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During construct of some VFE/CLK boardobjs, some data is filled after a boardobj allocation is done. Free up boardobj memory if an error is encountered in the data filling. Coverity ID 490171 Coverity ID 490172 Bug 200192125 Change-Id: I20621f7f9f9e379b8dced4905cd417c2ffa905b0 Signed-off-by: Vijayakumar <vsubbu@nvidia.com> Reviewed-on: http://git-master/r/1280700 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
30 KiB
30 KiB