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Change approach to how the fault injection state is stored to facilitate propagating fault injection state to child-threads. Rather than each unit maintaining a thread-local object, there is a thread-local container stored in the posix-fault-injection itself. This container is initialized for each test module so that is independent of other other test modules (for parallel test module execution). When child threads are created with nvgpu_create_thread(), the fault injection container is configured for the child. JIRA NVGPU-3981 Change-Id: I9b580dc7f1621a7770eef8eba796f3918f2738bf Signed-off-by: Philip Elcan <pelcan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2238474 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
195 lines
4.9 KiB
C
195 lines
4.9 KiB
C
/*
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* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/cond.h>
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#include <nvgpu/static_analysis.h>
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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#include <nvgpu/posix/posix-fault-injection.h>
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#endif
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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struct nvgpu_posix_fault_inj *nvgpu_cond_get_fault_injection(void)
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{
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struct nvgpu_posix_fault_inj_container *c =
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nvgpu_posix_fault_injection_get_container();
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return &c->cond_fi;
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}
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#endif
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int nvgpu_cond_init(struct nvgpu_cond *cond)
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{
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int ret;
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#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
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if (nvgpu_posix_fault_injection_handle_call(
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nvgpu_cond_get_fault_injection())) {
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return -EINVAL;
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}
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#endif
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ret = pthread_condattr_init(&cond->attr);
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if (ret != 0) {
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return ret;
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}
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ret = pthread_condattr_setclock(&cond->attr, CLOCK_MONOTONIC);
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if (ret != 0) {
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(void) pthread_condattr_destroy(&cond->attr);
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return ret;
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}
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nvgpu_mutex_init(&cond->mutex);
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ret = pthread_cond_init(&cond->cond, &cond->attr);
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if (ret != 0) {
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(void) pthread_condattr_destroy(&cond->attr);
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(void) nvgpu_mutex_destroy(&cond->mutex);
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return ret;
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}
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cond->initialized = true;
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return ret;
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}
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void nvgpu_cond_signal(struct nvgpu_cond *cond)
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{
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if ((cond == NULL) || !(cond->initialized)) {
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BUG();
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}
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nvgpu_mutex_acquire(&cond->mutex);
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(void) pthread_cond_signal(&cond->cond);
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nvgpu_mutex_release(&cond->mutex);
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}
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void nvgpu_cond_signal_interruptible(struct nvgpu_cond *cond)
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{
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if ((cond == NULL) || !(cond->initialized)) {
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BUG();
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}
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nvgpu_mutex_acquire(&cond->mutex);
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(void) pthread_cond_signal(&cond->cond);
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nvgpu_mutex_release(&cond->mutex);
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}
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int nvgpu_cond_broadcast(struct nvgpu_cond *cond)
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{
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int ret;
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if ((cond == NULL) || !(cond->initialized)) {
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return -EINVAL;
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}
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nvgpu_mutex_acquire(&cond->mutex);
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ret = pthread_cond_broadcast(&cond->cond);
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nvgpu_mutex_release(&cond->mutex);
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return ret;
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}
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int nvgpu_cond_broadcast_interruptible(struct nvgpu_cond *cond)
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{
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int ret;
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if ((cond == NULL) || !(cond->initialized)) {
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return -EINVAL;
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}
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nvgpu_mutex_acquire(&cond->mutex);
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ret = pthread_cond_broadcast(&cond->cond);
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nvgpu_mutex_release(&cond->mutex);
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return ret;
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}
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void nvgpu_cond_destroy(struct nvgpu_cond *cond)
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{
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if (cond == NULL) {
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BUG();
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}
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(void) pthread_cond_destroy(&cond->cond);
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nvgpu_mutex_destroy(&cond->mutex);
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(void) pthread_condattr_destroy(&cond->attr);
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cond->initialized = false;
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}
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void nvgpu_cond_signal_locked(struct nvgpu_cond *cond)
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{
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if ((cond == NULL) || !(cond->initialized)) {
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BUG();
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}
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(void) pthread_cond_signal(&cond->cond);
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}
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int nvgpu_cond_broadcast_locked(struct nvgpu_cond *cond)
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{
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if (!cond->initialized) {
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return -EINVAL;
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}
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return pthread_cond_broadcast(&cond->cond);
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}
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void nvgpu_cond_lock(struct nvgpu_cond *cond)
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{
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nvgpu_mutex_acquire(&cond->mutex);
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}
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void nvgpu_cond_unlock(struct nvgpu_cond *cond)
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{
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nvgpu_mutex_release(&cond->mutex);
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}
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int nvgpu_cond_timedwait(struct nvgpu_cond *c, unsigned int *ms)
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{
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int ret;
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s64 t_start_ns, t_ns;
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struct timespec ts;
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if (*ms == NVGPU_COND_WAIT_TIMEOUT_MAX_MS) {
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return pthread_cond_wait(&c->cond, &c->mutex.lock.mutex);
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}
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if (clock_gettime(CLOCK_MONOTONIC, &ts) == -1) {
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return -EFAULT;
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}
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t_start_ns = nvgpu_safe_mult_s64(ts.tv_sec, 1000000000);
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t_start_ns = nvgpu_safe_add_s64(t_start_ns, ts.tv_nsec);
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t_ns = (s64)(*ms);
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t_ns *= 1000000;
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t_ns = nvgpu_safe_add_s64(t_ns, t_start_ns);
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ts.tv_sec = t_ns / 1000000000;
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ts.tv_nsec = t_ns % 1000000000;
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ret = pthread_cond_timedwait(&c->cond, &c->mutex.lock.mutex, &ts);
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if (ret == 0) {
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if (clock_gettime(CLOCK_MONOTONIC, &ts) != -1) {
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t_ns = nvgpu_safe_mult_s64(ts.tv_sec, 1000000000);
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t_ns = nvgpu_safe_add_s64(t_ns, ts.tv_nsec);
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t_ns = nvgpu_safe_sub_s64(t_ns, t_start_ns);
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t_ns /= 1000000;
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if ((s64)*ms <= t_ns) {
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*ms = 0;
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} else {
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*ms -= (unsigned int)t_ns;
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}
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}
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}
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return ret;
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}
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