Files
linux-nvgpu/drivers/gpu/nvgpu/gk20a/bus_gk20a.c
Alex Waterman 1170687c33 gpu: nvgpu: Use coherent aperture flag
When using a coherent DMA API wee must make sure to program
any aperture fields with the coherent aperture setting. To
do this the nvgpu_aperture_mask() function was modified to
take a third aperture mask argument, a coherent setting, so
that code can use this function to generate coherent aperture
settings.

The aperture choice is some what tricky: the default version
of this function uses the state of the DMA API to determine
what aperture to use for SYSMEM: either coherent or
non-coherent internally. Thus a kernel user need only specify
the normal nvgpu_mem struct and the correct mask should be
chosen. Due to many uses of nvgpu_mem structs not created
directly from the DMA API wrapper it's easier to translate
SYSMEM to SYSMEM_COH after creation.

However, the GMMU mapping code, will encounter buffers from
userspace with difference coerency attributes than the DMA
API. Thus the __nvgpu_aperture_mask() really respects the
aperture setting passed in regardless of the DMA API state.
This aperture setting is pulled from NVGPU_VM_MAP_IO_COHERENT
since this is either passed in from userspace or set by the
kernel when using coherent DMA. The aperture field in attrs
is upgraded to coh if this flag is set.

This change also adds a coherent sysmem mask everywhere that
it can. There's a couple places that do not have a coherent
register field defined yet. These need to eventually be
defined and added.

Lastly the aperture mask code has been mvoed from the Linux
vm.c code to the general vm.c code since this function has
no Linux dependencies.

Note: depends on https://git-master.nvidia.com/r/1664536 for
new register fields.

JIRA EVLR-2333

Change-Id: I4b347911ecb7c511738563fe6c34d0e6aa380d71
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1655220
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-02-27 16:03:43 -08:00

176 lines
5.3 KiB
C

/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/page_allocator.h>
#include <nvgpu/enabled.h>
#include <nvgpu/log.h>
#include <nvgpu/soc.h>
#include <nvgpu/bus.h>
#include <nvgpu/mm.h>
#include "gk20a.h"
#include "bus_gk20a.h"
#include <nvgpu/hw/gk20a/hw_bus_gk20a.h>
#include <nvgpu/hw/gk20a/hw_mc_gk20a.h>
#include <nvgpu/hw/gk20a/hw_gr_gk20a.h>
#include <nvgpu/hw/gk20a/hw_timer_gk20a.h>
void gk20a_bus_init_hw(struct gk20a *g)
{
u32 timeout_period, intr_en_mask = 0;
if (nvgpu_platform_is_silicon(g))
timeout_period = g->default_pri_timeout ?
g->default_pri_timeout : 0x186A0;
else
timeout_period = 0x186A0;
if (nvgpu_platform_is_silicon(g) || nvgpu_platform_is_fpga(g)) {
intr_en_mask = bus_intr_en_0_pri_squash_m() |
bus_intr_en_0_pri_fecserr_m() |
bus_intr_en_0_pri_timeout_m();
gk20a_writel(g,
timer_pri_timeout_r(),
timer_pri_timeout_period_f(timeout_period) |
timer_pri_timeout_en_en_enabled_f());
} else {
gk20a_writel(g,
timer_pri_timeout_r(),
timer_pri_timeout_period_f(timeout_period) |
timer_pri_timeout_en_en_disabled_f());
}
gk20a_writel(g, bus_intr_en_0_r(), intr_en_mask);
}
void gk20a_bus_isr(struct gk20a *g)
{
u32 val, save0, save1, err_code;
val = gk20a_readl(g, bus_intr_0_r());
if (val & (bus_intr_0_pri_squash_m() |
bus_intr_0_pri_fecserr_m() |
bus_intr_0_pri_timeout_m())) {
nvgpu_log(g, gpu_dbg_intr, "pmc_enable : 0x%x",
gk20a_readl(g, mc_enable_r()));
save0 = gk20a_readl(g, timer_pri_timeout_save_0_r());
if (timer_pri_timeout_save_0_fecs_tgt_v(save0)) {
err_code = gk20a_readl(g,
timer_pri_timeout_fecs_errcode_r());
/* write and addr fields are not reliable */
nvgpu_err(g, "NV_PBUS_INTR_0: 0x%08x "
"FECS_ERRCODE 0x%08x", val, err_code);
if ((err_code & 0xffffff00) == 0xbadf1300)
nvgpu_err(g, "NV_PGRAPH_PRI_GPC0_GPCCS_FS_GPC: "
"0x%08x",
gk20a_readl(g, gr_gpc0_fs_gpc_r()));
} else {
save1 = gk20a_readl(g, timer_pri_timeout_save_1_r());
nvgpu_err(g, "NV_PBUS_INTR_0: 0x%08x ADR 0x%08x "
"R/W %s DATA 0x%08x",
val,
timer_pri_timeout_save_0_addr_v(save0) << 2,
timer_pri_timeout_save_0_write_v(save0) ?
"WRITE" : "READ", save1);
}
gk20a_writel(g, timer_pri_timeout_save_0_r(), 0);
gk20a_writel(g, timer_pri_timeout_save_1_r(), 0);
} else {
nvgpu_err(g, "Unhandled NV_PBUS_INTR_0: 0x%08x", val);
}
gk20a_writel(g, bus_intr_0_r(), val);
}
int gk20a_read_ptimer(struct gk20a *g, u64 *value)
{
const unsigned int max_iterations = 3;
unsigned int i = 0;
u32 gpu_timestamp_hi_prev = 0;
if (!value)
return -EINVAL;
/* Note. The GPU nanosecond timer consists of two 32-bit
* registers (high & low). To detect a possible low register
* wrap-around between the reads, we need to read the high
* register before and after low. The wraparound happens
* approximately once per 4 secs. */
/* get initial gpu_timestamp_hi value */
gpu_timestamp_hi_prev = gk20a_readl(g, timer_time_1_r());
for (i = 0; i < max_iterations; ++i) {
u32 gpu_timestamp_hi = 0;
u32 gpu_timestamp_lo = 0;
gpu_timestamp_lo = gk20a_readl(g, timer_time_0_r());
gpu_timestamp_hi = gk20a_readl(g, timer_time_1_r());
if (gpu_timestamp_hi == gpu_timestamp_hi_prev) {
*value = (((u64)gpu_timestamp_hi) << 32) |
gpu_timestamp_lo;
return 0;
}
/* wrap-around detected, retry */
gpu_timestamp_hi_prev = gpu_timestamp_hi;
}
/* too many iterations, bail out */
nvgpu_err(g, "failed to read ptimer");
return -EBUSY;
}
int gk20a_bus_bar1_bind(struct gk20a *g, struct nvgpu_mem *bar1_inst)
{
u64 iova = nvgpu_inst_block_addr(g, bar1_inst);
u32 ptr_v = (u32)(iova >> bus_bar1_block_ptr_shift_v());
nvgpu_log(g, gpu_dbg_info, "bar1 inst block ptr: 0x%08x", ptr_v);
gk20a_writel(g, bus_bar1_block_r(),
nvgpu_aperture_mask(g, bar1_inst,
bus_bar1_block_target_sys_mem_ncoh_f(),
bus_bar1_block_target_sys_mem_coh_f(),
bus_bar1_block_target_vid_mem_f()) |
bus_bar1_block_mode_virtual_f() |
bus_bar1_block_ptr_f(ptr_v));
return 0;
}
void gk20a_init_bus(struct gpu_ops *gops)
{
gops->bus.init_hw = gk20a_bus_init_hw;
gops->bus.isr = gk20a_bus_isr;
gops->bus.read_ptimer = gk20a_read_ptimer;
gops->bus.get_timestamps_zipper = nvgpu_get_timestamps_zipper;
gops->bus.bar1_bind = gk20a_bus_bar1_bind;
}