a crash:

- Use gk20a version of init_gpu_characteristics
- Set cbc_ctrl callback to NULL

Bug 1749990
Bug 1749896

Change-Id: I7e5eea52c5d1d0c2ca7ca5e4d34dc4fc21f4e093
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: http://git-master/r/1120473
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-04-07 11:31:42 -07:00
Konsta Holtta
db7095ce51 gpu: nvgpu: bitmap allocator for comptags
Restore comptags to be bitmap-allocated, like they were before we had
the buddy allocator.

The new buddy allocator introduced by
e99aa2485f8992eabe3556f3ebcb57bdc8ad91ff (originally
6ab2e0c49cb79ca68d2f83f1d4610783d2eaa79b) is fine for the big VAs, but
unsuitable for the small compbit store.

This commit reverts partially the combination of the above commit and
also one after it, 86fc7ec9a05999bea8de320840b962db3ee11410, that fixed
a bug which is not present when using a bitmap. With a bitmap allocator,
pruning the extra allocation necessary for user-mapped mode is possible,
so that is also restored.

The original generic bitmap allocator is not restored; instead, a
comptag-only allocator is introduced.

Bug 200145635

Change-Id: I87f3a911826a801124cfd21e44857dfab1c3f378
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/837180
(cherry picked from commit 5a504aeb54f3e89e6561932971158a397157b3f2)
Reviewed-on: http://git-master/r/839742
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2016-01-19 17:44:27 -08:00
Richard Zhao
a88e58cc9d gpu: nvgpu: vgpu: add t210 gm20b support
- add hal initializaiton
- create folders vgpu/gk20a and vgpu/gm20b for specific code

Bug 1653185

Change-Id: If94d45e22a1d73d2e4916673736cc29751be4e40
Signed-off-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-on: http://git-master/r/774148
GVS: Gerrit_Virtual_Submit
Reviewed-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-by: Ken Adams <kadams@nvidia.com>
2015-08-19 05:12:00 -07:00
Bharat Nihalani
b8aa486109 Revert "Revert "Revert "Revert "gpu: nvgpu: New allocator for VA space""""
This reverts commit 2e5803d0f2b7d7a1577a40f45ab9f3b22ef2df80 since
the issue seen with bug 200106514 is fixed with change
http://git-master/r/#/c/752080/.

Bug 200112195

Change-Id: I588151c2a7ea74bd89dc3fd48bb81ff2c49f5a0a
Signed-off-by: Bharat Nihalani <bnihalani@nvidia.com>
Reviewed-on: http://git-master/r/752503
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-06-04 10:41:00 -07:00
Bharat Nihalani
1d8fdf5695 Revert "Revert "Revert "gpu: nvgpu: New allocator for VA space"""
This reverts commit ce1cf06b9a8eb6314ba0ca294e8cb430e1e141c0 since
it causes GPU pbdma interrupt to be generated.

Bug 200106514

Change-Id: If3ed9a914c4e3e7f3f98c6609c6dbf57e1eb9aad
Signed-off-by: Bharat Nihalani <bnihalani@nvidia.com>
Reviewed-on: http://git-master/r/749291
2015-06-02 20:18:55 -07:00
Alex Waterman
01f359f3f1 Revert "Revert "gpu: nvgpu: New allocator for VA space""
This reverts commit 7eb42bc239dbd207208ff491c3fb65c3d83274d8.

The original commit was actually fine.

Change-Id: I564ce6530ac73fcfad17dcec9c53f0353b4f02d4
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/743300
(cherry picked from commit e99aa2485f8992eabe3556f3ebcb57bdc8ad91ff)
Reviewed-on: http://git-master/r/743301
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-05-19 13:09:00 -07:00
Terje Bergstrom
aa25a952ea Revert "gpu: nvgpu: New allocator for VA space"
This reverts commit 2e235ac150fa4af8632c9abf0f109a10973a0bf5.

Change-Id: I3aa745152124c2bc09c6c6dc5aeb1084ae7e08a4
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/741469
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Hiroshi Doyu <hdoyu@nvidia.com>
Tested-by: Hiroshi Doyu <hdoyu@nvidia.com>
2015-05-12 02:46:39 -07:00
Alex Waterman
a2e8523645 gpu: nvgpu: New allocator for VA space
Implement a new buddy allocation scheme for the GPU's VA space.
The bitmap allocator was using too much memory and is not a scaleable
solution as the GPU's address space keeps getting bigger. The buddy
allocation scheme is much more memory efficient when the majority
of the address space is not allocated.

The buddy allocator is not constrained by the notion of a split
address space. The bitmap allocator could only manage either small
pages or large pages but not both at the same time. Thus the bottom
of the address space was for small pages, the top for large pages.
Although, that split is not removed quite yet, the new allocator
enables that to happen.

The buddy allocator is also very scalable. It manages the relatively
small comptag space to the enormous GPU VA space and everything in
between. This is important since the GPU has lots of different sized
spaces that need managing.

Currently there are certain limitations. For one the allocator does
not handle the fixed allocations from CUDA very well. It can do so
but with certain caveats. The PTE page size is always set to small.
This means the BA may place other small page allocations in the
buddies around the fixed allocation. It does this to avoid having
large and small page allocations in the same PDE.

Change-Id: I501cd15af03611536490137331d43761c402c7f9
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/740694
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-05-11 08:53:25 -07:00
Terje Bergstrom
1d9fba8804 gpu: nvgpu: Per-alloc alignment
Change-Id: I8b7e86afb68adf6dd33b05995d0978f42d57e7b7
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/554185
GVS: Gerrit_Virtual_Submit
2015-03-18 12:12:15 -07:00
Sam Payne
8c6a9fd115 Revert "gpu: nvgpu: GR and LTC HAL to use const structs"
This reverts commit 41b82e97164138f45fbdaef6ab6939d82ca9419e.

Change-Id: Iabd01fcb124e0d22cd9be62151a6552cbb27fc94
Signed-off-by: Sam Payne <spayne@nvidia.com>
Reviewed-on: http://git-master/r/592221
Tested-by: Hoang Pham <hopham@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mitch Luban <mluban@nvidia.com>
2015-03-18 12:11:56 -07:00
Terje Bergstrom
2d5ff668cb gpu: nvgpu: GR and LTC HAL to use const structs
Convert GR and LTC HALs to use const structs, and initialize them
with macros.

Bug 1567274

Change-Id: Ia3f24a5eccb27578d9cba69755f636818d11275c
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/590371
2015-03-18 12:11:54 -07:00
Aingara Paramakuru
1fd722f592 gpu: nvgpu: support gk20a virtualization
The nvgpu driver now supports using the Tegra graphics virtualization
interfaces to support gk20a in a virtualized environment.

Bug 1509608

Change-Id: I6ede15ee7bf0b0ad8a13e8eb5f557c3516ead676
Signed-off-by: Aingara Paramakuru <aparamakuru@nvidia.com>
Reviewed-on: http://git-master/r/440122
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
2015-03-18 12:11:01 -07:00