Commit Graph

10 Commits

Author SHA1 Message Date
Debarshi Dutta
6fe9bb835b gpu: nvgpu: access channel_sync via public API
struct nvgpu_channel_sync is moved to a private header i.e.
channel_sync_priv.h present in common/sync/. All accesses to callback
functions inside the struct nvgpu_channel_sync in NVGPU driver is replaced by
the public channel_sync specific APIs.

Jira NVGPU-1093

Change-Id: I52d57b3d458993203a3ac6b160fb569effbe5a66
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1929783
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-10-26 02:12:23 -07:00
Debarshi Dutta
6456cbec85 gpu: nvgpu: separate semaphore function definitions to separate unit
Add the following public APIs.

nvgpu_channel_sync_to_semaphore
nvgpu_channel_sync_semaphore_create

struct nvgpu_channel_sync_semaphore and semaphore specific static
implementations of the channel_sync callbacks as well as
definitions of the public APIs are moved to a
separate execution unit i.e. channel_sync_semaphore.c.

Jira NVGPU-1093

Change-Id: I32c62a75ef999e8f3047e2a593f77d32cbde5646
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1929781
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-10-26 02:12:14 -07:00
Debarshi Dutta
715d35e137 gpu: nvgpu: separate syncpoint function definitions to separate unit
Add the following syncpt specific APIs

nvgpu_channel_sync_get_syncpt_id
nvgpu_channel_sync_get_syncpt_address
nvgpu_channel_sync_wait_syncpt
nvgpu_channel_sync_to_syncpt
nvgpu_channel_sync_syncpt_create

Definition of struct nvgpu_channel_sync_syncpt and syncpoint
specific static implementations of the channel_sync callbacks
as well as definitions of the public APIs are moved to a
separate execution unit i.e. channel_sync_syncpt.c

Jira NVGPU-1093

Change-Id: Ib0163c6b9bc6dfc2ab2a2b7a5fa5027be13316e2
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1929780
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-10-26 02:12:05 -07:00
Debarshi Dutta
0eac7ed9a2 gpu: nvgpu: add public APIs for nvgpu_channel_sync
Add public APIs for accessing callback functions of struct
nvgpu_channel_sync. The following public functions are added.

nvgpu_channel_sync_wait_fence_fd
nvgpu_channel_sync_incr
nvgpu_channel_sync_incr_user
nvgpu_channel_sync_set_min_eq_max
nvgpu_channel_sync_set_safe_state

Jira NVGPU-1093

Change-Id: I1ac149f340af77c7b71dbf7fdab78931bb59203b
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1929779
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-10-26 02:11:56 -07:00
Amurthyreddy
88d21daedb gpu: nvgpu: MISRA 14.4 err/ret/status as boolean
MISRA rule 14.4 doesn't allow the usage of integer types as booleans
in the controlling expression of an if statement or an iteration
statement.

Fix violations where the integer variables err, ret, status are used
as booleans in the controlling expression of if and loop statements.

JIRA NVGPU-1019

Change-Id: Ia2ec5f1db3c7a1884efe5ba7b8b4d9ebbd021734
Signed-off-by: Amurthyreddy <amurthyreddy@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1921373
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-10-24 17:00:11 -07:00
ddutta
80b5e2b8d6 gpu: nvgpu: remove os_fence dependency from channel_sync
Move the wait_cmd_buffer programming for channel_sync->wait_fd to
channel_sync.c.  nvgpu_os_fence->program_waits
interface is now removed. channel_sync can directly retrieve
syncpt/semaphore from the interfaces of struct nvgpu_os_fence_syncpt
and struct nvgpu_os_fence_sema and use it for the wait programming.

Also, change int to u32 for some variables such as num_fences,
max_wait_size and wait_cmd_size.

Jira NVGPU-1093

Change-Id: I19c1b10d676caff49ce57861091f7f0ea65e7676
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1829719
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-10-16 15:34:13 -07:00
Alex Waterman
966d1a08be gpu: nvgpu: Standardize HAS_SYNCPOINTs check
Nvgpu uses many ways to check if sync points are enabled. The four
ways used to be:

  platform->has_syncpoints
  g->has_syncpoints
  nvgpu_is_enabled(g, NVPGU_HAS_SYNCPOINTS)
  gk20a_platform_has_syncpoints()

This patch standardizes all usage to now be nvgpu_has_syncpoints()
which is based on gk20a_platform_has_syncpoints() - just renamed to
be general to nvgpu.

All usage of the other forms have now been consolidated. However,
under the hood nvgpu_has_syncpoints() does check the is_enabled
flag. This flag is now set where g->has_syncpoints used to be set
based on the platform data.

The basic dependency chain is this:

  nvgpu_has_syncpoints -> NVGPU_HAS_SYNCPOINTS ->
    platform->has_syncpoints

However, note: there are several places where syncpoints can be
disabled if some other driver initialization fails (for ex. host1x).
Also note that nvgpu_has_syncpoints() also considers a disable
variable set by debugfs.

Bug 2327574

Change-Id: Ia2375a80f5f2e27285e6175568dd13e6bb25fd33
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1803975
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-10-12 17:35:07 +05:30
Debarshi Dutta
421e64aad7 gpu: nvgpu: move header location of gk20a.h
Update header path of gk20a.h in files present in common/
to <nvgpu/gk20a.h>

Jira NVGPU-597

Change-Id: I3431dae93ada9bd561454c89a0b99c5292ab4a8d
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1832024
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-09-25 00:20:25 -07:00
ddutta
feefb7046a gpu: nvgpu: minor fixes in channel_sync.c
This patch comes as a follow up to commit
2517d59be2 containing minor fixes
i.e. changing type of 'pos' to u32 instead of int and renaming
syncpt_get_id to channel_sync_syncpt_get_id

Jira NVGPU-1086

Change-Id: I8bd9271c20d88ff5f68ccfc48a0b533844bbcaaa
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1829832
Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-09-20 03:27:55 -07:00
Debarshi Dutta
2517d59be2 gpu: nvgpu: move channel_sync_gk20a.* to common directory
1) Move channel_sync_gk20a.* from gk20a/ to common/ directory as they
donot program any hardware registers. Also as an add-on rename
channel_sync_gk20a.* to channel_sync.* and update the headers
in required files.
2) Rename the struct gk20a_channel_sync to struct nvgpu_channel_sync. Also,
corresponding syncpt and semaphore versions of the struct alongwith
related methods are renamed by removing "gk20a" from their names and
adding "nvgpu".
3) Add misra-c cleanups

Jira NVGPU-1086

Change-Id: I4e0e21803ca3858dd7a5fc4d2454dba1f1bfcecd
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1812594
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-09-17 23:39:24 -07:00