- Write new pm mode to context buffer header. Ucode use
this mode to enable mode-e context switch. This is Mode-B
context switch of PMs with Mode-E streamout on one context.
If this mode is set, Ucode makes sure that Mode-E pipe
(perfmons, routers, pma) is idle before it context switches PMs.
- This allows us to collect counters in a secure way
(i.e. on context basis) with stream out.
Bug 2106999
Change-Id: I5a7435f09d1bf053ca428e538b0a57f3a175ac37
Signed-off-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1760366
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Moved PG refcount checking to a wrapper function, this
function manages the refcount and decides whether to call
dbg_set_powergate function.
Instead of checking the dbg_s->is_pg_disabled variable,
code is checking g->dbg_powergating_disabled_refcount
variable to know if powergate is disabled or not.
Updating hwpm ctxsw mode without disabling powergate
will result in priv errors.
Bug 200410871
Bug 2109765
Change-Id: I33c9022cb04cd39249c78e72584dfe6afb7212d0
Signed-off-by: Vinod G <vinodg@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1753550
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
As part of debug session unification following changes are
required.
-Including bug.h header file to fix the compilation issue
on QNX
- The mechanism of posting debug events is OS specific. In Linux
this works through poll fd, wherein we can make use of nvgpu_cond
variables to poll and trigger the corresponding wait_queue
via nvgpu_cond_broadcast_interruptible() call.
The post event functionality on QNX doesn't work on poll though.
It uses iofunc_notify_trigger to post the debug events to calling
process. As such QNX can't work with nvgpu_cond's.
To overcome this issue, it is proposed to create a OS specific
interface for posting debugger events. Linux can call
nvgpu_cond_broadcast_interruptible() in its implementation, which
makes sense since these are already initialized and poll'ed in the
Linux specific code only.
QNX can implement this interface to call iofunc_notify_* functions,
as per its need
Jira VQRM-2363
Change-Id: I0abdc0787f771040b8aff5384290d7e6549f81fb
Signed-off-by: Sourab Gupta <sourabg@nvidia.com>
Signed-off-by: Prateek Sethi <prsethi@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1696368
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Richard Zhao <rizhao@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
In dbg_set_powergate(), we use flags NVGPU_DBG_GPU_POWERGATE_MODE_DISABLE/ENABLE
which are defined in linux specific uapi header
Hence we need to remove those flags from common code
Update dbg_set_powergate() to receive boolean flag to disable/enable powergate
instead of NVGPU_DBG_GPU_POWERGATE_MODE_DISABLE/ENABLE
Also update corresponding HALs as per above change
Jira NVGPU-259
Change-Id: I9c4eb30e29ea5ce0d8e25517a6a072fb9f0e92e5
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1594326
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
dbg_gpu_gk20a.h used implictly definitions that it did not forward
declare or #include definitions for.
Also regops_whitelist fields were unused. The type itself is not
defined anywhere. Delete the fields.
Change-Id: I4b002247c67a4ce4cb54810720b0bbc06381bf83
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1593681
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
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This change contains a generic cleanup of linux dependent parts of the
dbg_gpu_gk20a.* files. The following changes have been made
1) Moving methods into ioctl_dbg.* inside common/linux/
2) The structures dbg_session_gk20a and dbg_session_channel_data have
been split into two parts. struct device *dev is removed from
struct dbg_session_gk20a and instead packed into struct
dbg_session_gk20a_linux alongwith dbg_session_gk20a and is moved into
ioctl_dbg. dbg_session_gk20a is now rid of any linux dependencies and
remains in dbg_gpu_gk20a. Similarly, struct file is removed from
struct dbg_session_channel_data and is now packed into struct
dbg_session_channel_data_linux alongwith dbg_session_channel_data and
is moved into ioctl_dbg. struct dbg_session_channel_data is now rid of
linux dependencies and remains in dbg_gpu_gk20a.
3) A callback function is added in order to release the
dbg_session_channel_data.
JIRA NVGPU-205
Change-Id: I853da6dfbf9a96b7cd210beb77f2304445ff7ea6
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1575191
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Fix a race condition in gk20a_get_channel_from_file() that returns a
channel pointer from an fd: take a reference to the channel before
putting the file ref back. Now the caller is responsible of releasing
the channel reference eventually.
Also document why dbg_session_channel_data has to hold a ref to the
channel file instead of just the channel: that might deadlock if the fds
were closed in "wrong" order.
Change-Id: I8e91b809f5f7b1cb0c1487bd955ad6d643727a53
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1549290
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
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Reorganize HAL initialization to remove inheritance and construct
the gpu_ops struct at compile time. This patch covers the debug
and dbg_session_ops sub-modules of the gpu_ops struct.
Perform HAL function assignments in hal_gxxxx.c through the
population of a chip-specific copy of gpu_ops.
Jira NVGPU-74
Change-Id: Id51feeccbea91f884a6057efc680566a7d5d0b6d
Signed-off-by: Sunny He <suhe@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1514822
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Use nvgpu list APIs instead of linux list APIs
to store channel list in debug session and to store
debug session list in channel
Jira NVGPU-13
Change-Id: Iaf89524955a155adcb8a24505df6613bd9c4ccfb
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1454690
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
Instead of using Linux APIs for mutex and spinlocks
directly, use new APIs defined in <nvgpu/lock.h>
Replace Linux specific mutex/spinlock declaration,
init, lock, unlock APIs with new APIs
e.g
struct mutex is replaced by struct nvgpu_mutex and
mutex_lock() is replaced by nvgpu_mutex_acquire()
And also include <nvgpu/lock.h> instead of including
<linux/mutex.h> and <linux/spinlock.h>
Add explicit nvgpu/lock.h includes to below
files to fix complilation failures.
gk20a/platform_gk20a.h
include/nvgpu/allocator.h
Jira NVGPU-13
Change-Id: I81a05d21ecdbd90c2076a9f0aefd0e40b215bd33
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1293187
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Hold debug_s->ioctl_lock for all debug session
IOCTLs to prevent multi-threaded user space
IOCTL calls
debug session IOCTL calls are not thread-safe
and hence this serialization is required
Bug 1832267
Change-Id: I847ac951601d4f0093546b592bdb8c8f00185317
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1286436
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
We currently bind only one channel to a debug session
But some use cases might need multiple channels bound
to same debug session
Add this support by adding a list of channels to debug session.
List structure is implemented as struct dbg_session_channel_data
List node dbg_s_list_node is currently defined in struct
dbg_session_gk20a. But this is inefficient when we need to
add debug session to multiple channels
Hence add new reference structure dbg_session_data to
store dbg_session pointer and list entry
For each NVGPU_DBG_GPU_IOCTL_BIND_CHANNEL call, create
two reference structure dbg_session_channel_data for channel
and dbg_session_data for debug session and bind them together
Define API nvgpu_dbg_gpu_get_session_channel() which will
get first channel in the list of debug session
Use this API wherever we refer to channel bound to debug
session
Remove dbg_sessions define in struct gk20a since it is
not being used anywhere
Add new API NVGPU_DBG_GPU_IOCTL_UNBIND_CHANNEL to support
unbinding of channel from debug sesssion
Bug 200156699
Change-Id: I3bfa6f9cd5b90e7254a75c7e64ac893739776b7f
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1120331
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Use struct device instead of struct platform_device wherever
possible. This allows adding other bus types later.
Change-Id: I1657287a68d85a542cdbdd8a00d1902c3d6e00ed
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1120466
Add IOCTL NVGPU_DBG_GPU_IOCTL_SET_NEXT_STOP_TRIGGER_TYPE
to set next stop_trigger type (either single SM or
broadcast to all SMs)
Also, expose below APIs to check and clear broadcast flag:
gk20a_dbg_gpu_broadcast_stop_trigger()
gk20a_dbg_gpu_clear_broadcast_stop_trigger()
Bug 200156699
Change-Id: I5e6cd4b84e601889fb172e0cdbb6bd5a0d366eab
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/925882
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Add IOCTL NVGPU_DBG_GPU_IOCTL_TIMEOUT to support
disabling/re-enabling scheduler timeout from user space
If user space application is closed without re-enabling
the timeouts, kernel will restore the timeouts' state
while releasing the debug session
This is needed for debugging purpose
Bug 1514061
Change-Id: I32efb47ad09d793f3e7fd8f0aaa9720c8bc91272
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/788176
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
To help remove the nvhost dependency from nvgpu, rename ioctl defines
and structures used by nvgpu such that nvhost is replaced by nvgpu.
Duplicate some structures as needed.
Update header guards and such accordingly.
Change-Id: Ifc3a867713072bae70256502735583ab38381877
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: http://git-master/r/542620
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>