Replaced ch->mmu_debug_mode_enabled with ch->mmu_debug_mode_refcnt.
If channel is enabled multiple times by userspace, then ref count is
updated accordingly. There is an expectation that enable/disable
calls are balanced for setting channel's mmu debug mode.
When unbinding the channel, decrease refcnt for the channel until it
reaches 0.
Also, removed tsg parameter from nvgpu_tsg_set_mmu_debug_mode as it
can be retrieved from ch.
Bug 2515097
Bug 2713590
Change-Id: If334e374a55bd14ae219edbfd3b1fce5ff25c226
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2184702
(cherry picked from commit f422aee393)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208772
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: Kajetan Dutka <kdutka@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Added NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE ioctl to set MMU
debug mode for a given context.
Added gr.set_mmu_debug_mode HAL to change NV_PGPC_PRI_MMU_DEBUG_CTRL
for a given channel. HAL implementation for native case is
gm20b_gr_set_mmu_debug_mode. It internally uses regops, which directly
writes to the register if the context is resident, or writes to
gr context otherwise.
Added NVGPU_SUPPORT_SET_CTX_MMU_DEBUG_MODE to enable the feature.
NV_PGPC_PRI_MMU_DEBUG_CTRL has to be context switched in FECS ucode,
so the feature is only enabled on TU104 for now.
Bug 2515097
But 2713590
Change-Id: Ib4efaf06fc47a8539b4474f94c68c20ce225263f
Signed-off-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2110720
(cherry-picked from commit af2ccb811d)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2208767
Reviewed-by: Kajetan Dutka <kdutka@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Winnie Hsu <whsu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
Tested-by: Kajetan Dutka <kdutka@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
When the TSG is initialized, the timeslice is initially set to 0,
which is a flag for using the default timeslice.
The sched get_params ioctl was returning 0 in this case; instead,
call gk20a_tsg_get_timeslice() to get the correct value.
Bug 2818547
Change-Id: I29fde48240098074de12e9a9a3e347e4042a64e8
Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2283962
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Satish Arora <satisha@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
gk20a_idle can still race with gk20a_busy_noresume as the following
pm_runtime's functions can run concurrently. i.e. pm_runtime_suspend and
pm_runtime_get_noresume. pm_runtime_get_noresume simply increments the
refcount without first acquiring the pm_runtime's power_lock. This can
be resolved by the use of pm_runtime_get_if_in_use which acquires a
the power lock of PM runtime. This prevents a potential use of register
after power_off in the l2_ops ioctl path.
We still call pm_runtime_get_noresume even if pm_runtime_get_if_in_use
returns <= 0. This helps in the following ways.
1) The signature of the function gk20a_busy_noresume remains same w.r.t
QNX code
2) Any calls to gk20a_busy_noresume() in the driver is followed by a
check to g->power_on. When pm_runtime_get_if_in_use() returns <=0,
g->power_on is false and would immediately call gk20a_suspend_noidle()
thus keeping the original 'intent' of the gk20a_busy_noresume intact.
Bug 200507468
Change-Id: Id46bf2124047bb0e9a299fda57441e425195468f
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2180787
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Writing same value to railgate_enable_store should be treated as nop
and made successfully. Doing so is not only an optimization for the
operation but also convention that users expect for "settings". This
change is primary for fixing a peculiar situation in the driver:
root@localhost:/sys/devices/17000000.gp10b# cat railgate_enable
0
root@localhost:/sys/devices/17000000.gp10b# echo 0 > railgate_enable
bash: echo: write error: Invalid argument
Attempt to disable railgating on a platform where railgating isn't
supported shouldn't be treated as 'invalid'. It's disabled after all.
Bug 200562094
Change-Id: I3c04934bdbaf337c33d7de9cac6d53c96b4dacae
Signed-off-by: Leon Yu <leoyu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2225476
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This patch adds nvgpu API in linux and qnx to query vpr resize.
The new API nvgpu_is_vpr_resize_enabled() is used in
nvgpu_submit_channel_gpfifo().
Previously, if non-deterministic channel has timeout disabled and
GPU cannot railgate on some platform, then channel doesn't power ref
count and results in video freeze. This requires non-determinstic
channel job tracking to be enabled if vpr resize is supported or if GPU
can railgate.
Bug 200532122
Change-Id: Icfbff6253762b195b2f5955749343974b1a7a269
Signed-off-by: Vedashree Vidwans <vvidwans@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2167082
Reviewed-on: https://git-master.nvidia.com/r/2180581
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Import userd and gpfifo buffers from userspace if provided via
NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO_EX. Also supply the work submit token
(i.e., the hw channel id) to userspace.
To keep the buffers alive, store their dmabuf and attachment/sgt handles
in nvgpu_channel_linux. Our nvgpu_mem doesn't provide such data for
buffers that are mainly in kernel use. The buffers are freed via a new
API in the os_channel interface.
Fix a bug in gk20a_channel_free_usermode_buffers: also unmap the
usermode gpfifo buffer.
Bug 200145225
Bug 200541476
Change-Id: I8416af7085c91b044ac8ccd9faa38e2a6d0c3946
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1795821
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 99b1c6dcdf
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2170603
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
For a long time now, the ALLOC_GPFIFO_EX channel IOCTL has done much
more than just gpfifo allocation, and its signature does not match
support that's needed soon. Add a new one called SETUP_BIND to hopefully
cover our future needs and deprecate ALLOC_GPFIFO_EX.
Change nvgpu internals to match this new naming as well.
Bug 200145225
Bug 200541476
Change-Id: I766f9283a064e140656f6004b2b766db70bd6cad
Signed-off-by: Konsta Holtta <kholtta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1835186
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from e0c8a16c8d
in dev-main)
Reviewed-on: https://git-master.nvidia.com/r/2169882
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
- In GV11B, read fuse_status_opt_tpc_gpc register
to read which TPCs are floorswept.
- The driver will also read sysfs node: tpc_pg_mask
- Based on these two values "can_tpc_powergate" will
be set to true or false and mask will be used to write to
fuse_ctrl_opt_tpc_gpc register to powergate the TPC.
- can_tpc_powergate = true indicates that the mask value
sent from userspace is valid and can be used to power gate
the desired TPC
- can_tpc_powergate = false indicates that the mask value
sent from userspace is not valid and cannot be used to
power gate the desired TPC.
Bug 200532639
Change-Id: Ib0806e4c96305a13b3574e8063ad8e16770aa7cd
Signed-off-by: Divya Singhatwaria <dsinghatwari@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2159219
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
gk20a_mm_l2_flush flushes the L2 cache when "struct gk20a->power_on"
is true. But it doesn't acquire power lock when doing that, which
creates a race that runtime PM might suspend the GPU in the middle
of L2 flush. The FB flush looks having the same issue with L2 flushing.
This patch fixes that by calling pm_runtime_get_if_in_use at the
beginning of the ioctl. This API from PM does a compare and add to
the usage count. If the device was not in use, it simply returns
without incrementing the usage count as its unnecessary to wake up
the GPU(using e.g. a call to gk20a_busy()) as the caches are
flushed when the device would be resumed anyways.
Bug 2643951
Change-Id: I2417f7ca3223c722dcb4d9057d32a7e065b9e574
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2151532
GVS: Gerrit_Virtual_Submit
Reviewed-by: Mark Zhang <markz@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
In some cases, we would get deadlock issue due to there are two locks
acquisition on common clk driver's lock and nvgpu driver's locks. At
the bug, inconsistent lock ordering problem will come with one thread
gets "nvgpu lock -> clk lock" and the other thread gets "clk lock ->
nvgpu lock".
Slove the latter path with one-time initializing clk_parent entry
and use cached data afterward.
Bug 2555115
Change-Id: I31c5c2728f406307e7cfd4e555f4db0c163234d8
Signed-off-by: Jeremy Ho <jeremyh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2146727
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Aleksandr Frid <afrid@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Register gk20a non-arch-specific functions for gm20b
gpu_ops.fecs_trace,
Register nvgpu_os_linux_ops.fecs_trace.init_debugfs
gp10b_fecs_trace_flush is now replaced by gm20b_fecs_trace_flush in
fecs_trace_gm20b.* and the fecs_trace_gp10b.* files are removed.
Bug 2052906
Change-Id: I245c91ae8e6015b87bafeb3ec023b98fe4c57501
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2115247
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add new power/clock gating functions that can be called by
other units.
New clock_gating functions will reside in cg.c under
common/power_features/cg unit.
New power gating functions will reside in pg.c under
common/power_features/pg unit.
Use nvgpu_pg_elpg_disable and nvgpu_pg_elpg_enable to disable/enable
elpg and also in gr_gk20a_elpg_protected macro to access gr registers.
Add cg_pg_lock to make elpg_enabled, elcg_enabled, blcg_enabled
and slcg_enabled thread safe.
JIRA NVGPU-2014
Change-Id: I00d124c2ee16242c9a3ef82e7620fbb7f1297aff
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2025493
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry-picked from c905858565 in
dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2108406
GVS: Gerrit_Virtual_Submit
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Currently has_timedout variable is protected by wmb at places
where it is being set and there is no correspoding rmb whenever
has_timedout variable is read. This is prone to errors for
concurrent execution. This change is supposed to fix this issue.
Rename has_timedout variable of channel struct to ch_timedout.
Also to avoid rmb every time ch_timedout is read,
ch_timedout_spinlock is added to protect ch_timedout
variable for taking care of concurrent execution.
Bug 2404865
Bug 2092051
Change-Id: I0bee9f50af0a48720aa8b54cbc3af97ef9f6df00
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1930935
Signed-off-by: Debarshi Dutta <ddutta@nvidia.com>
(cherry picked from commit 1f54ea09e3
in dev-kernel)
Reviewed-on: https://git-master.nvidia.com/r/2016975
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
This change adds RDMA supports for tegra iGPU.
1. Cuda Process allocates the memory and passes
the VA and size to the custom kernel driver.
2. The custom kernel driver maps the user allocated
buf and does the DMA to/from it.
3. Only supports iGPU + cudaHostAlloc sysmem
4. Works only for a given process.
5. Address should be sysmem page aligned and size should
be multiple of sysmem page size.
6. The custom kernel driver must register a free_callback when get_page()
function is called.
Bug 200438879
Signed-off-by: Preetham Chandru R <pchandru@nvidia.com>
Change-Id: I43ec45734eb46d30341d0701550206c16e051106
Reviewed-on: https://git-master.nvidia.com/r/1953780
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Bibek Basu <bbasu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Add a reboot handler to make sure that nvgpu does not try to busy
the GPU if the system is going down. If the system is going down
then any number of subsystems nvgpu depends on may already have
been deinitialized.
Bug 200333709
Bug 200454316
Change-Id: I2ceaf7ca4fb88643310874b5b26937ef44c6e3dd
Signed-off-by: Kary Jin <karyj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1927018
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vinayak Pane <vpane@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
When turning off CONFIG_DEBUG_FS, there are build errors:
drivers/gpu/nvgpu/os/linux/os_ops_gp106.o: In function `nvgpu_fecs_trace_init_debugfs':
os_ops_gp106.c:(.text+0x8): multiple definition of `nvgpu_fecs_trace_init_debugfs'
drivers/gpu/nvgpu/os/linux/os_ops_gp10b.o:os_ops_gp10b.c:(.text+0x0): first defined here
drivers/gpu/nvgpu/os/linux/os_ops_gv100.o: In function `gp106_therm_init_debugfs':
os_ops_gv100.c:(.text+0x0): multiple definition of `gp106_therm_init_debugfs'
drivers/gpu/nvgpu/os/linux/os_ops_gp106.o:os_ops_gp106.c:(.text+0x0): first defined here
drivers/gpu/nvgpu/os/linux/os_ops_tu104.o: In function `gv100_clk_init_debugfs':
os_ops_tu104.c:(.text+0x0): multiple definition of `gv100_clk_init_debugfs'
drivers/gpu/nvgpu/os/linux/os_ops_gv100.o:os_ops_gv100.c:(.text+0x10): first defined here
This is because those functions aren't marked as static.
So this patch just simply fixes the bug.
Bug 2284925
Change-Id: I1da39345c653dfb50c509adb0c822b4657646c56
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1929355
(cherry picked from commit 0fd9c84f87)
Reviewed-on: https://git-master.nvidia.com/r/1933889
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vinayak Pane <vpane@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>