Files
linux-nvgpu/drivers/gpu/nvgpu/os/posix/bitmap.c
shashank singh 29019dff6e gpu: nvgpu: remove round_up usage in safety build
- In function gv11b_tsg_init_eng_method_buffers() PAGE_ALIGN can be used
  instead of round_up macro.
- In function nvgpu_posix_find_next_bit() rounding up of start does not
  seem to serve any purpose.

JIRA NVGPU-7057

Change-Id: I4a3a21e95a0f3aa38f7007de1f6959f1d878e511
Signed-off-by: shashank singh <shashsingh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2614326
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2672107
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: Rajesh Devaraj <rdevaraj@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
GVS: Gerrit_Virtual_Submit
2022-02-23 11:08:31 -08:00

257 lines
6.7 KiB
C

/*
* Copyright (c) 2018-2022, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdatomic.h>
#include <nvgpu/posix/utils.h>
#include <nvgpu/posix/bitops.h>
#include <nvgpu/posix/atomic.h>
static inline unsigned long get_mask(unsigned int bit)
{
unsigned long lbit = bit;
lbit %= BITS_PER_LONG;
return (1UL << lbit);
}
static inline unsigned int get_index(unsigned int bit)
{
unsigned long bpl = BITS_PER_LONG;
return (bit / nvgpu_safe_cast_u64_to_u32(bpl));
}
unsigned long nvgpu_posix_ffs(unsigned long word)
{
int ret = 0;
const int maxvalue = 64;
if ((word & (unsigned long) LONG_MAX) != 0UL) {
ret = __builtin_ffsl(
nvgpu_safe_cast_u64_to_s64(
(word & (unsigned long) LONG_MAX)));
} else {
NVGPU_COV_WHITELIST(false_positive, NVGPU_MISRA(Rule, 14_3), "Bug 2615925")
if (word > (unsigned long) LONG_MAX) {
ret = maxvalue;
}
}
return nvgpu_safe_cast_s32_to_u64(ret);
}
unsigned long nvgpu_posix_fls(unsigned long word)
{
unsigned long ret;
if (word == 0UL) {
/* __builtin_clzl() below is undefined for 0, so we have
* to handle that as a special case.
*/
ret = 0UL;
} else {
ret = (sizeof(unsigned long) * 8UL) -
(nvgpu_safe_cast_s32_to_u64(__builtin_clzl(word)));
}
return ret;
}
static unsigned long nvgpu_posix_find_next_bit(const unsigned long *address,
unsigned long n,
unsigned long start,
bool invert)
{
unsigned long idx, idx_max;
unsigned long w;
unsigned long start_mask;
const unsigned long *base_addr = (const unsigned long *)&address[0];
/*
* We make a mask we can XOR into the word so that we can invert the
* word without requiring a branch. I.e instead of doing:
*
* w = invert ? ~addr[idx] : addr[idx]
*
* We can do:
*
* w = addr[idx] ^= invert_mask
*
* This saves us a branch every iteration through the loop. Now we can
* always just look for 1s.
*/
unsigned long invert_mask = invert ? ~0UL : 0UL;
if (start >= n) {
return n;
}
start_mask = ~0UL << (start & (BITS_PER_LONG - 1UL));
idx = start / BITS_PER_LONG;
w = (base_addr[idx] ^ invert_mask) & start_mask;
idx_max = (n - 1UL) / BITS_PER_LONG;
/*
* Find the first non-zero word taking into account start and
* invert.
*/
while (w == 0UL) {
idx = nvgpu_safe_add_u64(idx, 1UL);
if (idx > idx_max) {
return n;
}
w = base_addr[idx] ^ invert_mask;
}
return min(n, (nvgpu_safe_add_u64(((nvgpu_ffs(w)) - 1UL),
(nvgpu_safe_mult_u64(idx, BITS_PER_LONG)))));
}
unsigned long find_first_bit(const unsigned long *address, unsigned long size)
{
return nvgpu_posix_find_next_bit(address, size, 0, false);
}
unsigned long find_first_zero_bit(const unsigned long *address, unsigned long size)
{
return nvgpu_posix_find_next_bit(address, size, 0, true);
}
unsigned long find_next_bit(const unsigned long *address, unsigned long size,
unsigned long offset)
{
return nvgpu_posix_find_next_bit(address, size, offset, false);
}
static unsigned long find_next_zero_bit(const unsigned long *address,
unsigned long size,
unsigned long offset)
{
return nvgpu_posix_find_next_bit(address, size, offset, true);
}
void nvgpu_bitmap_set(unsigned long *map, unsigned int start, unsigned int len)
{
unsigned int end = start + len;
/*
* Super slow naive implementation. But speed isn't what matters here.
*/
while (start < end) {
nvgpu_set_bit(start++, map);
}
}
void nvgpu_bitmap_clear(unsigned long *map,
unsigned int start, unsigned int len)
{
unsigned int end = start + len;
while (start < end) {
nvgpu_clear_bit(start++, map);
}
}
/*
* This is essentially a find-first-fit allocator: this searches a bitmap for
* the first space that is large enough to satisfy the requested size of bits.
* That means that this is not a vary smart allocator. But it is fast relative
* to an allocator that goes looking for an optimal location.
*/
unsigned long bitmap_find_next_zero_area(unsigned long *map,
unsigned long size,
unsigned long start,
unsigned int bit,
unsigned long align_mask)
{
unsigned long offs;
while ((nvgpu_safe_add_u64(start, (unsigned long)bit)) <= size) {
start = find_next_zero_bit(map, size, start);
start = ALIGN_MASK(start, align_mask);
/*
* Not enough space left to satisfy the requested area.
*/
if ((nvgpu_safe_add_u64(start, (unsigned long)bit)) > size) {
return size;
}
offs = find_next_bit(map, size, start);
if ((offs - start) >= bit) {
return start;
}
start = offs + 1UL;
}
return size;
}
bool nvgpu_test_bit(unsigned int bit, const volatile unsigned long *address)
{
return (1UL & (address[get_index(bit)] >>
(bit & (BITS_PER_LONG-1UL)))) != 0UL;
}
bool nvgpu_test_and_set_bit(unsigned int bit, volatile unsigned long *address)
{
unsigned long mask = get_mask(bit);
volatile unsigned _Atomic long *p =
(volatile unsigned _Atomic long *)address + get_index(bit);
return (atomic_fetch_or(p, mask) & mask) != 0ULL;
}
bool nvgpu_test_and_clear_bit(unsigned int bit, volatile unsigned long *address)
{
unsigned long mask = get_mask(bit);
volatile unsigned _Atomic long *p =
(volatile unsigned _Atomic long *)address + get_index(bit);
return (atomic_fetch_and(p, ~mask) & mask) != 0ULL;
}
void nvgpu_set_bit(unsigned int bit, volatile unsigned long *address)
{
unsigned long mask = get_mask(bit);
volatile unsigned _Atomic long *p =
(unsigned volatile _Atomic long *)address + get_index(bit);
(void)atomic_fetch_or(p, mask);
}
void nvgpu_clear_bit(unsigned int bit, volatile unsigned long *address)
{
unsigned long mask = get_mask(bit);
volatile unsigned _Atomic long *p =
(volatile unsigned _Atomic long *)address + get_index(bit);
(void)atomic_fetch_and(p, ~mask);
}