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Following changes are added to fix the issue. 1) Threads having higher priority e.g. RT may preempt threads with sched-normal priority. As a consequence, higher priority threads might not still see initialization of data in another thread resulting in failures such as accessing a condition value before initialization. Any initialization in the parent thread must be accompanied by a barrier to make it visible in other thread. Added appropriate barriers to prevent reordering of the initialization in the thread construction path. 2) There is a race condition between nvgpu_cond_signal() and nvgpu_cond_destroy() in the asynchronous submit code and corresponding worker thread's process_item callback for NVS. This may lead to data corruption and resulting in the above errors as well. Fixed that by adding a refcount based mechanism for ownership sharing of the struct nvgpu_nvs_worker_item between the two threads. Bug 3778235 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> Change-Id: Ie9b9ba57bc1dcbb8780801be79863adc39690f72 Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2771535 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com> Reviewed-by: Prateek Sethi <prsethi@nvidia.com> Reviewed-by: Ketan Patil <ketanp@nvidia.com> GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
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