Semaphore fences use int for timeout. It should be long instead.
Bug 1567274
Change-Id: Ia2b2c5ceeb03b4d09c1d8933ce33310356dd7e01
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/595980
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit