Commit Graph

7 Commits

Author SHA1 Message Date
Alex Waterman
0853109c99 gpu: nvgpu: Refactoring nvgpu_vm functions
Refactor the last nvgpu_vm functions from the mm_gk20a.c code. This
removes some usages of dma_buf from the mm_gk20a.c code, too, which
helps make mm_gk20a.c less Linux specific.

Also delete some header files that are no longer necessary in
gk20a/mm_gk20a.c which are Linux specific. The mm_gk20a.c code is now
quite close to being Linux free.

JIRA NVGPU-30
JIRA NVGPU-138

Change-Id: I72b370bd85a7b029768b0fb4827d6abba42007c3
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566629
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2017-10-18 16:00:37 -07:00
Alex Waterman
b3446bc0b6 gpu: nvgpu: Move dma_buf usage from mm_gk20a.c
Move most of the dma_buf usage present in the mm_gk20a.c code
out to Linux specific code and some commom/mm code. There's
two primary groups of code:

  1. dma_buf priv field code (for holding comptag data)
  2. Comptag usage that relies on dma_buf pointers

For (1) the dma_buf code was simply moved to common/linux/dmabuf.c
since most of this code is clearly Linux specific.

The comptag code was a bit more complicated since there is two
parts to the comptag code. Firstly there's the code that manages
the comptag memory. This is essentially a simple allocator. This
was moved to common/mm/comptags.c since it can be shared across
all chips. The second set of code is moved to
common/linux/comptags.c since it is the interface between dma_bufs
and the comptag memory.

Two other fixes were done as well:

 - Add struct gk20a to the comptag allocator init so that
   the proper nvgpu_vzalloc() function could be used.
 - Add necessary includes to common/linux/vm_priv.h.

JIRA NVGPU-30
JIRA NVGPU-138

Change-Id: I96c57f2763e5ebe18a2f2ee4b33e0e1a2597848c
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1566628
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-10-18 16:00:37 -07:00
Sami Kiminki
5d09c908b0 gpu: nvgpu: Direct GMMU PTE kind control
Allow userspace to control directly the PTE kind for the mappings by
supplying NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL for MAP_BUFFER_EX.

In particular, in this mode, the userspace will tell the kernel
whether the kind is compressible, and if so, what is the
incompressible fallback kind. By supplying only the compressible kind,
the userspace can require that the map kind will not be demoted to the
incompressible fallback kind in case of comptag allocation failure.

Add also a GPU characteristics flag
NVGPU_GPU_FLAGS_SUPPORT_MAP_DIRECT_KIND_CTRL to signal whether direct
kind control is supported.

Fix indentation of nvgpu_as_map_buffer_ex_args header comment.

Bug 1705731

Change-Id: I317ab474ae53b78eb8fdd31bd6bca0541fcba9a4
Signed-off-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1543462
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
2017-09-15 15:45:45 -07:00
Terje Bergstrom
bb457e675e gpu: nvgpu: Remove mapping of comptags to user VA
Remove the kernel feature to map compbit backing store areas to GPU VA.
The feature is not used, and the relevant user space code is getting
removed, too.

Change-Id: I94f8bb9145da872694fdc5d3eb3c1365b2f47945
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1547898
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Sami Kiminki <skiminki@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
2017-09-07 20:07:16 -07:00
Alex Waterman
29cc82844e gpu: nvgpu: Split vm_area management into vm code
The vm_reserve_va_node struct is essentially a special VM area that
can be used for sparse mappings and fixed mappings. The name of this
struct is somewhat confusing (as node is typically used for list
items). Though this struct is a part of a list it doesn't really
make sense to call this a list item since it's much more. Based on
that the struct has been renamed to nvgpu_vm_area to capture the
actual use of the struct more accurately.

This also moves all of the management code of vm areas to a new file
devoted solely to vm_area management.

Also add a brief overview of the VM architecture. This should help
other people follow along the hierachy of ownership and lifetimes in
the rather complex MM code.

JIRA NVGPU-12
JIRA NVGPU-30

Change-Id: If85e1cf868031d0dc265e7bed50b58a2aed2602e
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477744
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-05-19 15:34:12 -07:00
Alex Waterman
014ace5a85 gpu: nvgpu: Split VM implementation out
This patch begins splitting out the VM implementation from mm_gk20a.c and
moves it to common/linux/vm.c and common/mm/vm.c. This split is necessary
because the VM code has two portions: first, an interface for the OS
specific code to use (i.e userspace mappings), and second, a set of APIs
for the driver to use (init, cleanup, etc) which are not OS specific.

This is only the beginning of the split - there's still a lot of things
that need to be carefully moved around.

JIRA NVGPU-12
JIRA NVGPU-30

Change-Id: I3b57cba245d7daf9e4326a143b9c6217e0f28c96
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477743
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-05-19 15:34:06 -07:00
Alex Waterman
d37e8f7dcf gpu: nvgpu: Split VM interface out
This patch begins the major rework of the GPU's virtual memory manager
(VMM). The VMM is the piece of code that handles the userspace interface
to buffers and their mappings into the GMMU. The core data structure is
the VM - for now still known as 'struct vm_gk20a'. Each one of these
structs represents one addres space to which channels or TSGs may bind
themselves to.

The VMM splits the interface up into two broad categories. First there's
the common, OS independent interfaces; and second there's the OS specific
interfaces.

OS independent
--------------

  This is the code that manages the lifetime of VMs, the buffers inside
  VMs (search, batch mapping) creation, destruction, etc.

OS Specific
-----------

  This handles mapping of buffers represented as they are represented by
  the OS (dma_buf's for example on Linux).

This patch is by no means complete. There's still Linux specific functions
scattered in ostensibly OS independent code. This is the first step. A
patch that rewrites everything in one go would simply be too big to
effectively review.

Instead the goal of this change is to simply separate out the basic
OS specific and OS agnostic interfaces into their own header files. The
next series of patches will start to pull the relevant implementations
into OS specific C files and common C files.

JIRA NVGPU-12
JIRA NVGPU-30

Change-Id: I242c7206047b6c769296226d855b7e44d5c4bfa8
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1464939
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-05-19 15:34:01 -07:00