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implemented queue support which is needed for cmd/msg for managing CMDQ/MSGQ. In ga10b GSP, totally 4 CMDQ and 4 MSGQ supported. in current implementation we use only one CMDQ and one MSGQ. NVGPU-6784 Signed-off-by: Ramesh Mylavarapu <rmylavarapu@nvidia.com> Change-Id: Ib40ff9df6580e15824131dd6f54bfb85dce8e594 Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2590678 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
70 lines
2.0 KiB
C
70 lines
2.0 KiB
C
/*
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* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_GSP_PRIV
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#define NVGPU_GSP_PRIV
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#include <nvgpu/lock.h>
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#include <nvgpu/nvgpu_mem.h>
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#define GSP_DEBUG_BUFFER_QUEUE 3U
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#define GSP_DMESG_BUFFER_SIZE 0xC00U
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#define GSP_QUEUE_NUM 2U
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struct gsp_fw {
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/* gsp ucode */
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struct nvgpu_firmware *code;
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struct nvgpu_firmware *data;
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struct nvgpu_firmware *manifest;
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};
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#ifdef CONFIG_NVGPU_GSP_STRESS_TEST
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struct gsp_stress_test {
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bool load_stress_test;
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bool enable_stress_test;
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bool stress_test_fail_status;
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u32 test_iterations;
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u32 test_name;
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struct nvgpu_mem gsp_test_sysmem_block;
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};
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#endif
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/* GSP descriptor's */
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struct nvgpu_gsp {
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struct gk20a *g;
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struct gsp_fw gsp_ucode;
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struct nvgpu_falcon *gsp_flcn;
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bool isr_enabled;
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struct nvgpu_mutex isr_mutex;
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struct gsp_sequences *sequences;
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struct nvgpu_engine_mem_queue *queues[GSP_QUEUE_NUM];
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#ifdef CONFIG_NVGPU_GSP_STRESS_TEST
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struct gsp_stress_test gsp_test;
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#endif
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};
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#endif /* NVGPU_GSP_PRIV */
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