Commit Graph

14 Commits

Author SHA1 Message Date
rmylavarapu
700bd83b41 gpu: nvgpu: Rename/clean boardobj unit
-Removed unwanded boardobj includes
-Renamed functions as struct as per usage

NVGPU-4484

Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Change-Id: I792a4b64075d5e87f911c1073717dbe7107227a1
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335991
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
rmylavarapu
0115c26f1b gpu: nvgpu: Boardobj lite unit refactor
As boardobj unit is used only in PMU, the plan is to move
all the boardobj related functions/structures and Macros
to boardobj specific folders. This will remove unnecessary
usage of boardobj outside PMU.

NVGPU-4484

Change-Id: I9f0fda32e6affd1fce218eb0ac638a9dfc8b99c3
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335986
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
Abdul Salam
8e840a5af1 gpu: nvgpu: Segregate clk unit members based on their accessibility
Current clk unit has multiple header files under include folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from include which only
clk can access.
All public items are moved into include/clk.h which other units can
access and removed the clk_xxx.h files

NVGPU-4689

Change-Id: I469270ae539e09a3f6fe6187207791732407863e
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298220
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00
Abdul Salam
17cc9b2b98 gpu: nvgpu: Refactor Clock unit.
Current clk unit has multiple header files under pmuif folder.
This has combination of public struct which is accessed outside the
unit and private struct which is accessed within clk unit.
This patch segregates them based on their accessibility.
All private items are moved into ucode_clk_inf.h from pmuif which only
clk can access.
All public items are moved into include/clk.h which other units can
access
This will help in documentation of items for public items.

NVGPU-4491

Change-Id: Iccb0571e05ecb3cb13363390bed8c7214409b543
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2292318
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00
Abdul Salam
11b34e891f gpu: nvgpu: Refactor Clk unit.
As a part of refactoring, need to move clk sw/pmu setup functions
from pmu_pstate unit to clk unit as it belongs there.

In this patch the public API is moved from pmu_pstate to clk unit and
named according to private/public API.

NVGPU-4491

Change-Id: I90a7dc821e3a3633c7ac657b398f90e374663d61
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2282937
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00
Abdul Salam
8d3427633f gpu: nvgpu: Provide ability to select dgpu freq cap from DT
Add support in nvgpu to parse and get the freq cap from DT.
The patch does below
Parse the DT and gets the freq cap value during probe.
During clk_arb init compare this with P0.Max and takes the lowest.
Send change_seq with the new value and set dgpu freq.
Use the lowest for "get points","get default","set VF".

Bug 200556366

Change-Id: Ie10243f9bf83cb5ae07ebcc4cdc8efaffa56c309
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2204644
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:10:29 -06:00
Abdul Salam
3ee12f5370 gpu: nvgpu: Use cached VF table for target voltage instead of RPC
Nvgpu uses RPC to get target voltage for a freq, though this gets
the latest Voltage, there could be mismatch b/w data in nvgpu & PMU.
To make it consistent, use the local VF table for getting the voltage.
Also the slave ratio calculation is inaccurate due to quantization.
So instead of calculating, use the slave ratio from parsed vbios table.

Bug 200545403

Change-Id: Ibb064f2a0f5eba77166e2b3f9868da9e3fcc7193
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2183546
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-08-27 01:00:53 -07:00
rmylavarapu
eaf6aa07f9 gpu: nvgpu: Fix MISRA viaolation in clk_prog unit
Fixed following MISRA violations:
-MISRA C-2012 Rule 11.3
-MISRA C-2012 Rule 16.1

NVGPU-3223

Change-Id: I7587477e03bacc974e0243041347cb76d7ee7348
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2108483
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-05-06 04:05:59 -07:00
Sagar Kamble
bcbc87dc2e gpu: nvgpu: move pmu interface headers to include/nvgpu/pmu
Interface header files for PMU features are now moved under PMU header
files directory include/nvgpu/pmu. And fix bulk of coding style issues.
Update header file names and guards.

JIRA NVGPU-1971

Change-Id: Idf53fc09d8928d1b0a1cd16eef886de010dae06b
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2093006
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-04-13 12:33:52 -07:00
rmylavarapu
722fe30d50 gpu: nvgpu: Restructure clk unit
Description:
nvgpu_clk_pmupstate is the global structure in clk units. It is declared
in clk.h and all clk units will include clk.h header.
nvgpu_clk_pmupstate struct will have structure pointers to all clk units
and will include genereic function pointers which are  used by most clk
units. The reason why the function pointers is defined in this sturct,
and not included inside g->ops is because, these are only clk specific
functions and rest of the driver code is not dependent on this.

Each unit will have init function to allocate memory for its structure
and will initialize its local functions.

Changes:
1) Introduced nvgpu_clk_pmupstate in clk.h file. All the changes needed
   to call the above struct from individual clk units.
2) Removed cyclic dependency headers in clk units by calling function
   through pointers defined in clk.h.
3) Initialization of each unit is done in respective unit instead of
   doing it in clk unit. Added *_init_pmupstate and *_free_pmupstate to
   individual clk units.
4) Each unit clean up will be done separately while refactoring that
   unit.

NVGPU-1963
NVGPU-2965

Change-Id: Iee79d7a812b62407252636057b104f952c94a229
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2033537
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-03-29 05:34:26 -07:00
Abdul Salam
6a6c2ec0b0 gpu: nvgpu: Create common.pmu.clk.vf_point unit
This patch does the following.
1. Append public functions with nvgpu.
2. Move public functions & structure to include/pmu/clk.
3. Remove inclusion of HW header files in common.
4. Move FREQ_STEP_SIZE_MHZ to clk_prog.h as it is used there.
5. Fix 16.3 and 11.3 Misra Violations.

Jira NVGPU-1965

Change-Id: I268d257d6de9c986e456a666cf6d633fe10fc440
Signed-off-by: Abdul Salam <absalam@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2024992
GVS: Gerrit_Virtual_Submit
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-02-28 07:34:31 -08:00
rmylavarapu
8daafcbae8 gpu: nvgpu: Restructuring clk.h into different units
Changes:
1) Separated clk.h which is in /nvgpu/include/pmu
 into different units
2) Renamed global functions

Intention: At present /nvgpu/include/pmu/clk.h
consists of structures and functions of different
clock units. It is difficult to work on individual
clk units if this file is not separated into
individual units. All stucts and functions in clk.h
are seperated into different clk units.
Individual private clk units were not touched.
Post this patch, the sebsequent patches would make
changes in the individual clk units.

NVGPU-2707

Change-Id: I7bf9fab38a73bceb451291530a67c70ed343b0cb
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2021704
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-02-19 01:55:54 -08:00
Philip Elcan
76acbc02bc gpu: nvgpu: clk: fix return type for vflookup()
This changes the return type for the API fvlookup() from a u32 to an
int. The implementation of the API in vflookup_prob_1x_master() was
already trying to return negative values. This allows users of the API
to properly check the return value.

JIRA NVGPU-1008

Change-Id: Ifb12b5ffbde7fed501e7dfec9bd6a28dcc1b242e
Signed-off-by: Philip Elcan <pelcan@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2001225
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-01-23 13:55:15 -08:00
Terje Bergstrom
dce78f7332 gpu: nvgpu: Move PMU code to common/pmu
Move code interfacing with PMU tasks to common/pmu.

JIRA NVGPU-961

Change-Id: Ie62611b0ffe1196d4bfdc740e03017e1894a834f
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1950991
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-01-10 20:09:55 -08:00