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Added a pointer to GPU context in boardobjgrp, and updated constructors. It will be useful to free allocated DMA resources. JIRA EVLR-1959 Bug 200352099 Change-Id: I006e4f970c9a2525dabdfd6ad417be64e36b7b68 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586551 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
51 lines
2.0 KiB
C
51 lines
2.0 KiB
C
/*
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* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef _BOARDOBJGRP_E255_H_
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#define _BOARDOBJGRP_E255_H_
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#include "ctrl/ctrlboardobj.h"
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#include "boardobj.h"
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#include "boardobjgrpmask.h"
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#include "boardobj/boardobjgrp.h"
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/*
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* boardobjgrp_e255 is @ref BOARDOBJGRP child class allowing storage of up
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* to 255 @ref BOARDOBJ object pointers with single static 255-bit mask denoting
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* valid object pointers.
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*/
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struct boardobjgrp_e255 {
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struct boardobjgrp super;
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struct boardobj *objects[CTRL_BOARDOBJGRP_E255_MAX_OBJECTS];
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struct boardobjgrpmask_e255 mask;
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};
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#define boardobjgrp_pmudatainit_e255(g, pboardpbjgrp, pboardobjgrppmu) \
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boardobjgrp_pmudatainit_super(g, pboardpbjgrp, pboardobjgrppmu)
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/* Constructor and destructor */
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u32 boardobjgrpconstruct_e255(struct gk20a *g, struct boardobjgrp_e255 *pboardobjgrp);
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boardobjgrp_destruct boardobjgrpdestruct_e255;
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boardobjgrp_pmuhdrdatainit boardobjgrp_pmuhdrdatainit_e255;
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#endif
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